Player Matchup

Maui
Maui
ForestKio
Maui
Level 118
God Stats
11W - 11L
1,541 SR
Queue Stats
35W - 45L
1,328 Elo+
Solo
Bellona
Bellona
HS_TChaiTchaiWGA
Bellona
Level 34
God Stats
3W - 3L
1,326 SR
Queue Stats
44W - 50L
1,359 Elo+
Solo
Loki
Loki
I_AMHE3IA_I
Loki
Level 109
God Stats
3W - 5L
1,434 SR
Queue Stats
63W - 60L
1,458 Elo+
Solo
Izanami
Izanami
bouliscool
Izanami
Level 83
God Stats
227W - 179L
1,428 SR
Queue Stats
467W - 500L
1,297 Elo+
Solo
Janus
Janus
zorro2814
Janus
Level 47
God Stats
8W - 11L
1,028 SR
Queue Stats
163W - 200L
1,285 Elo+
Solo
Team Averages
Level 78
1,351 SR
1,345 Elo+

VS

Team Averages
Level 90
1,484 SR
1,382 Elo+
Chang'e
Chang'e
 
Chang'e
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
 
Ishtar
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Jonfromthewknds
Discordia
Level 68
God Stats
3W - 3L
1,516 SR
Queue Stats
54W - 65L
1,350 Elo+
Solo
Arachne
Arachne
kokoarissa
Arachne
Level 108
God Stats
12W - 8L
1,385 SR
Queue Stats
192W - 210L
1,272 Elo+
Solo
Neith
Neith
mizibraga
Neith
Level 62
God Stats
3W - 0L
1,520 SR
Queue Stats
17W - 18L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
10
2 / 1 / 0
6,749
519
3,514
9,220
7,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

10
0 / 3 / 1
6,020
463
4,305
12,056
8,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
1 / 2 / 0
6,108
470
3,716
8,365
3,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
bouliscool
Izanami
9
0 / 1 / 2
5,668
436
6,043
7,380
2,940
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Janus
zorro2814
Janus
11
1 / 1 / 0
6,659
512
2,158
3,923
1,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
0 / 0 / 3
6,961
535
5,179
10,256
6,205
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Earring

Mystical Earring

+15
Mp 5

Ishtar
 
Ishtar
12
0 / 1 / 1
6,778
521
4,509
5,981
2,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
Jonfromthewknds
Discordia
12
1 / 1 / 2
7,378
568
3,828
4,727
1,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
kokoarissa
Arachne
12
5 / 1 / 2
7,708
593
7,087
11,675
5,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Neith
mizibraga
Neith
11
2 / 1 / 2
6,210
478
4,550
4,086
1,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
18
4
Kills
8
8
Deaths
4
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
0
0
3
1.5
W
Ishtar
 
Ishtar
0
1
1
0.5
L
Maui
2
1
0
2
L
0
3
1
0.17
L
1
2
0
0.5
W
Discordia
Jonfromthewknds
Discordia
1
1
2
2
L
Izanami
bouliscool
Izanami
0
1
2
1
W
Arachne
kokoarissa
Arachne
5
1
2
6
W
Neith
mizibraga
Neith
2
1
2
3
L
Janus
zorro2814
Janus
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,736
Damage
25,153
40,944
Taken
36,725
23,284
Mitigated
17,617
13,536
Healing
16,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
5,179
647
2,775
5,904
10,256
6,205
227
917
9,339
34,821
11,451
W
Ishtar
 
Ishtar
4,509
2,781
0
2,803
5,981
2,354
678
499
5,430
0
44,626
L
Maui
3,514
1,062
0
2,620
9,220
7,448
0
2,542
6,678
20,807
0
L
4,305
1,427
0
4,223
12,056
8,204
0
572
11,484
0
35,501
L
3,716
551
0
3,564
8,365
3,114
0
853
7,512
0
40,831
W
Discordia
Jonfromthewknds
Discordia
3,828
75
0
86
4,727
1,916
737
2,232
2,371
50,184
0
L
Izanami
bouliscool
Izanami
6,043
3,775
410
2,719
7,380
2,940
426
2,290
5,090
0
46,044
W
Arachne
kokoarissa
Arachne
7,087
4,264
0
3,923
11,675
5,549
1,443
711
10,964
0
49,350
W
Neith
mizibraga
Neith
4,550
2,030
146
1,029
4,086
1,593
480
1,137
2,949
0
27,158
L
Janus
zorro2814
Janus
2,158
0
0
0
3,923
1,578
0
2,002
1,921
36,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,204
Gold Earned
35,035
337
Minions Killed
359
0
Camps Cleared
0
1,262,917
Distance Traveled
1,236,996
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,961
535
84
6
0
257,982
5
W
Ishtar
6,778
521
72
6
0
200,500
0
L
Maui
6,749
519
30
2
0
270,238
0
L
Bellona
6,020
463
59
5
0
262,024
1
L
Loki
6,108
470
85
7
0
297,357
2
W
Discordia
7,378
568
81
6
0
223,668
1
L
Izanami
5,668
436
76
6
0
238,018
0
W
Arachne
7,708
593
83
6
0
306,998
0
W
Neith
6,210
478
39
3
0
247,848
0
L
Janus
6,659
512
87
7
0
195,280
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role