Player Matchup

Fenrir
Fenrir
DirtyRat iQ
Fenrir
Level 144
God Stats
6W - 9L
1,510 SR
Queue Stats
30W - 29L
1,481 Elo+
Party 1
Zhong Kui
Zhong Kui
Sauce van Gogh
Zhong Kui
Level 107
God Stats
0W - 4L
1,506 SR
Queue Stats
11W - 19L
1,375 Elo+
Party 1
Kuzenbo
Kuzenbo
i Anpanman
Kuzenbo
Level 139
God Stats
0W - 1L
1,605 SR
Queue Stats
29W - 26L
1,498 Elo+
Party 1
Team Averages
Level 130
1,540 SR
1,451 Elo+

VS

Team Averages
Level 71
1,477 SR
1,396 Elo+
Cernunnos
Cernunnos
Monniix
Cernunnos
Level 50
God Stats
1W - 5L
1,749 SR
Queue Stats
82W - 69L
1,483 Elo+
Party 2
Cthulhu
Cthulhu
sRotations
Cthulhu
Level 6
God Stats
1W - 2L
1,181 SR
Queue Stats
2W - 3L
1,252 Elo+
Party 2
Tsukuyomi
Tsukuyomi
zi piggy
Tsukuyomi
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
63W - 52L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
3 / 6 / 5
10,146
676
11,764
22,219
18,714
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
Sauce van Gogh
Zhong Kui
12
2 / 6 / 5
9,264
618
12,084
16,304
11,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kuzenbo
i Anpanman
Kuzenbo
13
3 / 4 / 3
9,321
621
8,944
20,009
28,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Monniix
Cernunnos
16
5 / 5 / 6
10,692
713
14,861
11,389
5,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
sRotations
Cthulhu
16
5 / 0 / 11
10,989
733
14,039
9,153
4,377
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
zi piggy
Tsukuyomi
16
6 / 3 / 10
11,233
749
19,935
20,534
14,596
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
43
8
Kills
16
16
Deaths
8
13
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Fenrir
3
6
5
0.92
W
Cernunnos
Monniix
Cernunnos
5
5
6
1.6
L
Zhong Kui
Sauce van Gogh
Zhong Kui
2
6
5
0.75
L
Kuzenbo
i Anpanman
Kuzenbo
3
4
3
1.13
W
Cthulhu
sRotations
Cthulhu
5
0
11
10.5
W
Tsukuyomi
zi piggy
Tsukuyomi
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,792
Damage
48,835
58,532
Taken
41,076
58,576
Mitigated
24,000
13,776
Healing
10,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
11,764
1,565
0
4,722
22,219
18,714
0
4,858
17,361
0
42,607
W
Cernunnos
Monniix
Cernunnos
14,861
6,521
0
2,072
11,389
5,027
1,083
4,908
6,257
0
50,109
L
Zhong Kui
Sauce van Gogh
Zhong Kui
12,084
1,215
188
3,907
16,304
11,427
333
4,901
11,403
28,960
0
L
Kuzenbo
i Anpanman
Kuzenbo
8,944
2,142
408
4,551
20,009
28,435
250
4,938
15,071
21,608
0
W
Cthulhu
sRotations
Cthulhu
14,039
1,252
0
1,710
9,153
4,377
668
6,000
2,750
26,890
0
W
Tsukuyomi
zi piggy
Tsukuyomi
19,935
4,450
0
7,184
20,534
14,596
826
9,400
10,585
0
51,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,731
Gold Earned
32,914
132
Minions Killed
177
7
Camps Cleared
6
719,313
Distance Traveled
857,794
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,146
676
56
4
7
272,446
2
W
Cernunnos
10,692
713
87
6
3
242,964
4
L
Zhong Kui
9,264
618
47
3
0
209,203
1
L
Kuzenbo
9,321
621
29
2
0
237,664
0
W
Cthulhu
10,989
733
34
2
0
312,751
0
W
Tsukuyomi
11,233
749
56
4
3
302,079
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role