Player Matchup

Janus
Janus
PencilShavings
Janus
Level 109
God Stats
2W - 4L
1,389 SR
Queue Stats
181W - 155L
1,562 Elo+
Party 2
Set
Set
TheBestIsBlessed
Set
Level 45
God Stats
3W - 2L
1,787 SR
Queue Stats
80W - 75L
1,565 Elo+
Party 2
Cupid
Cupid
iBrotherBear
Cupid
Level 116
God Stats
33W - 17L
1,675 SR
Queue Stats
159W - 161L
1,573 Elo+
Solo
Nike
Nike
iVaiio
Nike
Level 156
God Stats
4W - 2L
1,663 SR
Queue Stats
211W - 224L
1,426 Elo+
Solo
Maui
Maui
omgc17
Maui
Level 160
God Stats
3W - 2L
1,535 SR
Queue Stats
74W - 60L
1,553 Elo+
Solo
Team Averages
Level 117
1,610 SR
1,536 Elo+

VS

Team Averages
Level 103
1,534 SR
1,611 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Dracosilence
Kukulkan
Level 28
God Stats
5W - 3L
1,837 SR
Queue Stats
20W - 8L
1,683 Elo+
Party 1
Bacchus
Bacchus
JaypeaceOnPC
Bacchus
Level 109
God Stats
3W - 3L
1,494 SR
Queue Stats
175W - 169L
1,672 Elo+
Party 1
Fenrir
Fenrir
nelsonmundella
Fenrir
Level 116
God Stats
1W - 0L
1,340 SR
Queue Stats
39W - 20L
1,700 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 4
7,669
697
10,500
12,182
4,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 7 / 2
8,398
763
8,920
14,480
10,746
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
0 / 6 / 6
7,088
644
2,626
11,638
4,491
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Nike
iVaiio
Nike
13
2 / 1 / 4
7,439
676
7,026
10,995
7,137
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Maui
omgc17
Maui
13
0 / 1 / 3
7,376
671
1,951
9,664
6,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
17
3 / 0 / 6
9,146
831
5,722
8,730
4,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sol
 
Sol
16
5 / 1 / 4
8,595
781
10,560
12,257
6,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kukulkan
Dracosilence
Kukulkan
16
1 / 1 / 6
8,504
773
8,852
4,926
2,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
JaypeaceOnPC
Bacchus
15
7 / 2 / 6
8,763
797
13,040
11,843
13,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
6 / 4 / 11
8,896
809
13,187
13,594
6,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
55
8
Kills
22
22
Deaths
8
19
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
3
0
6
6
W
Sol
 
Sol
5
1
4
7
W
Kukulkan
Dracosilence
Kukulkan
1
1
6
4
W
Bacchus
JaypeaceOnPC
Bacchus
7
2
6
5
L
2
7
4
0.57
L
4
7
2
0.71
L
0
6
6
0.5
L
Nike
iVaiio
Nike
2
1
4
4
W
6
4
11
2.88
L
Maui
omgc17
Maui
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,023
Damage
51,361
58,959
Taken
51,350
33,830
Mitigated
33,394
6,489
Healing
16,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
5,722
2,458
0
3,473
8,730
4,723
1,117
1,371
7,359
0
43,276
W
Sol
 
Sol
10,560
3,705
90
5,961
12,257
6,154
3,423
4,448
7,809
27,535
2,568
W
Kukulkan
Dracosilence
Kukulkan
8,852
107
0
250
4,926
2,725
212
2,566
2,360
34,384
0
W
Bacchus
JaypeaceOnPC
Bacchus
13,040
1,432
0
2,100
11,843
13,028
0
1,749
10,094
18,324
0
L
10,500
366
0
827
12,182
4,945
0
6,708
5,192
27,698
0
L
8,920
3,334
0
2,132
14,480
10,746
216
6,428
7,775
0
24,784
L
2,626
1,286
47
2,504
11,638
4,491
477
5,085
6,419
0
14,632
L
Nike
iVaiio
Nike
7,026
267
0
510
10,995
7,137
31
6,071
4,605
0
18,578
W
13,187
2,917
0
4,193
13,594
6,764
158
2,317
11,277
31
28,085
L
Maui
omgc17
Maui
1,951
355
0
469
9,664
6,511
0
6,057
3,514
12,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,970
Gold Earned
43,904
159
Minions Killed
233
0
Camps Cleared
0
1,080,369
Distance Traveled
1,211,774
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,146
831
74
7
0
212,740
4
W
Sol
8,595
781
33
3
0
245,970
1
W
Kukulkan
8,504
773
80
7
0
239,079
0
W
Bacchus
8,763
797
19
2
0
261,271
2
L
Janus
7,669
697
45
4
0
206,815
2
L
Set
8,398
763
33
3
0
213,868
4
L
Cupid
7,088
644
32
3
0
189,234
3
L
Nike
7,439
676
21
2
0
251,948
2
W
Fenrir
8,896
809
27
2
0
252,714
0
L
Maui
7,376
671
28
3
0
218,504
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role