Player Matchup

Ao Kuang
Ao Kuang
Platinum IV
 
Ao Kuang
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Gold I
B3tray
Amaterasu
Gold I
Level 145
God Stats
0W - 1L
1,378 SR
Queue Stats
120W - 112L
1,755 MMR
Solo
Merlin
Merlin
Diamond V
Lexyvander8
Merlin
Diamond V
Level 160
God Stats
1W - 1L
1,521 SR
Queue Stats
125W - 118L
1,982 MMR
Solo
Medusa
Medusa
Gold I
McBoatFace
Medusa
Gold I
Level 127
God Stats
52W - 42L
1,688 SR
Queue Stats
255W - 266L
1,690 MMR
Party 2
Bacchus
Bacchus
Platinum II
SlippinSlippers
Bacchus
Platinum II
Level 129
God Stats
124W - 130L
1,605 SR
Queue Stats
442W - 459L
1,908 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 144
1,538 SR
1,767 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 140
1,541 SR
1,777 MMR
Tiamat
Tiamat
Platinum V
 
Tiamat
Platinum V
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thanatos
Thanatos
Platinum II
AlphaKenny0ne
Thanatos
Platinum II
Level 159
God Stats
3W - 2L
1,597 SR
Queue Stats
371W - 378L
1,926 MMR
Solo
The Morrigan
The Morrigan
Platinum IV
Limfate
The Morrigan
Platinum IV
Level 132
God Stats
1W - 1L
1,307 SR
Queue Stats
38W - 41L
1,823 MMR
Party 1
Cthulhu
Cthulhu
Platinum I
TakeMyTempo
Cthulhu
Platinum I
Level 145
God Stats
2W - 0L
1,739 SR
Queue Stats
474W - 473L
1,889 MMR
Solo
Neith
Neith
Platinum IV
XxFranciscoxX
Neith
Platinum IV
Level 160
God Stats
3W - 3L
1,559 SR
Queue Stats
563W - 557L
1,749 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
2 / 2 / 0
6,391
492
3,062
12,062
4,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Amaterasu
B3tray
Amaterasu
14
4 / 0 / 1
8,020
617
6,359
12,701
6,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
10
0 / 4 / 3
6,213
478
3,988
7,125
2,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
McBoatFace
Medusa
10
0 / 2 / 0
5,814
447
2,940
7,647
2,088
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 2 / 1
5,729
441
3,457
9,122
8,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
Ne ZhaApolloGebDa Ji

VS

Bans
CabrakanNikeNemesisThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
2 / 1 / 2
7,393
569
7,288
7,207
5,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
AlphaKenny0ne
Thanatos
10
0 / 1 / 2
6,207
477
4,666
8,627
3,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Morrigan
Limfate
The Morrigan
12
0 / 4 / 0
7,300
562
5,206
8,398
5,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
TakeMyTempo
Cthulhu
11
3 / 0 / 3
7,379
568
5,812
8,921
6,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
5 / 0 / 2
8,338
641
7,569
6,310
3,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
19
6
Kills
10
10
Deaths
6
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
2
2
0
1
W
Tiamat
 
Tiamat
2
1
2
3
W
Thanatos
AlphaKenny0ne
Thanatos
0
1
2
1
L
Amaterasu
B3tray
Amaterasu
4
0
1
4.5
L
Merlin
0
4
3
0.38
W
The Morrigan
Limfate
The Morrigan
0
4
0
0
L
Medusa
McBoatFace
Medusa
0
2
0
0
L
0
2
1
0.25
W
Cthulhu
TakeMyTempo
Cthulhu
3
0
3
4.5
W
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,806
Damage
30,541
48,657
Taken
39,463
24,487
Mitigated
23,787
17,261
Healing
18,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
3,062
1,218
0
3,870
12,062
4,645
0
3,560
8,332
42,886
0
W
Tiamat
 
Tiamat
7,288
715
0
2,149
7,207
5,369
174
3,938
3,269
49,381
0
W
Thanatos
AlphaKenny0ne
Thanatos
4,666
1,349
0
8,468
8,627
3,681
0
1,379
7,248
0
49,263
L
Amaterasu
B3tray
Amaterasu
6,359
2,786
0
6,573
12,701
6,815
0
4,919
7,144
0
66,240
L
Merlin
3,988
110
0
1,075
7,125
2,744
0
3,855
2,992
50,795
0
W
The Morrigan
Limfate
The Morrigan
5,206
2,008
0
2,895
8,398
5,056
538
1,118
7,251
52,234
0
L
Medusa
McBoatFace
Medusa
2,940
1,667
0
2,580
7,647
2,088
0
269
7,378
0
46,528
L
3,457
796
134
3,029
9,122
8,195
0
3,654
5,308
12,217
0
W
Cthulhu
TakeMyTempo
Cthulhu
5,812
988
0
2,332
8,921
6,449
0
3,793
5,128
20,300
4,567
W
7,569
3,288
0
3,005
6,310
3,232
558
1,003
5,307
0
71,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,167
Gold Earned
36,617
383
Minions Killed
441
0
Camps Cleared
0
1,213,592
Distance Traveled
1,226,508
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,391
492
82
6
0
241,061
4
W
Tiamat
7,393
569
99
8
0
232,116
3
W
Thanatos
6,207
477
62
5
0
298,474
2
L
Amaterasu
8,020
617
124
10
0
248,480
3
L
Merlin
6,213
478
89
7
0
236,578
5
W
The Morrigan
7,300
562
103
8
0
189,254
1
L
Medusa
5,814
447
78
6
0
229,515
2
L
Bacchus
5,729
441
10
1
0
257,958
2
W
Cthulhu
7,379
568
49
4
0
269,831
2
W
Neith
8,338
641
128
10
0
236,833
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role