Player Matchup

Tiamat
Tiamat
HEART_494
Tiamat
Level 101
God Stats
1W - 1L
1,706 SR
Queue Stats
42W - 51L
1,376 Elo+
Party 2
Terra
Terra
Mark7896
Terra
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,188 Elo+
Party 2
Chernobog
Chernobog
MatrixExtreme57
Chernobog
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,175 Elo+
Party 1
Sol
Sol
Slyp
Sol
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Discordia
Discordia
adoCosta2
Discordia
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,175 Elo+
Party 1
Team Averages
Level 46
1,541 SR
1,283 Elo+

VS

Team Averages
Level 80
1,516 SR
1,469 Elo+
Chernobog
Chernobog
JIeGaJIaS
Chernobog
Level 29
God Stats
5W - 8L
1,446 SR
Queue Stats
112W - 129L
1,451 Elo+
Party 3
Atlas
Atlas
Luchezar88
Atlas
Level 86
God Stats
5W - 2L
1,708 SR
Queue Stats
262W - 273L
1,508 Elo+
Party 3
Sobek
Sobek
TodWald
Sobek
Level 108
God Stats
10W - 4L
1,625 SR
Queue Stats
151W - 132L
1,474 Elo+
Party 4
Guan Yu
Guan Yu
artist46
Guan Yu
Level 51
God Stats
7W - 5L
1,497 SR
Queue Stats
210W - 208L
1,503 Elo+
Party 3
Cliodhna
Cliodhna
memelle17
Cliodhna
Level 127
God Stats
2W - 1L
1,305 SR
Queue Stats
86W - 99L
1,407 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
HEART_494
Tiamat
17
2 / 7 / 2
8,860
633
15,011
16,956
12,350
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Terra
Mark7896
Terra
16
1 / 5 / 4
8,630
616
4,777
17,519
11,680
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chernobog
MatrixExtreme57
Chernobog
15
2 / 7 / 2
9,231
659
8,884
12,965
5,510
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sol
Slyp
Sol
14
2 / 9 / 1
8,059
576
14,108
15,118
5,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Discordia
adoCosta2
Discordia
14
0 / 9 / 5
7,994
571
12,199
15,560
5,739
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
JIeGaJIaS
Chernobog
19
15 / 1 / 19
12,129
866
22,192
15,897
7,247
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atlas
16
4 / 4 / 26
10,716
765
16,263
23,753
24,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sobek
TodWald
Sobek
18
3 / 0 / 31
10,919
780
8,342
14,520
14,295
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Guan Yu
artist46
Guan Yu
18
7 / 2 / 27
10,825
773
11,786
17,064
22,250
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cliodhna
memelle17
Cliodhna
19
8 / 1 / 22
11,036
788
13,818
12,381
5,584
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
162
7
Kills
37
37
Deaths
8
14
Assists
125
Player
Kills
Deaths
Assists
KDA
L
Tiamat
HEART_494
Tiamat
2
7
2
0.43
W
Chernobog
JIeGaJIaS
Chernobog
15
1
19
24.5
W
Atlas
4
4
26
4.25
L
Terra
Mark7896
Terra
1
5
4
0.6
L
Chernobog
MatrixExtreme57
Chernobog
2
7
2
0.43
L
Sol
Slyp
Sol
2
9
1
0.28
W
Sobek
TodWald
Sobek
3
0
31
18.5
L
Discordia
adoCosta2
Discordia
0
9
5
0.28
W
Guan Yu
artist46
Guan Yu
7
2
27
10.25
W
Cliodhna
memelle17
Cliodhna
8
1
22
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,979
Damage
72,401
78,118
Taken
83,615
40,603
Mitigated
73,827
15,660
Healing
43,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
HEART_494
Tiamat
15,011
988
1,001
3,097
16,956
12,350
0
5,574
11,382
30,536
0
W
Chernobog
JIeGaJIaS
Chernobog
22,192
13,480
3,543
3,738
15,897
7,247
2,465
9,852
6,045
0
47,895
W
Atlas
16,263
6,373
1,728
4,004
23,753
24,451
39
11,599
12,154
28,060
0
L
Terra
Mark7896
Terra
4,777
680
3,375
4,596
17,519
11,680
0
4,899
12,620
8,912
0
L
Chernobog
MatrixExtreme57
Chernobog
8,884
6,838
0
644
12,965
5,510
0
4,468
8,497
0
18,754
L
Sol
Slyp
Sol
14,108
1,041
0
1,277
15,118
5,324
0
4,753
10,365
22,787
0
W
Sobek
TodWald
Sobek
8,342
328
2,156
5,142
14,520
14,295
1,080
7,401
7,119
22,203
0
L
Discordia
adoCosta2
Discordia
12,199
783
307
1,363
15,560
5,739
0
4,911
10,649
26,947
0
W
Guan Yu
artist46
Guan Yu
11,786
565
13,018
6,761
17,064
22,250
268
8,776
8,288
0
17,363
W
Cliodhna
memelle17
Cliodhna
13,818
390
1,588
1,891
12,381
5,584
2,049
8,467
3,914
0
31,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,774
Gold Earned
55,625
106
Minions Killed
151
0
Camps Cleared
0
1,043,576
Distance Traveled
1,433,204
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,860
633
37
3
0
217,696
4
W
Chernobog
12,129
866
64
5
0
270,518
1
W
Atlas
10,716
765
12
1
0
260,904
3
L
Terra
8,630
616
6
0
0
208,499
0
L
Chernobog
9,231
659
21
2
0
217,522
0
L
Sol
8,059
576
14
1
0
193,105
1
W
Sobek
10,919
780
30
2
0
302,445
0
L
Discordia
7,994
571
28
2
0
206,754
0
W
Guan Yu
10,825
773
7
1
0
322,276
3
W
Cliodhna
11,036
788
38
3
0
277,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role