Player Matchup

Olorun
Olorun
MyTicS_PiTuLyN
Olorun
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,404 Elo+
Party 1
Neith
Neith
Reikon013
Neith
Level 123
God Stats
2W - 3L
1,343 SR
Queue Stats
368W - 385L
1,431 Elo+
Solo
King Arthur
King Arthur
Tatonga
King Arthur
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,404 Elo+
Party 1
Nemesis
Nemesis
XxDeadUnlockedxX
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ymir
Ymir
santicardozo
Ymir
Level 3
God Stats
0W - 2L
1,228 SR
Queue Stats
0W - 3L
1,137 Elo+
Party 1
Team Averages
Level 39
1,414 SR
1,375 Elo+

VS

Team Averages
Level 96
1,530 SR
1,476 Elo+
Ymir
Ymir
 
Ymir
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Karccao
Janus
Level 41
God Stats
10W - 16L
1,414 SR
Queue Stats
76W - 70L
1,484 Elo+
Party 2
Thanatos
Thanatos
Zambruno77
Thanatos
Level 124
God Stats
3W - 1L
1,587 SR
Queue Stats
55W - 46L
1,521 Elo+
Party 2
Apollo
Apollo
infinity8976
Apollo
Level 100
God Stats
13W - 4L
1,650 SR
Queue Stats
177W - 189L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 1
4,518
452
1,878
7,351
3,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
Reikon013
Neith
9
1 / 3 / 0
5,161
516
2,298
5,376
1,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

King Arthur
Tatonga
King Arthur
9
1 / 5 / 0
5,703
570
3,605
9,574
6,718
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
0 / 3 / 0
4,447
445
477
6,768
2,111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

6
0 / 5 / 0
4,442
444
1,841
9,281
5,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
3 / 0 / 6
7,076
708
3,468
7,314
4,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cu Chulainn
 
Cu Chulainn
11
3 / 1 / 3
6,937
694
6,558
7,062
4,690
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
Karccao
Janus
12
4 / 0 / 3
6,931
693
4,756
2,971
905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Zambruno77
Thanatos
11
7 / 1 / 0
6,808
681
3,313
8,250
3,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
11
4 / 0 / 7
6,910
691
7,298
5,705
1,730
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
40
2
Kills
21
21
Deaths
2
1
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
0
6
6
W
Cu Chulainn
 
Cu Chulainn
3
1
3
4.5
W
Janus
Karccao
Janus
4
0
3
5.5
L
0
5
1
0.1
L
Neith
Reikon013
Neith
1
3
0
0.33
L
King Arthur
Tatonga
King Arthur
1
5
0
0.2
L
0
3
0
0
W
Thanatos
Zambruno77
Thanatos
7
1
0
7
W
Apollo
4
0
7
7.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,099
Damage
25,393
38,350
Taken
31,302
19,219
Mitigated
15,302
3,456
Healing
15,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,468
1,551
0
2,635
7,314
4,906
224
1,772
5,542
24,546
0
W
Cu Chulainn
 
Cu Chulainn
6,558
1,715
0
1,061
7,062
4,690
606
0
7,062
0
43,920
W
Janus
Karccao
Janus
4,756
534
0
1,037
2,971
905
289
509
2,462
48,978
0
L
1,878
1,058
0
437
7,351
3,266
0
2,670
4,681
17,125
2,857
L
Neith
Reikon013
Neith
2,298
1,072
0
1,228
5,376
1,918
0
809
4,567
0
32,423
L
King Arthur
Tatonga
King Arthur
3,605
1,328
0
1,250
9,574
6,718
0
268
9,306
0
34,166
L
477
319
0
77
6,768
2,111
0
1,023
5,745
0
20,323
W
Thanatos
Zambruno77
Thanatos
3,313
892
0
8,952
8,250
3,071
0
725
7,525
0
39,151
W
Apollo
7,298
4,286
0
2,081
5,705
1,730
0
632
5,073
0
46,178
L
1,841
868
0
464
9,281
5,206
0
3,454
5,827
11,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,271
Gold Earned
34,662
216
Minions Killed
395
0
Camps Cleared
0
924,806
Distance Traveled
1,010,182
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,076
708
48
5
0
179,269
1
W
Cu Chulainn
6,937
694
91
9
0
193,487
3
W
Janus
6,931
693
87
9
0
209,406
2
L
Olorun
4,518
452
33
3
0
171,880
0
L
Neith
5,161
516
58
6
0
171,954
0
L
King Arthur
5,703
570
75
8
0
181,441
0
L
Nemesis
4,447
445
38
4
0
213,253
0
W
Thanatos
6,808
681
87
9
0
216,055
4
W
Apollo
6,910
691
82
8
0
211,965
3
L
Ymir
4,442
444
12
1
0
186,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role