Player Matchup

Mulan
Mulan
DamnAtronach
Mulan
Level 148
God Stats
11W - 8L
1,540 SR
Queue Stats
45W - 33L
1,630 Elo+
Party 1
Gilgamesh
Gilgamesh
GeonAureon
Gilgamesh
Level 146
God Stats
15W - 5L
1,500 SR
Queue Stats
45W - 33L
1,630 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SrInugami
Morgan Le Fay
Level 142
God Stats
3W - 1L
1,213 SR
Queue Stats
45W - 33L
1,630 Elo+
Party 1
Team Averages
Level 145
1,418 SR
1,630 Elo+

VS

Team Averages
Level 94
1,500 SR
1,394 Elo+
Neith
Neith
 
Neith
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
DarkVT
Fenrir
Level 145
God Stats
6W - 5L
1,567 SR
Queue Stats
66W - 72L
1,495 Elo+
Solo
Olorun
Olorun
Ptichnik007
Olorun
Level 62
God Stats
1W - 3L
1,432 SR
Queue Stats
5W - 26L
1,186 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 13
9,517
793
14,078
14,864
20,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
GeonAureon
Gilgamesh
13
7 / 3 / 7
10,231
853
9,192
13,114
10,515
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
SrInugami
Morgan Le Fay
15
9 / 0 / 10
10,361
863
13,931
11,438
5,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
3 / 6 / 2
8,979
748
8,840
14,372
6,630
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
DarkVT
Fenrir
12
2 / 4 / 2
8,501
708
7,894
17,977
17,839
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
10
0 / 10 / 1
7,258
605
3,973
14,936
6,092
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
10
20
Kills
5
5
Deaths
20
30
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
6
2
0.67
W
4
2
13
5.25
L
Fenrir
DarkVT
Fenrir
2
4
2
0.75
W
Gilgamesh
GeonAureon
Gilgamesh
7
3
7
3.5
L
Olorun
0
10
1
0.05
W
Morgan Le Fay
SrInugami
Morgan Le Fay
9
0
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,201
Damage
20,707
39,416
Taken
47,285
36,820
Mitigated
30,561
8,996
Healing
5,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
8,840
4,408
0
1,809
14,372
6,630
276
3,605
10,631
0
34,377
W
14,078
1,612
0
2,924
14,864
20,546
266
1,489
13,375
0
27,628
L
Fenrir
DarkVT
Fenrir
7,894
1,644
126
1,774
17,977
17,839
0
5,907
11,499
0
18,117
W
Gilgamesh
GeonAureon
Gilgamesh
9,192
3,164
1,865
1,855
13,114
10,515
1,239
1,311
11,803
0
25,098
L
Olorun
3,973
1,929
252
1,406
14,936
6,092
0
5,166
9,489
21,784
0
W
Morgan Le Fay
SrInugami
Morgan Le Fay
13,931
1,376
0
2,352
11,438
5,759
1,582
1,653
9,785
46,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,109
Gold Earned
24,738
130
Minions Killed
109
5
Camps Cleared
6
680,838
Distance Traveled
559,501
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,979
748
57
5
2
178,468
2
W
Mulan
9,517
793
35
3
0
226,493
2
L
Fenrir
8,501
708
16
1
1
232,398
1
W
Gilgamesh
10,231
853
24
2
3
224,354
0
L
Olorun
7,258
605
36
3
3
148,635
0
W
Morgan Le Fay
10,361
863
71
6
2
229,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role