Player Matchup

Ares
Ares
Edi1027
Ares
Level 121
God Stats
1W - 3L
1,478 SR
Queue Stats
143W - 147L
1,488 Elo+
Solo
Tsukuyomi
Tsukuyomi
Mikel333
Tsukuyomi
Level 99
God Stats
22W - 18L
1,425 SR
Queue Stats
590W - 631L
1,459 Elo+
Party 2
Raijin
Raijin
Oleje
Raijin
Level 29
God Stats
0W - 2L
1,275 SR
Queue Stats
42W - 64L
1,400 Elo+
Solo
Maui
Maui
RalfBoRd3r
Maui
Level 157
God Stats
0W - 2L
1,285 SR
Queue Stats
575W - 596L
1,395 Elo+
Solo
Jormungandr
Jormungandr
iMirlyshi
Jormungandr
Level 103
God Stats
5W - 1L
1,925 SR
Queue Stats
518W - 534L
1,459 Elo+
Party 2
Team Averages
Level 102
1,478 SR
1,440 Elo+

VS

Team Averages
Level 64
1,585 SR
1,359 Elo+
Thoth
Thoth
Destromayo
Thoth
Level 108
God Stats
4W - 1L
1,675 SR
Queue Stats
112W - 116L
1,411 Elo+
Solo
Nike
Nike
DinkyPoo
Nike
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,378 Elo+
Party 1
Ymir
Ymir
Eclipse4633
Ymir
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 11L
1,261 Elo+
Party 1
Nox
Nox
Pyrochka
Nox
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,262 Elo+
Solo
Izanami
Izanami
sascha3109
Izanami
Level 96
God Stats
6W - 3L
1,751 SR
Queue Stats
362W - 386L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Edi1027
Ares
16
3 / 0 / 6
8,879
888
7,537
15,774
10,277
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tsukuyomi
Mikel333
Tsukuyomi
15
4 / 3 / 4
8,095
810
14,874
10,239
5,856
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Raijin
Oleje
Raijin
14
1 / 5 / 4
7,556
756
11,262
11,678
5,622
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 3 / 4
7,387
739
3,864
11,800
14,019
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jormungandr
iMirlyshi
Jormungandr
12
2 / 6 / 5
7,622
762
6,172
15,673
17,890
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
14
2 / 2 / 7
8,080
808
12,070
7,716
3,574
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nike
13
2 / 2 / 9
7,923
792
5,165
10,881
7,188
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

17
1 / 0 / 12
9,275
928
6,468
10,207
10,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
4 / 3 / 8
8,363
836
5,626
7,265
3,653
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
sascha3109
Izanami
17
8 / 3 / 6
9,339
934
19,205
11,368
5,924
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
59
10
Kills
17
17
Deaths
10
23
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Thoth
2
2
7
2.75
W
Nike
2
2
9
3.25
W
1
0
12
7
L
Ares
Edi1027
Ares
3
0
6
6
L
Tsukuyomi
Mikel333
Tsukuyomi
4
3
4
2
L
Raijin
Oleje
Raijin
1
5
4
0.6
W
4
3
8
2.67
L
0
3
4
0.67
L
Jormungandr
iMirlyshi
Jormungandr
2
6
5
0.75
W
Izanami
sascha3109
Izanami
8
3
6
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,709
Damage
48,534
65,164
Taken
47,437
53,664
Mitigated
30,957
18,913
Healing
14,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
12,070
1,308
1,433
1,360
7,716
3,574
39
4,086
3,630
24,574
0
W
Nike
5,165
570
506
1,050
10,881
7,188
252
7,748
3,133
0
9,225
W
6,468
748
1,590
3,311
10,207
10,618
0
4,961
5,246
14,842
0
L
Ares
Edi1027
Ares
7,537
81
2,753
8,031
15,774
10,277
79
6,253
9,521
11,474
0
L
Tsukuyomi
Mikel333
Tsukuyomi
14,874
1,974
865
1,953
10,239
5,856
54
3,549
6,690
25
23,428
L
Raijin
Oleje
Raijin
11,262
1,501
239
1,551
11,678
5,622
264
3,863
7,815
20,577
0
W
5,626
668
1,046
657
7,265
3,653
0
5,157
2,108
9,701
0
L
3,864
564
665
1,421
11,800
14,019
75
4,178
7,622
7,520
0
L
Jormungandr
iMirlyshi
Jormungandr
6,172
717
517
918
15,673
17,890
4
6,321
9,352
16,792
0
W
Izanami
sascha3109
Izanami
19,205
10,272
996
2,787
11,368
5,924
1,626
6,908
4,460
0
35,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,539
Gold Earned
42,980
67
Minions Killed
104
0
Camps Cleared
0
1,001,236
Distance Traveled
1,046,107
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,080
808
31
3
0
200,382
5
W
Nike
7,923
792
4
0
0
231,660
0
W
Ymir
9,275
928
16
2
0
223,331
0
L
Ares
8,879
888
9
1
0
212,377
3
L
Tsukuyomi
8,095
810
13
1
0
243,915
0
L
Raijin
7,556
756
19
2
0
177,037
1
W
Nox
8,363
836
6
1
0
217,000
4
L
Maui
7,387
739
15
2
0
197,384
0
L
Jormungandr
7,622
762
11
1
0
170,523
1
W
Izanami
9,339
934
47
5
0
173,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role