Player Matchup

King Arthur
King Arthur
Bruisers3000
King Arthur
Level 93
God Stats
2W - 3L
1,698 SR
Queue Stats
49W - 44L
1,613 Elo+
Party 2
Raijin
Raijin
JaySvveaT
Raijin
Level 116
God Stats
4W - 4L
1,500 SR
Queue Stats
127W - 115L
1,603 Elo+
Party 2
Cerberus
Cerberus
bruno4ao
Cerberus
Level 120
God Stats
1W - 0L
1,443 SR
Queue Stats
65W - 55L
1,620 Elo+
Party 2
Team Averages
Level 110
1,547 SR
1,612 Elo+

VS

Team Averages
Level 31
1,387 SR
1,321 Elo+
Skadi
Skadi
EternalDahlia
Skadi
Level 29
God Stats
0W - 1L
1,235 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 1
Maui
Maui
HeeHoBro
Maui
Level 46
God Stats
0W - 4L
1,425 SR
Queue Stats
6W - 29L
1,238 Elo+
Party 1
Nemesis
Nemesis
Kyrolution
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 27L
1,224 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bruisers3000
King Arthur
15
5 / 0 / 11
9,585
799
8,485
9,534
8,415
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Raijin
JaySvveaT
Raijin
15
7 / 0 / 9
9,709
809
15,174
6,419
3,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cerberus
bruno4ao
Cerberus
13
5 / 3 / 11
9,111
759
10,919
14,412
7,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 1
7,270
606
9,142
12,679
5,255
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Maui
11
2 / 4 / 1
7,997
666
5,847
13,970
14,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
Kyrolution
Nemesis
10
0 / 5 / 2
7,405
617
4,979
13,290
9,975
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
7
17
Kills
3
3
Deaths
17
31
Assists
4
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Bruisers3000
King Arthur
5
0
11
10.5
L
1
8
1
0.19
L
Maui
2
4
1
0.63
W
Raijin
JaySvveaT
Raijin
7
0
9
11.5
L
Nemesis
Kyrolution
Nemesis
0
5
2
0.2
W
Cerberus
bruno4ao
Cerberus
5
3
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,578
Damage
19,968
30,365
Taken
39,939
19,383
Mitigated
29,561
8,809
Healing
3,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Bruisers3000
King Arthur
8,485
995
335
1,539
9,534
8,415
435
2,486
7,048
0
28,315
L
9,142
3,700
0
0
12,679
5,255
0
8,039
4,324
0
30,096
L
Maui
5,847
1,209
0
1,120
13,970
14,331
0
8,164
5,372
14,243
0
W
Raijin
JaySvveaT
Raijin
15,174
1,661
0
2,508
6,419
3,119
1,293
1,029
5,390
42,263
0
L
Nemesis
Kyrolution
Nemesis
4,979
1,849
1,128
1,339
13,290
9,975
0
8,983
4,022
0
13,806
W
Cerberus
bruno4ao
Cerberus
10,919
206
328
4,099
14,412
7,849
363
3,248
11,164
33,118
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,405
Gold Earned
22,672
164
Minions Killed
90
9
Camps Cleared
1
640,902
Distance Traveled
574,002
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,585
799
41
3
3
232,571
2
L
Skadi
7,270
606
55
5
1
169,128
2
L
Maui
7,997
666
15
1
0
195,620
4
W
Raijin
9,709
809
69
6
2
184,558
4
L
Nemesis
7,405
617
20
2
0
209,254
4
W
Cerberus
9,111
759
54
5
4
223,773
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role