Player Matchup

Nox
Nox
Gold II
MagicCoat
Nox
Gold II
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,857 MMR
Party 1
Gilgamesh
Gilgamesh
Gold II
dev9421
Gilgamesh
Gold II
Level 158
God Stats
2W - 1L
1,874 SR
Queue Stats
13W - 4L
1,827 MMR
Party 1
Anhur
Anhur
Gold II
zBoNy
Anhur
Gold II
Level 147
God Stats
1W - 0L
1,598 SR
Queue Stats
12W - 4L
1,798 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 144
1,657 SR
1,827 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 51
1,549 SR
1,701 MMR
Baron Samedi
Baron Samedi
Platinum III
Spacemayne
Baron Samedi
Platinum III
Level 38
God Stats
3W - 4L
1,679 SR
Queue Stats
23W - 35L
1,887 MMR
Party 2
Hou Yi
Hou Yi
Gold I
TheRatKingxx
Hou Yi
Gold I
Level 51
God Stats
5W - 5L
1,577 SR
Queue Stats
23W - 29L
1,900 MMR
Party 2
Osiris
Osiris
Bronze IV
tailios
Osiris
Bronze IV
Level 65
God Stats
1W - 4L
1,392 SR
Queue Stats
1W - 8L
1,316 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 6
11,314
808
10,623
13,333
8,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
dev9421
Gilgamesh
16
2 / 1 / 10
11,056
790
9,206
16,405
16,358
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anhur
zBoNy
Anhur
16
5 / 1 / 7
10,424
745
15,822
13,074
6,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bans
CabrakanThothAtlasAchillesArtio

VS

Bans
Ah Muzen CabGebAresTerraBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Spacemayne
Baron Samedi
14
0 / 2 / 5
8,630
616
11,162
9,699
7,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Hou Yi
13
2 / 4 / 3
9,438
674
9,946
11,807
4,908
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
tailios
Osiris
13
3 / 6 / 2
10,183
727
8,922
19,384
18,142
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
12
Kills
5
5
Deaths
12
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
5
3
6
2.67
L
Baron Samedi
Spacemayne
Baron Samedi
0
2
5
1.25
L
Hou Yi
2
4
3
0.88
W
Gilgamesh
dev9421
Gilgamesh
2
1
10
7
L
Osiris
tailios
Osiris
3
6
2
0.67
W
Anhur
zBoNy
Anhur
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,651
Damage
30,030
42,812
Taken
40,890
30,572
Mitigated
30,230
21,404
Healing
10,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,623
1,255
0
6,115
13,333
8,030
622
4,195
9,138
45,378
0
L
Baron Samedi
Spacemayne
Baron Samedi
11,162
215
2,753
2,257
9,699
7,180
256
2,026
7,673
35,750
0
L
Hou Yi
9,946
3,859
0
850
11,807
4,908
0
4,151
7,656
0
32,563
W
Gilgamesh
dev9421
Gilgamesh
9,206
2,179
3,448
6,600
16,405
16,358
264
3,301
13,104
0
34,573
L
Osiris
tailios
Osiris
8,922
3,178
2,277
1,886
19,384
18,142
80
4,446
14,938
130
18,415
W
Anhur
zBoNy
Anhur
15,822
9,065
0
5,241
13,074
6,184
1,679
4,544
8,530
0
51,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,794
Gold Earned
28,251
174
Minions Killed
140
11
Camps Cleared
1
788,891
Distance Traveled
733,589
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,314
808
78
6
2
262,685
2
L
Baron Samedi
8,630
616
45
3
0
271,785
1
L
Hou Yi
9,438
674
64
5
0
221,612
3
W
Gilgamesh
11,056
790
37
3
2
271,545
2
L
Osiris
10,183
727
31
2
1
240,192
3
W
Anhur
10,424
745
59
4
7
254,661
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role