Player Matchup

Ymir
Ymir
CENTAURU5
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Erucorp6
Shiva
Level 1
God Stats
7W - 2L
1,500 SR
Queue Stats
138W - 54L
1,500 Elo+
Solo
Da Ji
Da Ji
ItsTHEL VADAM
Da Ji
Level 4
God Stats
8W - 2L
1,500 SR
Queue Stats
9W - 4L
1,500 Elo+
Solo
Ra
Ra
TheIcePh0enix
Ra
Level 29
God Stats
3W - 0L
1,369 SR
Queue Stats
101W - 43L
1,699 Elo+
Party 2
Charybdis
Charybdis
novacantplay
Charybdis
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 21L
1,623 Elo+
Party 2
Team Averages
Level 12
1,474 SR
1,565 Elo+

VS

Team Averages
Level 66
1,478 SR
1,405 Elo+
Tiamat
Tiamat
BackpackGrams
Tiamat
Level 8
God Stats
1W - 2L
1,536 SR
Queue Stats
7W - 9L
1,344 Elo+
Solo
Hachiman
Hachiman
M4st3rEx3YT
Hachiman
Level 16
God Stats
0W - 1L
1,436 SR
Queue Stats
2W - 7L
1,296 Elo+
Party 1
Anubis
Anubis
SpitefulOne
Anubis
Level 155
God Stats
5W - 8L
1,413 SR
Queue Stats
702W - 762L
1,412 Elo+
Solo
Chaac
Chaac
lSkullCandy
Chaac
Level 83
God Stats
6W - 3L
1,552 SR
Queue Stats
219W - 221L
1,444 Elo+
Party 1
Maui
Maui
skiskilo
Maui
Level 69
God Stats
4W - 4L
1,455 SR
Queue Stats
53W - 41L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
0 / 1 / 1
5,188
649
248
1,944
1,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shiva
Erucorp6
Shiva
14
8 / 0 / 5
7,154
894
9,324
9,961
8,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

13
5 / 2 / 8
7,023
878
10,876
7,160
3,386
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 2 / 6
6,220
778
5,309
7,342
2,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
novacantplay
Charybdis
11
0 / 0 / 11
5,891
736
5,707
6,088
2,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 2
5,258
657
2,987
5,695
3,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
M4st3rEx3YT
Hachiman
11
1 / 6 / 3
5,728
716
5,090
8,587
2,740
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Anubis
12
0 / 3 / 2
5,978
747
4,407
5,877
3,218
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
2 / 2 / 2
6,123
765
9,007
9,087
6,122
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Maui
13
2 / 1 / 1
6,784
848
1,928
8,382
6,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
15
15
Kills
5
5
Deaths
15
31
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
Ymir
0
1
1
0.5
W
Shiva
Erucorp6
Shiva
8
0
5
10.5
W
5
2
8
4.5
L
Hachiman
M4st3rEx3YT
Hachiman
1
6
3
0.42
L
Anubis
0
3
2
0.33
W
2
2
6
2.5
L
2
2
2
1.5
W
Charybdis
novacantplay
Charybdis
0
0
11
5.5
L
Maui
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,464
Damage
23,419
32,495
Taken
37,628
17,910
Mitigated
21,929
9,312
Healing
7,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,987
497
0
680
5,695
3,175
0
821
4,739
6,892
0
W
Ymir
248
60
0
210
1,944
1,056
0
404
1,540
500
0
W
Shiva
Erucorp6
Shiva
9,324
2,061
845
4,880
9,961
8,352
0
3,066
6,895
313
22,025
W
10,876
1,414
0
500
7,160
3,386
514
1,349
5,811
46
23,329
L
Hachiman
M4st3rEx3YT
Hachiman
5,090
3,245
0
472
8,587
2,740
0
613
7,836
0
8,067
L
Anubis
4,407
162
0
1,094
5,877
3,218
258
907
4,821
22,142
0
W
5,309
614
509
738
7,342
2,748
542
2,637
4,705
18,967
0
L
9,007
1,138
0
2,269
9,087
6,122
0
1,449
7,525
0
21,080
W
Charybdis
novacantplay
Charybdis
5,707
3,330
0
1,630
6,088
2,368
483
1,866
4,222
0
9,720
L
Maui
1,928
595
373
2,425
8,382
6,674
46
2,126
6,043
11,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,476
Gold Earned
29,871
106
Minions Killed
111
0
Camps Cleared
0
702,287
Distance Traveled
693,286
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,258
657
8
1
0
117,230
2
W
Ymir
5,188
649
0
0
0
45,125
0
W
Shiva
7,154
894
21
3
0
182,120
0
W
Da Ji
7,023
878
38
5
0
151,610
0
L
Hachiman
5,728
716
8
1
0
133,146
0
L
Anubis
5,978
747
56
7
0
130,895
2
W
Ra
6,220
778
39
5
0
173,127
0
L
Chaac
6,123
765
25
3
0
162,009
3
W
Charybdis
5,891
736
8
1
0
150,305
2
L
Maui
6,784
848
14
2
0
150,006
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role