Player Matchup

Cu Chulainn
Cu Chulainn
BigPapaSkrimp
Cu Chulainn
Level 49
God Stats
0W - 4L
1,213 SR
Queue Stats
60W - 52L
1,516 Elo+
Solo
Maui
Maui
BoLo-456-Fss-mp
Maui
Level 160
God Stats
9W - 13L
1,283 SR
Queue Stats
168W - 215L
1,403 Elo+
Solo
Chang'e
Chang'e
Laseabunny
Chang'e
Level 106
God Stats
9W - 8L
1,547 SR
Queue Stats
56W - 113L
1,337 Elo+
Party 2
Susano
Susano
RunnyDump69
Susano
Level 78
God Stats
0W - 1L
1,415 SR
Queue Stats
167W - 168L
1,481 Elo+
Solo
Ishtar
Ishtar
tyrebble_cleff_
Ishtar
Level 112
God Stats
7W - 12L
1,344 SR
Queue Stats
95W - 109L
1,456 Elo+
Party 2
Team Averages
Level 101
1,361 SR
1,439 Elo+

VS

Team Averages
Level 105
1,599 SR
1,625 Elo+
Nu Wa
Nu Wa
AlanisDracul
Nu Wa
Level 103
God Stats
35W - 22L
1,572 SR
Queue Stats
122W - 122L
1,450 Elo+
Solo
Athena
Athena
DexNicolas203
Athena
Level 43
God Stats
1W - 0L
1,674 SR
Queue Stats
57W - 25L
1,665 Elo+
Party 1
Rama
Rama
Marrop01
Rama
Level 128
God Stats
2W - 1L
1,711 SR
Queue Stats
23W - 17L
1,627 Elo+
Party 1
Hun Batz
Hun Batz
Sorlux2
Hun Batz
Level 142
God Stats
1W - 0L
1,723 SR
Queue Stats
49W - 33L
1,629 Elo+
Party 1
Nemesis
Nemesis
kirito7474
Nemesis
Level 108
God Stats
1W - 0L
1,315 SR
Queue Stats
2W - 0L
1,756 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BigPapaSkrimp
Cu Chulainn
15
3 / 4 / 1
8,816
735
11,823
19,935
12,519
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
0 / 7 / 3
7,839
653
3,562
20,130
16,706
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chang'e
Laseabunny
Chang'e
14
0 / 6 / 2
7,988
666
6,966
18,702
5,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Susano
16
2 / 5 / 1
8,981
748
7,231
15,289
6,981
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 11 / 5
8,474
706
12,801
21,201
8,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 12
10,367
864
18,212
5,186
2,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 0 / 25
10,752
896
10,734
23,657
34,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rama
18
12 / 2 / 6
11,584
965
18,068
9,869
5,520
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
Sorlux2
Hun Batz
18
3 / 2 / 15
10,571
881
13,961
10,799
5,922
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nemesis
kirito7474
Nemesis
17
10 / 2 / 11
10,715
893
17,842
14,223
8,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
102
6
Kills
33
33
Deaths
7
12
Assists
69
Player
Kills
Deaths
Assists
KDA
W
6
1
12
12
L
Cu Chulainn
BigPapaSkrimp
Cu Chulainn
3
4
1
0.88
L
0
7
3
0.21
W
2
0
25
14.5
L
Chang'e
Laseabunny
Chang'e
0
6
2
0.17
W
Rama
12
2
6
7.5
L
Susano
2
5
1
0.5
W
Hun Batz
Sorlux2
Hun Batz
3
2
15
5.25
W
Nemesis
kirito7474
Nemesis
10
2
11
7.75
L
1
11
5
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,383
Damage
78,817
95,257
Taken
63,734
50,218
Mitigated
56,858
10,579
Healing
10,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,212
4,396
0
1,295
5,186
2,413
3,729
838
4,348
41,135
0
L
Cu Chulainn
BigPapaSkrimp
Cu Chulainn
11,823
2,108
480
933
19,935
12,519
0
6,638
13,297
0
32,597
L
3,562
772
328
1,358
20,130
16,706
0
5,281
14,849
14,875
0
W
10,734
3,348
0
4,972
23,657
34,187
592
3,159
20,498
19,977
0
L
Chang'e
Laseabunny
Chang'e
6,966
596
3,163
2,257
18,702
5,979
148
7,085
11,617
28,506
0
W
Rama
18,068
15,191
0
1,094
9,869
5,520
4,281
2,193
7,676
0
39,146
L
Susano
7,231
1,581
0
0
15,289
6,981
0
4,340
10,949
0
31,209
W
Hun Batz
Sorlux2
Hun Batz
13,961
4,466
0
786
10,799
5,922
3,689
2,108
8,546
0
60,532
W
Nemesis
kirito7474
Nemesis
17,842
7,335
0
1,974
14,223
8,816
1,059
2,230
11,429
0
31,573
L
12,801
6,190
0
2,060
21,201
8,033
0
5,602
15,599
0
32,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,098
Gold Earned
53,989
174
Minions Killed
248
0
Camps Cleared
0
1,018,837
Distance Traveled
1,391,881
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,367
864
53
4
0
253,787
3
L
Cu Chulainn
8,816
735
27
2
0
239,288
0
L
Maui
7,839
653
22
2
0
177,903
0
W
Athena
10,752
896
16
1
0
299,618
3
L
Chang'e
7,988
666
42
4
0
176,933
0
W
Rama
11,584
965
52
4
0
234,668
0
L
Susano
8,981
748
56
5
0
239,966
0
W
Hun Batz
10,571
881
99
8
0
281,656
3
W
Nemesis
10,715
893
28
2
0
322,152
2
L
Ishtar
8,474
706
27
2
0
184,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role