Player Matchup

Ra
Ra
 
Ra
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
 
Maui
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
R6 Merciful
Lancelot
Level 93
God Stats
35W - 18L
1,662 SR
Queue Stats
303W - 269L
1,610 Elo+
Solo
Cupid
Cupid
Thesaucybaker
Cupid
Level 151
God Stats
2W - 0L
1,790 SR
Queue Stats
323W - 210L
1,597 Elo+
Party 1
Ne Zha
Ne Zha
gwho27
Ne Zha
Level 123
God Stats
6W - 7L
1,568 SR
Queue Stats
83W - 62L
1,621 Elo+
Party 1
Team Averages
Level 126
1,604 SR
1,566 Elo+

VS

Team Averages
Level 151
1,491 SR
1,588 Elo+
Hun Batz
Hun Batz
Quintyn25V2
Hun Batz
Level 146
God Stats
15W - 25L
1,421 SR
Queue Stats
407W - 419L
1,527 Elo+
Solo
Izanami
Izanami
SuZanaHoriaVL
Izanami
Level 159
God Stats
29W - 21L
1,584 SR
Queue Stats
234W - 228L
1,596 Elo+
Solo
Osiris
Osiris
TDR6w6
Osiris
Level 147
God Stats
4W - 6L
1,660 SR
Queue Stats
170W - 162L
1,583 Elo+
Solo
Bacchus
Bacchus
judoluke
Bacchus
Level 141
God Stats
1W - 2L
1,308 SR
Queue Stats
139W - 126L
1,598 Elo+
Solo
Scylla
Scylla
whatsrealygood
Scylla
Level 160
God Stats
12W - 20L
1,484 SR
Queue Stats
400W - 381L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
1 / 1 / 1
5,968
543
2,363
4,554
1,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Maui
 
Maui
8
2 / 0 / 0
5,418
493
2,850
6,699
4,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Lancelot
R6 Merciful
Lancelot
10
1 / 1 / 1
5,649
514
5,966
7,707
3,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
4 / 0 / 2
6,204
564
6,403
7,829
2,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
gwho27
Ne Zha
9
2 / 2 / 3
5,915
538
4,523
8,067
5,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Quintyn25V2
Hun Batz
8
1 / 2 / 1
5,071
461
3,376
8,140
2,542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
8
0 / 4 / 0
4,954
450
2,085
6,416
1,769
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Osiris
TDR6w6
Osiris
11
0 / 2 / 0
5,926
539
5,488
7,476
5,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
judoluke
Bacchus
8
1 / 1 / 3
5,225
475
4,878
8,192
6,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

9
2 / 1 / 1
5,520
502
2,702
6,693
2,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
9
10
Kills
4
4
Deaths
10
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
1
1
1.5
W
Maui
 
Maui
2
0
0
2
L
Hun Batz
Quintyn25V2
Hun Batz
1
2
1
0.75
W
Lancelot
R6 Merciful
Lancelot
1
1
1
1.5
L
Izanami
0
4
0
0
L
Osiris
TDR6w6
Osiris
0
2
0
0
W
4
0
2
5
W
Ne Zha
gwho27
Ne Zha
2
2
3
1.75
L
Bacchus
judoluke
Bacchus
1
1
3
2.5
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,105
Damage
18,529
34,856
Taken
36,917
17,148
Mitigated
17,861
12,214
Healing
9,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
2,363
529
283
2,164
4,554
1,811
746
1,276
3,278
42,073
150
W
Maui
 
Maui
2,850
1,576
0
1,654
6,699
4,046
0
0
6,699
17,368
6,099
L
Hun Batz
Quintyn25V2
Hun Batz
3,376
1,257
0
1,724
8,140
2,542
0
577
7,563
0
25,975
W
Lancelot
R6 Merciful
Lancelot
5,966
2,033
0
690
7,707
3,082
0
968
6,739
0
41,719
L
Izanami
2,085
1,625
0
978
6,416
1,769
478
0
6,416
0
33,008
L
Osiris
TDR6w6
Osiris
5,488
2,394
0
4,080
7,476
5,080
0
1,747
5,729
0
37,243
W
6,403
3,847
92
5,130
7,829
2,691
434
2,204
5,625
0
40,907
W
Ne Zha
gwho27
Ne Zha
4,523
2,168
0
2,201
8,067
5,518
0
3,132
4,935
0
25,085
L
Bacchus
judoluke
Bacchus
4,878
1,215
0
751
8,192
6,194
0
263
7,929
17,714
0
L
2,702
460
0
1,550
6,693
2,276
0
1,806
4,887
29,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,154
Gold Earned
26,696
318
Minions Killed
261
0
Camps Cleared
0
1,053,376
Distance Traveled
1,028,977
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
5,968
543
89
8
0
215,892
3
W
Maui
5,418
493
51
5
0
168,637
0
L
Hun Batz
5,071
461
45
4
0
236,031
2
W
Lancelot
5,649
514
86
8
0
247,413
0
L
Izanami
4,954
450
57
5
0
174,914
3
L
Osiris
5,926
539
75
7
0
214,013
0
W
Cupid
6,204
564
57
5
0
196,111
0
W
Ne Zha
5,915
538
35
3
0
225,323
0
L
Bacchus
5,225
475
23
2
0
211,301
0
L
Scylla
5,520
502
61
6
0
192,718
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role