Player Matchup

Baron Samedi
Baron Samedi
DragonFire2597
Baron Samedi
Level 145
God Stats
38W - 23L
1,510 SR
Queue Stats
200W - 197L
1,425 Elo+
Solo
Ne Zha
Ne Zha
Hlance425
Ne Zha
Level 124
God Stats
28W - 25L
1,556 SR
Queue Stats
681W - 721L
1,470 Elo+
Party 1
Cabrakan
Cabrakan
brabbit153
Cabrakan
Level 159
God Stats
15W - 10L
1,477 SR
Queue Stats
101W - 104L
1,445 Elo+
Party 1
Team Averages
Level 143
1,514 SR
1,447 Elo+

VS

Team Averages
Level 70
1,467 SR
1,561 Elo+
Morgan Le Fay
Morgan Le Fay
Monniix
Morgan Le Fay
Level 49
God Stats
14W - 8L
1,625 SR
Queue Stats
82W - 69L
1,523 Elo+
Party 2
Chernobog
Chernobog
sRotations
Chernobog
Level 5
God Stats
1W - 1L
1,436 SR
Queue Stats
2W - 3L
1,672 Elo+
Party 2
Maui
Maui
zi piggy
Maui
Level 156
God Stats
1W - 2L
1,341 SR
Queue Stats
63W - 52L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DragonFire2597
Baron Samedi
17
4 / 0 / 8
12,343
686
20,195
13,244
6,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
Hlance425
Ne Zha
16
6 / 1 / 5
12,057
670
21,739
20,948
16,911
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cabrakan
brabbit153
Cabrakan
16
2 / 1 / 9
11,946
664
8,169
17,307
25,397
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Monniix
Morgan Le Fay
14
1 / 1 / 0
10,012
556
16,592
15,202
8,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
sRotations
Chernobog
13
0 / 9 / 2
9,788
544
7,329
16,731
7,485
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Maui
15
1 / 2 / 0
11,123
618
6,508
25,031
27,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
4
12
Kills
2
2
Deaths
12
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DragonFire2597
Baron Samedi
4
0
8
8
W
Ne Zha
Hlance425
Ne Zha
6
1
5
8.5
L
Morgan Le Fay
Monniix
Morgan Le Fay
1
1
0
1
W
Cabrakan
brabbit153
Cabrakan
2
1
9
6.5
L
Chernobog
sRotations
Chernobog
0
9
2
0.11
L
Maui
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,103
Damage
30,429
51,499
Taken
56,964
49,254
Mitigated
43,606
25,392
Healing
10,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DragonFire2597
Baron Samedi
20,195
1,024
3,547
6,503
13,244
6,946
641
8,034
5,210
56,561
0
W
Ne Zha
Hlance425
Ne Zha
21,739
4,408
0
8,502
20,948
16,911
806
9,538
11,410
0
70,065
L
Morgan Le Fay
Monniix
Morgan Le Fay
16,592
1,515
0
3,963
15,202
8,733
0
6,233
8,969
48,736
0
W
Cabrakan
brabbit153
Cabrakan
8,169
1,065
1,125
5,715
17,307
25,397
30
6,958
10,349
31,090
0
L
Chernobog
sRotations
Chernobog
7,329
4,875
0
1,885
16,731
7,485
0
8,381
8,350
0
21,702
L
Maui
6,508
1,855
0
4,680
25,031
27,388
0
13,826
11,205
27,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,346
Gold Earned
30,923
169
Minions Killed
128
13
Camps Cleared
2
1,065,481
Distance Traveled
883,009
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,343
686
73
4
2
344,242
3
W
Ne Zha
12,057
670
62
3
9
377,439
5
L
Morgan Le Fay
10,012
556
64
4
0
321,307
5
W
Cabrakan
11,946
664
34
2
2
343,800
7
L
Chernobog
9,788
544
38
2
1
236,982
0
L
Maui
11,123
618
26
1
1
324,720
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role