Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
ChrisTooIceY412
Hou Yi
Level 141
God Stats
2W - 1L
1,556 SR
Queue Stats
111W - 95L
1,564 Elo+
Solo
Lancelot
Lancelot
Equalizer XL
Lancelot
Level 120
God Stats
4W - 6L
1,378 SR
Queue Stats
103W - 89L
1,588 Elo+
Solo
Baba Yaga
Baba Yaga
StarChildIrma
Baba Yaga
Level 67
God Stats
6W - 3L
1,637 SR
Queue Stats
132W - 124L
1,570 Elo+
Solo
Maui
Maui
Wrecker38
Maui
Level 151
God Stats
1W - 1L
1,212 SR
Queue Stats
176W - 172L
1,544 Elo+
Solo
Team Averages
Level 128
1,457 SR
1,553 Elo+

VS

Team Averages
Level 134
1,670 SR
1,612 Elo+
Tsukuyomi
Tsukuyomi
Aspire cG
Tsukuyomi
Level 120
God Stats
2W - 3L
1,663 SR
Queue Stats
337W - 313L
1,612 Elo+
Solo
Aphrodite
Aphrodite
Dhany Valentine
Aphrodite
Level 160
God Stats
116W - 101L
1,601 SR
Queue Stats
229W - 201L
1,646 Elo+
Solo
Erlang Shen
Erlang Shen
Dizzzzzzzzzzy
Erlang Shen
Level 146
God Stats
8W - 8L
1,813 SR
Queue Stats
431W - 402L
1,636 Elo+
Solo
Skadi
Skadi
KillerBear5016
Skadi
Level 108
God Stats
25W - 18L
1,620 SR
Queue Stats
339W - 308L
1,526 Elo+
Solo
Xing Tian
Xing Tian
MajiinQ
Xing Tian
Level 136
God Stats
10W - 7L
1,652 SR
Queue Stats
511W - 449L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
20
4 / 0 / 10
13,482
519
25,440
28,800
36,796
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

18
7 / 5 / 10
12,842
494
15,198
24,040
12,941
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Lancelot
Equalizer XL
Lancelot
18
9 / 4 / 5
12,521
482
14,085
21,751
11,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Baba Yaga
StarChildIrma
Baba Yaga
18
6 / 2 / 9
12,222
470
24,822
13,810
7,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Maui
16
2 / 1 / 16
12,021
462
11,743
24,565
34,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Aspire cG
Tsukuyomi
17
1 / 8 / 0
10,952
421
8,285
26,159
12,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
Dhany Valentine
Aphrodite
16
0 / 9 / 3
9,948
383
10,140
22,314
10,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Dizzzzzzzzzzy
Erlang Shen
17
3 / 4 / 1
11,930
459
14,077
24,960
16,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
4 / 6 / 3
12,017
462
16,970
18,603
7,589
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
MajiinQ
Xing Tian
18
4 / 2 / 3
11,955
460
25,285
29,306
16,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
22
28
Kills
12
12
Deaths
29
50
Assists
10
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
4
0
10
9
L
Tsukuyomi
Aspire cG
Tsukuyomi
1
8
0
0.13
W
7
5
10
2.4
L
Aphrodite
Dhany Valentine
Aphrodite
0
9
3
0.17
L
Erlang Shen
Dizzzzzzzzzzy
Erlang Shen
3
4
1
0.88
W
Lancelot
Equalizer XL
Lancelot
9
4
5
2.88
L
4
6
3
0.92
L
Xing Tian
MajiinQ
Xing Tian
4
2
3
2.75
W
Baba Yaga
StarChildIrma
Baba Yaga
6
2
9
5.25
W
Maui
2
1
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,288
Damage
74,757
112,966
Taken
121,342
103,400
Mitigated
62,568
16,963
Healing
43,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
25,440
1,948
0
5,848
28,800
36,796
336
2,439
25,953
685
126,338
L
Tsukuyomi
Aspire cG
Tsukuyomi
8,285
1,711
0
10,814
26,159
12,088
0
5,613
20,546
0
103,600
W
15,198
6,537
0
3,975
24,040
12,941
4,439
7,574
16,466
38
98,288
L
Aphrodite
Dhany Valentine
Aphrodite
10,140
1,178
9,432
9,157
22,314
10,423
40
10,473
11,841
76,853
0
L
Erlang Shen
Dizzzzzzzzzzy
Erlang Shen
14,077
5,804
0
8,841
24,960
16,422
0
3,111
21,849
0
86,137
W
Lancelot
Equalizer XL
Lancelot
14,085
2,954
0
1,031
21,751
11,202
1,366
7,863
13,888
0
92,910
L
16,970
8,480
0
980
18,603
7,589
2,683
2,697
15,906
0
110,610
L
Xing Tian
MajiinQ
Xing Tian
25,285
1,094
0
3,852
29,306
16,046
0
15,318
13,988
100,870
0
W
Baba Yaga
StarChildIrma
Baba Yaga
24,822
663
0
3,327
13,810
7,980
1,673
6,253
7,557
107,587
0
W
Maui
11,743
3,576
0
2,782
24,565
34,481
150
11,416
13,149
36,554
1,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,088
Gold Earned
56,802
619
Minions Killed
715
0
Camps Cleared
0
2,553,213
Distance Traveled
2,344,046
33
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
13,482
519
199
8
0
514,901
11
L
Tsukuyomi
10,952
421
154
6
0
511,704
5
W
Hou Yi
12,842
494
132
5
0
428,826
11
L
Aphrodite
9,948
383
118
5
0
437,251
6
L
Erlang Shen
11,930
459
158
6
0
418,734
1
W
Lancelot
12,521
482
109
4
0
568,645
1
L
Skadi
12,017
462
153
6
0
471,840
3
L
Xing Tian
11,955
460
132
5
0
504,517
6
W
Baba Yaga
12,222
470
131
5
0
516,528
3
W
Maui
12,021
462
48
2
0
524,313
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role