Player Matchup

Neith
Neith
 
Neith
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
ArturoPrattanke
Poseidon
Level 49
God Stats
4W - 4L
1,505 SR
Queue Stats
121W - 170L
1,355 Elo+
Solo
Sylvanus
Sylvanus
Facu_9527
Sylvanus
Level 64
God Stats
5W - 7L
1,317 SR
Queue Stats
74W - 119L
1,305 Elo+
Party 1
Thor
Thor
Joly07_
Thor
Level 86
God Stats
6W - 10L
1,434 SR
Queue Stats
229W - 231L
1,443 Elo+
Solo
Bellona
Bellona
centu_15
Bellona
Level 69
God Stats
2W - 5L
1,374 SR
Queue Stats
192W - 259L
1,367 Elo+
Party 1
Team Averages
Level 67
1,426 SR
1,394 Elo+

VS

Team Averages
Level 81
1,364 SR
1,392 Elo+
Nemesis
Nemesis
 
Nemesis
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
PernaLongaDCKH
Ah Muzen Cab
Level 59
God Stats
4W - 6L
1,372 SR
Queue Stats
90W - 116L
1,380 Elo+
Party 2
Agni
Agni
Stark Nandy
Agni
Level 111
God Stats
6W - 9L
1,190 SR
Queue Stats
359W - 390L
1,323 Elo+
Solo
Osiris
Osiris
Tingallardo
Osiris
Level 64
God Stats
14W - 8L
1,542 SR
Queue Stats
100W - 131L
1,418 Elo+
Solo
Cerberus
Cerberus
alexyaworski
Cerberus
Level 87
God Stats
18W - 15L
1,219 SR
Queue Stats
325W - 404L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
6 / 2 / 7
11,994
500
20,332
17,486
9,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
15
2 / 7 / 3
10,240
427
14,537
16,194
6,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Facu_9527
Sylvanus
16
1 / 1 / 6
10,148
423
8,837
17,553
21,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Thor
Joly07_
Thor
19
6 / 0 / 4
12,041
502
15,972
18,109
9,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bellona
centu_15
Bellona
18
1 / 1 / 0
11,551
481
12,952
18,543
21,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
17
2 / 7 / 2
10,568
440
9,680
25,435
14,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
PernaLongaDCKH
Ah Muzen Cab
16
1 / 4 / 2
10,225
426
8,726
18,706
8,361
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
3 / 1 / 5
11,093
462
16,976
16,438
7,962
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Osiris
19
2 / 1 / 0
12,330
514
14,945
25,916
38,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
alexyaworski
Cerberus
16
2 / 3 / 4
10,698
446
8,053
20,870
25,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
23
16
Kills
10
11
Deaths
16
20
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
6
2
7
4.75
W
Nemesis
 
Nemesis
2
7
2
0.43
L
Poseidon
2
7
3
0.5
L
Sylvanus
Facu_9527
Sylvanus
1
1
6
4
L
Thor
Joly07_
Thor
6
0
4
8
W
Ah Muzen Cab
PernaLongaDCKH
Ah Muzen Cab
1
4
2
0.5
W
3
1
5
5.5
W
Osiris
2
1
0
2
W
Cerberus
alexyaworski
Cerberus
2
3
4
1.33
L
Bellona
centu_15
Bellona
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,630
Damage
58,380
87,885
Taken
107,365
68,133
Mitigated
94,084
27,337
Healing
45,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
20,332
7,639
0
7,520
17,486
9,699
3,011
5,194
12,292
0
118,393
W
Nemesis
 
Nemesis
9,680
3,079
837
10,768
25,435
14,468
15
5,932
19,503
0
99,951
L
Poseidon
14,537
2,607
0
2,891
16,194
6,321
880
7,609
8,585
82,867
0
L
Sylvanus
Facu_9527
Sylvanus
8,837
3,905
2,654
6,356
17,553
21,750
93
6,272
11,281
30,294
0
L
Thor
Joly07_
Thor
15,972
1,600
0
491
18,109
9,353
0
4,910
13,199
0
116,863
W
Ah Muzen Cab
PernaLongaDCKH
Ah Muzen Cab
8,726
3,502
628
5,885
18,706
8,361
444
2,169
16,537
0
76,702
W
16,976
988
0
8,880
16,438
7,962
253
3,394
13,044
102,509
0
W
Osiris
14,945
5,061
0
12,086
25,916
38,089
1,287
2,998
22,918
0
106,280
W
Cerberus
alexyaworski
Cerberus
8,053
240
0
6,305
20,870
25,204
0
8,881
11,989
39,434
0
L
Bellona
centu_15
Bellona
12,952
3,844
0
7,425
18,543
21,010
0
1,044
17,499
0
104,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,974
Gold Earned
54,914
691
Minions Killed
687
0
Camps Cleared
0
2,097,166
Distance Traveled
2,294,309
27
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,994
500
196
8
0
393,262
4
W
Nemesis
10,568
440
137
6
0
496,676
6
L
Poseidon
10,240
427
132
6
0
371,414
5
L
Sylvanus
10,148
423
44
2
0
382,683
10
L
Thor
12,041
502
139
6
0
480,383
5
W
Ah Muzen Cab
10,225
426
121
5
0
400,146
1
W
Agni
11,093
462
157
7
0
452,295
6
W
Osiris
12,330
514
208
9
0
456,325
8
W
Cerberus
10,698
446
64
3
0
488,867
5
L
Bellona
11,551
481
180
8
0
469,424
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role