Player Matchup

Ne Zha
Ne Zha
McTaZiK
Ne Zha
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 18L
1,151 Elo+
Party 1
Odin
Odin
NeluferSirath
Odin
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 18L
1,183 Elo+
Party 1
Baron Samedi
Baron Samedi
sovereignLie
Baron Samedi
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 18L
1,213 Elo+
Party 1
Team Averages
Level 39
1,500 SR
1,182 Elo+

VS

Team Averages
Level 103
1,650 SR
1,465 Elo+
Zeus
Zeus
FouuFouu
Zeus
Level 147
God Stats
8W - 7L
1,614 SR
Queue Stats
285W - 297L
1,580 Elo+
Solo
Ares
Ares
MeneerPrut
Ares
Level 16
God Stats
6W - 3L
1,500 SR
Queue Stats
75W - 71L
1,366 Elo+
Party 2
Cupid
Cupid
Xentril
Cupid
Level 145
God Stats
2W - 0L
1,837 SR
Queue Stats
121W - 121L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
McTaZiK
Ne Zha
13
2 / 5 / 1
8,806
587
7,818
15,379
12,343
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
1 / 2 / 2
9,132
609
3,675
15,363
18,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
sovereignLie
Baron Samedi
13
0 / 4 / 2
8,365
558
9,151
13,482
8,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
2 / 2 / 8
9,791
653
15,009
7,562
3,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 1 / 10
10,843
723
7,341
12,418
15,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cupid
Xentril
Cupid
17
8 / 0 / 3
11,376
758
15,173
8,756
4,483
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
3
Kills
11
11
Deaths
3
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Zeus
2
2
8
3
L
Ne Zha
McTaZiK
Ne Zha
2
5
1
0.5
W
1
1
10
6
L
1
2
2
1
W
Cupid
Xentril
Cupid
8
0
3
9.5
L
Baron Samedi
sovereignLie
Baron Samedi
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,644
Damage
37,523
44,224
Taken
28,736
39,326
Mitigated
23,153
5,761
Healing
10,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
15,009
766
0
594
7,562
3,179
114
2,097
5,465
39,065
0
L
Ne Zha
McTaZiK
Ne Zha
7,818
611
0
306
15,379
12,343
0
7,541
7,838
0
22,862
W
7,341
1,186
0
3,122
12,418
15,491
239
4,210
8,208
18,207
0
L
3,675
1,261
0
1,309
15,363
18,699
0
7,438
7,925
0
10,405
W
Cupid
Xentril
Cupid
15,173
10,533
1,704
4,657
8,756
4,483
1,778
3,548
5,208
0
68,277
L
Baron Samedi
sovereignLie
Baron Samedi
9,151
675
1,095
3,051
13,482
8,284
0
7,530
5,952
37,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,303
Gold Earned
32,010
101
Minions Killed
179
2
Camps Cleared
11
771,035
Distance Traveled
809,392
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,791
653
61
4
5
265,486
4
L
Ne Zha
8,806
587
19
1
0
268,134
3
W
Ares
10,843
723
17
1
3
279,469
0
L
Odin
9,132
609
20
1
0
258,520
2
W
Cupid
11,376
758
101
7
3
264,437
4
L
Baron Samedi
8,365
558
62
4
2
244,381
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role