Player Matchup

Cernunnos
Cernunnos
Emene
Cernunnos
Level 142
God Stats
3W - 6L
1,374 SR
Queue Stats
321W - 363L
1,459 Elo+
Solo
Neith
Neith
GRYPHONxNOHPYRG
Neith
Level 88
God Stats
1W - 1L
1,611 SR
Queue Stats
56W - 50L
1,455 Elo+
Party 3
Osiris
Osiris
LivinglnCloud9
Osiris
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 68L
1,431 Elo+
Party 3
Apollo
Apollo
stbs
Apollo
Level 27
God Stats
0W - 1L
1,350 SR
Queue Stats
17W - 18L
1,513 Elo+
Solo
Merlin
Merlin
xDemonDoberman
Merlin
Level 21
God Stats
0W - 1L
1,203 SR
Queue Stats
4W - 6L
1,489 Elo+
Solo
Team Averages
Level 77
1,408 SR
1,469 Elo+

VS

Team Averages
Level 121
1,620 SR
1,538 Elo+
Hades
Hades
Azuryz Kenway
Hades
Level 101
God Stats
3W - 2L
1,593 SR
Queue Stats
100W - 80L
1,526 Elo+
Party 2
Awilix
Awilix
DamnItAssassin
Awilix
Level 129
God Stats
6W - 5L
1,674 SR
Queue Stats
135W - 117L
1,548 Elo+
Party 2
Freya
Freya
DatGuyYouKnow
Freya
Level 111
God Stats
2W - 0L
1,666 SR
Queue Stats
93W - 81L
1,583 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Fatprophets
Ah Muzen Cab
Level 122
God Stats
1W - 1L
1,533 SR
Queue Stats
89W - 74L
1,570 Elo+
Party 1
Medusa
Medusa
iEmadness
Medusa
Level 141
God Stats
8W - 5L
1,634 SR
Queue Stats
152W - 162L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Emene
Cernunnos
20
8 / 3 / 6
13,205
777
12,509
14,617
8,130
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
3 / 6 / 9
11,157
656
11,706
16,340
7,759
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 8 / 10
9,734
573
9,425
19,783
28,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Apollo
stbs
Apollo
15
2 / 7 / 6
10,075
593
9,347
14,573
7,082
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
2 / 6 / 9
11,053
650
13,145
11,906
6,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 21
10,897
641
7,762
14,741
15,567
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
7 / 2 / 16
12,537
737
8,190
10,730
6,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
8 / 3 / 17
12,434
731
16,206
15,844
8,866
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ah Muzen Cab
Fatprophets
Ah Muzen Cab
20
2 / 1 / 22
12,764
751
14,499
8,853
5,022
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
iEmadness
Medusa
20
10 / 6 / 14
13,445
791
25,709
17,445
10,288
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
120
15
Kills
30
30
Deaths
17
40
Assists
90
Player
Kills
Deaths
Assists
KDA
W
3
5
21
2.7
W
7
2
16
7.5
W
8
3
17
5.5
L
Cernunnos
Emene
Cernunnos
8
3
6
3.67
W
Ah Muzen Cab
Fatprophets
Ah Muzen Cab
2
1
22
13
L
3
6
9
1.25
L
0
8
10
0.63
W
Medusa
iEmadness
Medusa
10
6
14
2.83
L
Apollo
stbs
Apollo
2
7
6
0.71
L
2
6
9
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,132
Damage
72,366
77,219
Taken
67,613
57,609
Mitigated
46,574
19,171
Healing
24,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,762
397
1,567
2,437
14,741
15,567
565
3,706
10,752
16,586
0
W
8,190
2,650
1,216
3,381
10,730
6,831
2,434
1,751
8,892
0
14,773
W
16,206
4,660
2,552
6,167
15,844
8,866
1,056
2,559
12,998
28,452
0
L
Cernunnos
Emene
Cernunnos
12,509
4,731
971
4,906
14,617
8,130
483
3,348
11,269
0
35,309
W
Ah Muzen Cab
Fatprophets
Ah Muzen Cab
14,499
1,454
302
3,227
8,853
5,022
1,558
2,216
6,457
0
46,032
L
11,706
6,230
1,091
5,640
16,340
7,759
606
4,223
12,117
0
28,000
L
9,425
1,931
534
1,281
19,783
28,074
0
5,863
13,920
0
15,323
W
Medusa
iEmadness
Medusa
25,709
8,284
1,152
2,552
17,445
10,288
2,221
2,913
14,184
0
64,193
L
Apollo
stbs
Apollo
9,347
4,675
1,024
1,490
14,573
7,082
841
6,015
8,558
0
25,504
L
13,145
489
1,327
907
11,906
6,564
156
4,519
7,387
30,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,224
Gold Earned
62,077
203
Minions Killed
200
0
Camps Cleared
0
1,396,336
Distance Traveled
1,561,173
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,897
641
25
1
0
292,724
5
W
Awilix
12,537
737
17
1
0
334,665
3
W
Freya
12,434
731
22
1
0
299,740
0
L
Cernunnos
13,205
777
63
4
0
260,242
1
W
Ah Muzen Cab
12,764
751
62
4
0
347,630
0
L
Neith
11,157
656
43
3
0
289,302
1
L
Osiris
9,734
573
13
1
0
293,944
1
W
Medusa
13,445
791
74
4
0
286,414
3
L
Apollo
10,075
593
31
2
0
269,304
2
L
Merlin
11,053
650
53
3
0
283,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role