Player Matchup

Achilles
Achilles
Johnjones69
Achilles
Level 123
God Stats
0W - 4L
1,127 SR
Queue Stats
473W - 590L
1,434 Elo+
Solo
Ao Kuang
Ao Kuang
NLSS Te0
Ao Kuang
Level 68
God Stats
6W - 10L
1,381 SR
Queue Stats
20W - 21L
1,375 Elo+
Party 1
Cthulhu
Cthulhu
SadowLORD
Cthulhu
Level 118
God Stats
5W - 2L
1,518 SR
Queue Stats
70W - 83L
1,300 Elo+
Party 1
Team Averages
Level 103
1,342 SR
1,370 Elo+

VS

Team Averages
Level 96
1,529 SR
1,436 Elo+
Zeus
Zeus
EdgarAIIenPWND
Zeus
Level 146
God Stats
257W - 305L
1,428 SR
Queue Stats
465W - 582L
1,397 Elo+
Solo
Medusa
Medusa
I Dahlia I
Medusa
Level 59
God Stats
5W - 8L
1,506 SR
Queue Stats
88W - 166L
1,253 Elo+
Solo
Atlas
Atlas
darkhalo321
Atlas
Level 84
God Stats
62W - 43L
1,653 SR
Queue Stats
410W - 355L
1,659 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Johnjones69
Achilles
14
2 / 6 / 3
10,158
598
11,299
19,335
16,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ao Kuang
NLSS Te0
Ao Kuang
15
4 / 5 / 2
10,743
632
10,946
19,017
8,013
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
SadowLORD
Cthulhu
15
1 / 1 / 3
10,247
603
7,026
17,267
21,497
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 0 / 3
12,653
744
24,081
10,471
5,324
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
I Dahlia I
Medusa
14
2 / 7 / 8
10,923
643
7,719
13,059
5,502
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
2 / 0 / 9
12,660
745
14,163
14,402
19,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
7
Kills
12
12
Deaths
7
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
8
0
3
9.5
W
Medusa
I Dahlia I
Medusa
2
7
8
0.86
L
Achilles
Johnjones69
Achilles
2
6
3
0.58
L
Ao Kuang
NLSS Te0
Ao Kuang
4
5
2
1
L
Cthulhu
SadowLORD
Cthulhu
1
1
3
2.5
W
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,271
Damage
45,963
55,619
Taken
37,932
46,377
Mitigated
30,631
8,352
Healing
8,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,081
3,803
0
2,295
10,471
5,324
927
6,169
4,068
61,693
0
W
Medusa
I Dahlia I
Medusa
7,719
3,766
0
0
13,059
5,502
1,520
6,622
6,034
0
26,498
L
Achilles
Johnjones69
Achilles
11,299
2,006
326
3,027
19,335
16,867
548
13,561
5,774
35
32,239
L
Ao Kuang
NLSS Te0
Ao Kuang
10,946
2,438
190
4,444
19,017
8,013
0
14,366
4,651
33,282
0
L
Cthulhu
SadowLORD
Cthulhu
7,026
411
173
192
17,267
21,497
243
11,283
5,984
31,207
0
W
14,163
5,523
520
5,817
14,402
19,805
102
5,559
8,156
31,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,148
Gold Earned
36,236
135
Minions Killed
151
6
Camps Cleared
8
977,862
Distance Traveled
893,761
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,653
744
99
6
6
317,430
0
W
Medusa
10,923
643
38
2
2
225,196
2
L
Achilles
10,158
598
47
3
0
307,282
8
L
Ao Kuang
10,743
632
44
3
3
336,748
4
L
Cthulhu
10,247
603
44
3
3
333,832
4
W
Atlas
12,660
745
14
1
0
351,135
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role