Player Matchup

Vamana
Vamana
Alone In A Room
Vamana
Level 144
God Stats
2W - 0L
1,845 SR
Queue Stats
41W - 21L
1,687 Elo+
Party 1
Hera
Hera
DaltonTheBeast
Hera
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 59L
1,537 Elo+
Party 1
Bacchus
Bacchus
Elemental VI
Bacchus
Level 113
God Stats
10W - 6L
1,590 SR
Queue Stats
51W - 44L
1,530 Elo+
Party 1
Team Averages
Level 124
1,645 SR
1,585 Elo+

VS

Team Averages
Level 99
1,618 SR
1,540 Elo+
Discordia
Discordia
Arcepheus
Discordia
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Achilles
Achilles
Thugs_Fear_Me
Achilles
Level 146
God Stats
3W - 2L
1,844 SR
Queue Stats
88W - 55L
1,723 Elo+
Solo
Bellona
Bellona
Xxkiller113455v
Bellona
Level 42
God Stats
14W - 22L
1,511 SR
Queue Stats
290W - 322L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 6
7,908
879
7,853
10,277
6,041
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 0 / 9
7,093
788
4,222
3,847
1,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Elemental VI
Bacchus
12
5 / 1 / 5
8,003
889
6,477
8,371
5,420
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Arcepheus
Discordia
10
1 / 5 / 1
6,648
739
7,759
8,710
3,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
Thugs_Fear_Me
Achilles
6
0 / 1 / 0
5,409
601
1,639
3,439
2,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 4 / 0
6,727
747
3,781
10,006
9,227
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
10
Kills
2
2
Deaths
10
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
4
1
6
7
L
Discordia
Arcepheus
Discordia
1
5
1
0.3
W
1
0
9
5.5
W
Bacchus
Elemental VI
Bacchus
5
1
5
7.5
L
Achilles
Thugs_Fear_Me
Achilles
0
1
0
0
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,552
Damage
13,179
22,495
Taken
22,155
12,997
Mitigated
14,950
6,170
Healing
3,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,853
4,121
476
3,235
10,277
6,041
915
4,032
6,245
0
24,979
L
Discordia
Arcepheus
Discordia
7,759
1,025
0
245
8,710
3,477
0
3,276
5,434
29,257
0
W
4,222
1,196
0
1,119
3,847
1,536
948
1,229
2,618
22,516
0
W
Bacchus
Elemental VI
Bacchus
6,477
834
616
724
8,371
5,420
1,256
2,968
5,403
27,419
0
L
Achilles
Thugs_Fear_Me
Achilles
1,639
501
164
1,210
3,439
2,246
0
2,031
1,408
0
5,322
L
3,781
1,678
924
1,176
10,006
9,227
0
5,681
4,325
0
12,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,004
Gold Earned
18,784
115
Minions Killed
61
7
Camps Cleared
2
517,539
Distance Traveled
382,248
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
7,908
879
38
4
5
198,312
3
L
Discordia
6,648
739
46
5
1
156,944
4
W
Hera
7,093
788
39
4
1
151,335
0
W
Bacchus
8,003
889
38
4
1
167,892
2
L
Achilles
5,409
601
8
1
1
57,290
2
L
Bellona
6,727
747
7
1
0
168,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role