Player Matchup

Ymir
Ymir
Fliegesau
Ymir
Level 122
God Stats
6W - 9L
1,451 SR
Queue Stats
140W - 185L
1,432 Elo+
Party 1
Thanatos
Thanatos
Freezy66
Thanatos
Level 29
God Stats
3W - 2L
1,517 SR
Queue Stats
156W - 161L
1,437 Elo+
Party 1
Kukulkan
Kukulkan
perkinsms2
Kukulkan
Level 40
God Stats
46W - 51L
1,376 SR
Queue Stats
104W - 165L
1,150 Elo+
Solo
Team Averages
Level 64
1,448 SR
1,340 Elo+

VS

Team Averages
Level 30
1,432 SR
1,371 Elo+
Yemoja
Yemoja
Gamgeetater
Yemoja
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,326 Elo+
Party 2
Neith
Neith
amnoman
Neith
Level 32
God Stats
5W - 6L
1,354 SR
Queue Stats
23W - 31L
1,357 Elo+
Party 2
Olorun
Olorun
oNoITZPHILLY
Olorun
Level 36
God Stats
5W - 10L
1,443 SR
Queue Stats
26W - 32L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
1 / 1 / 10
7,262
726
3,164
8,385
7,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
Freezy66
Thanatos
13
11 / 1 / 1
8,635
864
14,899
7,943
3,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
perkinsms2
Kukulkan
13
0 / 0 / 10
7,888
789
8,839
5,366
2,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
9
1 / 3 / 1
6,549
655
5,069
9,842
9,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
amnoman
Neith
10
1 / 3 / 1
6,219
622
4,301
9,861
3,531
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
9
0 / 6 / 1
5,910
591
5,598
10,420
3,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
12
Kills
2
2
Deaths
12
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
1
10
6
W
Thanatos
Freezy66
Thanatos
11
1
1
11.5
L
Yemoja
1
3
1
0.5
L
Neith
amnoman
Neith
1
3
1
0.5
L
Olorun
0
6
1
0.08
W
Kukulkan
perkinsms2
Kukulkan
0
0
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,902
Damage
14,968
21,694
Taken
30,123
13,436
Mitigated
16,088
11,381
Healing
6,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
3,164
427
0
1,066
8,385
7,533
0
4,211
4,174
13,577
0
W
Thanatos
Freezy66
Thanatos
14,899
5,497
0
8,006
7,943
3,464
0
4,183
3,760
0
24,177
L
Yemoja
5,069
1,167
1,122
1,547
9,842
9,064
211
3,889
5,953
11,538
0
L
Neith
amnoman
Neith
4,301
1,803
238
1,279
9,861
3,531
371
3,196
6,665
0
14,898
L
Olorun
5,598
1,916
231
1,825
10,420
3,493
43
5,082
5,338
19,328
0
W
Kukulkan
perkinsms2
Kukulkan
8,839
837
0
2,309
5,366
2,439
622
2,835
2,531
37,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,785
Gold Earned
18,678
100
Minions Killed
72
6
Camps Cleared
2
553,874
Distance Traveled
489,215
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,262
726
12
1
1
166,480
1
W
Thanatos
8,635
864
15
2
5
195,317
1
L
Yemoja
6,549
655
9
1
0
163,821
3
L
Neith
6,219
622
34
3
0
176,820
0
L
Olorun
5,910
591
29
3
2
148,574
4
W
Kukulkan
7,888
789
73
7
0
192,077
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role