Player Matchup

Cernunnos
Cernunnos
Budstache55
Cernunnos
Level 103
God Stats
6W - 11L
1,309 SR
Queue Stats
173W - 180L
1,415 Elo+
Party 3
Ymir
Ymir
Gexeral
Ymir
Level 6
God Stats
3W - 6L
1,561 SR
Queue Stats
18W - 33L
1,500 Elo+
Party 1
Scylla
Scylla
Glawky
Scylla
Level 6
God Stats
4W - 7L
1,341 SR
Queue Stats
45W - 44L
1,270 Elo+
Party 1
Guan Yu
Guan Yu
OppaiSempai4998
Guan Yu
Level 66
God Stats
2W - 5L
1,336 SR
Queue Stats
54W - 80L
1,328 Elo+
Party 3
Ao Kuang
Ao Kuang
dragowarri
Ao Kuang
Level 104
God Stats
20W - 26L
1,482 SR
Queue Stats
187W - 169L
1,530 Elo+
Party 1
Team Averages
Level 57
1,406 SR
1,409 Elo+

VS

Team Averages
Level 100
1,635 SR
1,412 Elo+
Hel
Hel
Blanck 300
Hel
Level 146
God Stats
30W - 30L
1,540 SR
Queue Stats
994W - 1,000L
1,465 Elo+
Solo
Bacchus
Bacchus
DeVil_Fire_23
Bacchus
Level 84
God Stats
5W - 3L
1,586 SR
Queue Stats
16W - 21L
1,392 Elo+
Party 2
Artemis
Artemis
FugacityFreak
Artemis
Level 67
God Stats
12W - 3L
1,963 SR
Queue Stats
126W - 125L
1,432 Elo+
Solo
Tyr
Tyr
SuperMadera
Tyr
Level 104
God Stats
9W - 7L
1,576 SR
Queue Stats
113W - 134L
1,382 Elo+
Solo
Bastet
Bastet
xXzBlueDragonZxz
Bastet
Level 100
God Stats
2W - 1L
1,512 SR
Queue Stats
23W - 35L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Budstache55
Cernunnos
9
0 / 2 / 0
5,209
474
5,077
6,940
2,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
Gexeral
Ymir
7
0 / 5 / 0
4,669
424
1,726
11,094
5,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
Glawky
Scylla
10
1 / 1 / 0
5,390
490
2,037
4,201
1,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

3
0 / 1 / 0
3,929
357
938
2,270
1,198
Breastplate

Breastplate

+20
Physical Protection

Ao Kuang
dragowarri
Ao Kuang
11
1 / 0 / 1
6,005
546
3,634
7,425
2,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 3
6,574
598
3,412
4,691
1,770
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
9
3 / 0 / 3
6,377
580
4,244
8,933
7,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
9
1 / 0 / 4
5,827
530
6,647
4,673
1,485
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
3 / 1 / 1
6,947
632
4,389
7,706
5,216
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

10
1 / 0 / 2
6,104
555
3,153
7,713
2,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
2
Kills
9
9
Deaths
2
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
1
1
3
2.5
L
Cernunnos
Budstache55
Cernunnos
0
2
0
0
W
Bacchus
3
0
3
4.5
W
Artemis
1
0
4
3
L
Ymir
Gexeral
Ymir
0
5
0
0
L
Scylla
Glawky
Scylla
1
1
0
1
L
0
1
0
0
W
3
1
1
3.5
L
Ao Kuang
dragowarri
Ao Kuang
1
0
1
1.5
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,412
Damage
21,845
31,930
Taken
33,716
13,474
Mitigated
18,405
7,893
Healing
13,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,412
480
98
2,561
4,691
1,770
324
2,684
1,789
43,719
0
L
Cernunnos
Budstache55
Cernunnos
5,077
2,448
154
2,835
6,940
2,365
0
1,422
5,518
0
40,322
W
Bacchus
4,244
715
0
2,486
8,933
7,277
108
1,451
7,482
14,196
5,601
W
Artemis
6,647
3,385
0
1,133
4,673
1,485
31
1,010
3,663
0
35,652
L
Ymir
Gexeral
Ymir
1,726
830
0
625
11,094
5,532
0
2,532
8,562
6,282
0
L
Scylla
Glawky
Scylla
2,037
504
0
0
4,201
1,579
658
2,608
1,593
30,033
0
L
938
243
0
927
2,270
1,198
0
0
2,270
0
5,850
W
4,389
653
0
2,132
7,706
5,216
1,210
2,508
5,198
0
42,700
L
Ao Kuang
dragowarri
Ao Kuang
3,634
1,011
0
3,352
7,425
2,800
0
597
6,828
33,244
348
W
3,153
717
0
5,502
7,713
2,657
0
129
7,584
0
37,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,202
Gold Earned
31,829
203
Minions Killed
303
0
Camps Cleared
0
878,198
Distance Traveled
1,132,639
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
6,574
598
77
7
0
231,145
4
L
Cernunnos
5,209
474
75
7
0
192,089
1
W
Bacchus
6,377
580
28
3
0
227,762
2
W
Artemis
5,827
530
47
4
0
197,344
1
L
Ymir
4,669
424
12
1
0
198,757
0
L
Scylla
5,390
490
35
3
0
184,803
0
L
Guan Yu
3,929
357
8
1
0
50,365
1
W
Tyr
6,947
632
87
8
0
241,983
0
L
Ao Kuang
6,005
546
73
7
0
252,184
0
W
Bastet
6,104
555
64
6
0
234,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role