Player Matchup

Mulan
Mulan
 
Mulan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
BuBaBroskie
Ullr
Level 81
God Stats
0W - 3L
967 SR
Queue Stats
92W - 107L
1,322 Elo+
Solo
Pele
Pele
FAZE BRUNO3404
Pele
Level 75
God Stats
5W - 3L
1,510 SR
Queue Stats
112W - 101L
1,390 Elo+
Party 1
Vulcan
Vulcan
HereticsXbox705
Vulcan
Level 29
God Stats
1W - 3L
1,355 SR
Queue Stats
31W - 26L
1,412 Elo+
Party 1
Sobek
Sobek
kushmanjarrett94
Sobek
Level 149
God Stats
18W - 18L
1,479 SR
Queue Stats
729W - 752L
1,353 Elo+
Solo
Team Averages
Level 99
1,362 SR
1,395 Elo+

VS

Team Averages
Level 80
1,523 SR
1,384 Elo+
Thor
Thor
AlphaPyroBlitz
Thor
Level 62
God Stats
11W - 8L
1,299 SR
Queue Stats
213W - 247L
1,353 Elo+
Party 2
Cerberus
Cerberus
ChangoWthAids
Cerberus
Level 41
God Stats
10W - 16L
1,549 SR
Queue Stats
146W - 177L
1,362 Elo+
Party 2
Baron Samedi
Baron Samedi
Killerboymicah
Baron Samedi
Level 113
God Stats
10W - 10L
1,537 SR
Queue Stats
118W - 121L
1,357 Elo+
Solo
Achilles
Achilles
Srgt Succulent
Achilles
Level 126
God Stats
4W - 1L
1,717 SR
Queue Stats
186W - 183L
1,467 Elo+
Party 2
Heimdallr
Heimdallr
West1893
Heimdallr
Level 60
God Stats
6W - 3L
1,513 SR
Queue Stats
228W - 241L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
2 / 6 / 2
6,885
492
6,750
12,886
6,327
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
0 / 2 / 0
6,289
449
3,358
6,939
2,042
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
4 / 5 / 1
6,859
490
7,736
12,713
4,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
1 / 3 / 0
6,237
446
6,851
8,423
3,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 3 / 3
6,559
469
3,064
11,333
7,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 4 / 2
7,247
518
5,220
11,453
3,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cerberus
ChangoWthAids
Cerberus
12
3 / 0 / 4
7,122
509
4,951
9,967
5,020
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
Killerboymicah
Baron Samedi
11
1 / 2 / 4
7,073
505
7,009
7,954
3,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
13
8 / 3 / 2
8,464
605
13,592
15,079
8,556
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heimdallr
West1893
Heimdallr
14
2 / 0 / 2
7,792
557
5,819
7,316
3,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
33
9
Kills
19
19
Deaths
9
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
2
6
2
0.5
W
5
4
2
1.5
L
0
2
0
0
W
Cerberus
ChangoWthAids
Cerberus
3
0
4
5
L
4
5
1
0.9
L
1
3
0
0.33
W
Baron Samedi
Killerboymicah
Baron Samedi
1
2
4
1.5
W
Achilles
8
3
2
3
W
Heimdallr
West1893
Heimdallr
2
0
2
3
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,759
Damage
36,591
52,294
Taken
51,769
23,893
Mitigated
24,403
9,314
Healing
17,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
6,750
1,804
0
3,035
12,886
6,327
0
1,784
11,102
0
38,293
W
5,220
1,099
0
3,736
11,453
3,939
0
2,347
9,106
0
35,387
L
3,358
656
0
491
6,939
2,042
0
1,261
5,678
0
38,191
W
Cerberus
ChangoWthAids
Cerberus
4,951
93
90
2,921
9,967
5,020
694
2,242
7,725
33,136
6,828
L
7,736
2,233
0
826
12,713
4,264
0
2,164
10,549
0
37,319
L
6,851
2,002
0
2,016
8,423
3,463
0
4,944
3,479
38,362
0
W
Baron Samedi
Killerboymicah
Baron Samedi
7,009
295
102
2,903
7,954
3,548
917
2,705
5,249
45,240
0
W
Achilles
13,592
4,540
0
5,572
15,079
8,556
796
2,099
12,980
0
49,144
W
Heimdallr
West1893
Heimdallr
5,819
1,633
0
2,671
7,316
3,340
804
329
6,987
0
58,506
L
3,064
505
0
2,946
11,333
7,797
0
1,567
9,764
28,283
6,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,829
Gold Earned
37,698
326
Minions Killed
412
0
Camps Cleared
0
1,217,676
Distance Traveled
1,308,435
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,885
492
74
5
0
216,020
3
W
Thor
7,247
518
65
5
0
263,104
2
L
Ullr
6,289
449
74
5
0
232,665
3
W
Cerberus
7,122
509
99
7
0
271,811
0
L
Pele
6,859
490
57
4
0
259,976
3
L
Vulcan
6,237
446
68
5
0
250,463
1
W
Baron Samedi
7,073
505
69
5
0
207,683
2
W
Achilles
8,464
605
73
5
0
281,879
6
W
Heimdallr
7,792
557
106
8
0
283,958
4
L
Sobek
6,559
469
53
4
0
258,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role