Player Matchup

Ra
Ra
 
Ra
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
 
Osiris
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
NilloGYN
Loki
Level 124
God Stats
13W - 14L
1,534 SR
Queue Stats
549W - 610L
1,460 Elo+
Solo
Chernobog
Chernobog
sebapiolaxd
Chernobog
Level 108
God Stats
3W - 2L
1,522 SR
Queue Stats
305W - 302L
1,498 Elo+
Solo
Fenrir
Fenrir
tuvieja22
Fenrir
Level 156
God Stats
1W - 6L
1,303 SR
Queue Stats
167W - 168L
1,546 Elo+
Party 1
Team Averages
Level 133
1,472 SR
1,501 Elo+

VS

Team Averages
Level 137
1,600 SR
1,497 Elo+
Vulcan
Vulcan
Alvarenga
Vulcan
Level 124
God Stats
3W - 2L
1,762 SR
Queue Stats
41W - 39L
1,530 Elo+
Solo
Kumbhakarna
Kumbhakarna
ELKROMOS
Kumbhakarna
Level 140
God Stats
15W - 13L
1,288 SR
Queue Stats
222W - 225L
1,471 Elo+
Solo
Hun Batz
Hun Batz
GodHian
Hun Batz
Level 119
God Stats
7W - 11L
1,684 SR
Queue Stats
166W - 175L
1,457 Elo+
Solo
Sol
Sol
SheaCouleé
Sol
Level 158
God Stats
44W - 29L
1,602 SR
Queue Stats
355W - 375L
1,477 Elo+
Solo
Artemis
Artemis
SrLobi
Artemis
Level 145
God Stats
4W - 2L
1,665 SR
Queue Stats
150W - 136L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
3 / 4 / 6
7,062
504
9,273
8,164
3,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
 
Osiris
11
2 / 4 / 4
6,777
484
6,574
12,442
9,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Loki
12
2 / 4 / 4
7,045
503
2,958
11,165
4,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chernobog
sebapiolaxd
Chernobog
11
0 / 4 / 3
6,691
478
5,245
10,754
4,246
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
tuvieja22
Fenrir
11
4 / 3 / 4
7,432
531
6,096
12,917
6,667
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Alvarenga
Vulcan
13
0 / 0 / 7
7,555
540
6,938
5,720
2,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Kumbhakarna
ELKROMOS
Kumbhakarna
10
1 / 4 / 10
7,021
502
3,587
14,199
10,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hun Batz
GodHian
Hun Batz
11
4 / 4 / 2
7,131
509
5,460
10,813
4,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
5 / 2 / 2
8,602
614
10,180
10,270
4,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Artemis
SrLobi
Artemis
13
9 / 1 / 2
8,284
592
11,326
7,991
3,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
42
11
Kills
19
19
Deaths
11
21
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
3
4
6
1.5
L
Osiris
 
Osiris
2
4
4
1
W
Vulcan
Alvarenga
Vulcan
0
0
7
3.5
W
Kumbhakarna
ELKROMOS
Kumbhakarna
1
4
10
1.5
W
Hun Batz
GodHian
Hun Batz
4
4
2
1.25
L
Loki
2
4
4
1
W
5
2
2
3
W
Artemis
SrLobi
Artemis
9
1
2
10
L
Chernobog
sebapiolaxd
Chernobog
0
4
3
0.38
L
Fenrir
tuvieja22
Fenrir
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,146
Damage
37,491
55,442
Taken
48,993
28,171
Mitigated
25,745
11,922
Healing
15,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
9,273
978
936
1,812
8,164
3,575
464
3,939
4,225
50,923
0
L
Osiris
 
Osiris
6,574
1,873
0
3,087
12,442
9,566
0
6,604
5,838
0
39,859
W
Vulcan
Alvarenga
Vulcan
6,938
1,790
0
500
5,720
2,714
0
461
5,259
70,513
0
W
Kumbhakarna
ELKROMOS
Kumbhakarna
3,587
736
0
2,758
14,199
10,145
0
4,111
9,826
16,138
0
W
Hun Batz
GodHian
Hun Batz
5,460
1,931
0
3,413
10,813
4,640
0
2,393
8,046
0
31,996
L
Loki
2,958
944
0
3,222
11,165
4,117
272
3,374
7,791
0
45,243
W
10,180
3,658
0
5,586
10,270
4,255
2,666
591
9,297
50,303
5,913
W
Artemis
SrLobi
Artemis
11,326
6,449
0
3,273
7,991
3,991
237
1,717
6,274
0
45,722
L
Chernobog
sebapiolaxd
Chernobog
5,245
2,778
0
1,420
10,754
4,246
1,173
2,711
8,043
0
54,626
L
Fenrir
tuvieja22
Fenrir
6,096
1,245
0
1,445
12,917
6,667
192
2,961
9,956
0
27,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,007
Gold Earned
38,593
373
Minions Killed
344
0
Camps Cleared
0
1,382,544
Distance Traveled
1,370,383
15
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,062
504
99
7
0
251,799
5
L
Osiris
6,777
484
63
5
0
284,998
2
W
Vulcan
7,555
540
111
8
0
293,239
2
W
Kumbhakarna
7,021
502
20
1
0
279,039
4
W
Hun Batz
7,131
509
49
4
0
282,172
6
L
Loki
7,045
503
78
6
0
283,748
0
W
Sol
8,602
614
95
7
0
262,003
7
W
Artemis
8,284
592
69
5
0
253,930
9
L
Chernobog
6,691
478
92
7
0
271,338
5
L
Fenrir
7,432
531
41
3
0
290,661
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role