Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
ForgottenLight
Izanami
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,224 Elo+
Solo
Geb
Geb
KALIS17
Geb
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
211W - 239L
1,390 Elo+
Solo
Merlin
Merlin
Lesnik2019
Merlin
Level 83
God Stats
0W - 6L
1,067 SR
Queue Stats
346W - 374L
1,445 Elo+
Solo
Discordia
Discordia
SmileAmetka
Discordia
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
195W - 236L
1,387 Elo+
Solo
Team Averages
Level 91
1,413 SR
1,389 Elo+

VS

Team Averages
Level 99
1,506 SR
1,449 Elo+
Ra
Ra
 
Ra
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Nell_Rams
Ishtar
Level 97
God Stats
1W - 1L
1,584 SR
Queue Stats
111W - 101L
1,416 Elo+
Party 1
Hades
Hades
XxE1ITES1AYERxX
Hades
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 11L
1,541 Elo+
Solo
Thanatos
Thanatos
james3434343
Thanatos
Level 120
God Stats
5W - 3L
1,447 SR
Queue Stats
124W - 129L
1,416 Elo+
Party 1
Cthulhu
Cthulhu
mad_Rainger
Cthulhu
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 32L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
0 / 6 / 7
9,504
634
10,310
21,344
12,864
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
1 / 10 / 3
9,296
620
14,193
18,933
6,858
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
10
0 / 5 / 3
7,942
529
2,594
10,195
11,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Merlin
Lesnik2019
Merlin
20
12 / 2 / 2
11,908
794
24,088
10,253
4,587
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
SmileAmetka
Discordia
18
1 / 5 / 9
9,691
646
15,536
14,284
5,886
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
4 / 2 / 11
11,100
740
10,033
17,862
9,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ishtar
Nell_Rams
Ishtar
18
3 / 2 / 14
11,159
744
12,233
17,691
10,013
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
8 / 2 / 11
12,142
809
14,959
16,260
11,942
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thanatos
james3434343
Thanatos
19
12 / 4 / 5
12,421
828
22,776
17,210
10,557
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Cthulhu
mad_Rainger
Cthulhu
18
1 / 4 / 17
11,437
762
9,913
24,256
30,288
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
86
14
Kills
28
28
Deaths
14
24
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
6
7
0.58
W
Ra
 
Ra
4
2
11
4.75
L
1
10
3
0.25
L
Geb
0
5
3
0.3
L
Merlin
Lesnik2019
Merlin
12
2
2
6.5
W
Ishtar
Nell_Rams
Ishtar
3
2
14
5
L
Discordia
SmileAmetka
Discordia
1
5
9
1.1
W
8
2
11
6.75
W
Thanatos
james3434343
Thanatos
12
4
5
3.63
W
Cthulhu
mad_Rainger
Cthulhu
1
4
17
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,721
Damage
69,914
75,009
Taken
93,279
41,645
Mitigated
72,766
23,895
Healing
49,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
10,310
1,415
9,618
8,128
21,344
12,864
0
11,003
10,341
21,276
0
W
Ra
 
Ra
10,033
768
12,515
8,112
17,862
9,966
1,819
10,716
7,146
41,354
0
L
14,193
6,815
0
1,310
18,933
6,858
0
6,300
12,633
0
27,643
L
Geb
2,594
15
87
797
10,195
11,450
0
5,363
4,832
3,174
0
L
Merlin
Lesnik2019
Merlin
24,088
811
918
831
10,253
4,587
320
4,689
5,564
49,653
0
W
Ishtar
Nell_Rams
Ishtar
12,233
7,233
1,493
3,335
17,691
10,013
3,992
11,045
6,646
65
34,464
L
Discordia
SmileAmetka
Discordia
15,536
536
960
1,246
14,284
5,886
177
7,615
6,669
28,843
0
W
14,959
943
2,180
5,649
16,260
11,942
999
9,921
6,339
26,504
0
W
Thanatos
james3434343
Thanatos
22,776
4,420
1,191
11,467
17,210
10,557
241
6,536
10,674
0
29,747
W
Cthulhu
mad_Rainger
Cthulhu
9,913
615
1,668
1,759
24,256
30,288
669
14,310
9,946
18,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,341
Gold Earned
58,259
126
Minions Killed
166
0
Camps Cleared
0
1,085,272
Distance Traveled
1,402,786
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,504
634
14
1
0
236,161
13
W
Ra
11,100
740
72
5
0
238,366
0
L
Izanami
9,296
620
30
2
0
201,600
0
L
Geb
7,942
529
2
0
0
84,219
0
L
Merlin
11,908
794
54
4
0
313,154
0
W
Ishtar
11,159
744
33
2
0
294,875
1
L
Discordia
9,691
646
26
2
0
250,138
0
W
Hades
12,142
809
21
1
0
261,306
0
W
Thanatos
12,421
828
19
1
0
306,547
1
W
Cthulhu
11,437
762
21
1
0
301,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role