Player Matchup

Janus
Janus
Frogggggggggggg
Janus
Level 129
God Stats
25W - 17L
1,596 SR
Queue Stats
245W - 236L
1,507 Elo+
Solo
Merlin
Merlin
MilTetas
Merlin
Level 149
God Stats
2W - 0L
1,200 SR
Queue Stats
209W - 208L
1,480 Elo+
Solo
Skadi
Skadi
OneLegLarry
Skadi
Level 38
God Stats
3W - 3L
1,654 SR
Queue Stats
140W - 109L
1,575 Elo+
Party 2
Mulan
Mulan
TwoLegLarry
Mulan
Level 13
God Stats
4W - 1L
1,893 SR
Queue Stats
40W - 36L
1,547 Elo+
Party 2
Ravana
Ravana
YRN_DzY
Ravana
Level 141
God Stats
12W - 8L
1,619 SR
Queue Stats
346W - 356L
1,425 Elo+
Solo
Team Averages
Level 94
1,592 SR
1,507 Elo+

VS

Team Averages
Level 96
1,538 SR
1,541 Elo+
Ishtar
Ishtar
Bxbyafrica
Ishtar
Level 63
God Stats
65W - 67L
1,501 SR
Queue Stats
297W - 315L
1,449 Elo+
Solo
Nike
Nike
Robotadonis
Nike
Level 149
God Stats
1W - 1L
1,869 SR
Queue Stats
14W - 18L
1,531 Elo+
Party 1
Kumbhakarna
Kumbhakarna
TheLordGaben45
Kumbhakarna
Level 108
God Stats
18W - 22L
1,533 SR
Queue Stats
239W - 216L
1,572 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
jeffdunhamwaltr
Morgan Le Fay
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,560 Elo+
Party 1
Thanatos
Thanatos
plutouu
Thanatos
Level 88
God Stats
6W - 7L
1,287 SR
Queue Stats
79W - 66L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 7
13,203
777
14,333
13,130
5,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
MilTetas
Merlin
20
2 / 3 / 17
12,711
748
14,444
13,630
6,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
7 / 3 / 13
12,767
751
18,682
16,444
7,108
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
9 / 5 / 10
12,569
739
24,820
26,311
33,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ravana
YRN_DzY
Ravana
18
3 / 0 / 12
11,702
688
12,000
16,994
19,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Bxbyafrica
Ishtar
17
3 / 5 / 2
10,555
621
13,086
14,694
6,977
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
4 / 5 / 3
11,029
649
18,893
25,357
30,206
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kumbhakarna
TheLordGaben45
Kumbhakarna
17
1 / 6 / 10
11,188
658
9,246
25,545
30,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
jeffdunhamwaltr
Morgan Le Fay
17
1 / 7 / 6
10,813
636
11,202
14,841
7,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
plutouu
Thanatos
19
5 / 5 / 5
11,761
692
13,743
23,941
13,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
40
28
Kills
14
14
Deaths
28
59
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ishtar
Bxbyafrica
Ishtar
3
5
2
0.8
W
7
3
7
3.5
W
Merlin
MilTetas
Merlin
2
3
17
3.5
W
7
3
13
4.5
L
4
5
3
1.1
L
Kumbhakarna
TheLordGaben45
Kumbhakarna
1
6
10
1
W
9
5
10
2.8
W
Ravana
YRN_DzY
Ravana
3
0
12
9
L
Morgan Le Fay
jeffdunhamwaltr
Morgan Le Fay
1
7
6
0.57
L
Thanatos
plutouu
Thanatos
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,279
Damage
66,170
86,509
Taken
104,378
72,626
Mitigated
89,456
15,978
Healing
20,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
Bxbyafrica
Ishtar
13,086
8,807
0
4,239
14,694
6,977
0
5,850
8,299
0
32,987
W
14,333
1,160
0
1,770
13,130
5,760
2,387
2,860
10,270
62,896
0
W
Merlin
MilTetas
Merlin
14,444
627
135
2,964
13,630
6,769
92
1,763
11,867
61,146
0
W
18,682
9,371
0
2,594
16,444
7,108
3,126
5,261
11,183
0
57,060
L
18,893
2,232
0
635
25,357
30,206
0
8,153
16,283
0
33,556
L
Kumbhakarna
TheLordGaben45
Kumbhakarna
9,246
452
631
2,650
25,545
30,815
0
6,662
17,395
25,632
0
W
24,820
1,736
567
6,015
26,311
33,274
375
6,708
19,603
0
33,707
W
Ravana
YRN_DzY
Ravana
12,000
1,894
0
1,933
16,994
19,715
684
3,856
13,138
824
29,034
L
Morgan Le Fay
jeffdunhamwaltr
Morgan Le Fay
11,202
1,091
0
1,031
14,841
7,608
0
3,659
10,775
31,731
0
L
Thanatos
plutouu
Thanatos
13,743
3,324
0
10,890
23,941
13,850
0
3,954
19,142
0
54,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,952
Gold Earned
55,346
338
Minions Killed
203
0
Camps Cleared
0
1,755,139
Distance Traveled
1,549,515
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
10,555
621
39
2
0
229,463
0
W
Janus
13,203
777
114
7
0
384,352
4
W
Merlin
12,711
748
86
5
0
353,248
1
W
Skadi
12,767
751
77
5
0
329,618
2
L
Nike
11,029
649
28
2
0
340,562
2
L
Kumbhakarna
11,188
658
21
1
0
337,306
4
W
Mulan
12,569
739
24
1
0
324,484
1
W
Ravana
11,702
688
37
2
0
363,437
3
L
Morgan Le Fay
10,813
636
46
3
0
288,539
0
L
Thanatos
11,761
692
69
4
0
353,645
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role