Player Matchup

Cupid
Cupid
 
Cupid
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
ChazaBigMushles
Sobek
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 63L
1,452 Elo+
Party 2
Jormungandr
Jormungandr
Dinee8888
Jormungandr
Level 114
God Stats
6W - 1L
1,683 SR
Queue Stats
149W - 159L
1,422 Elo+
Solo
Danzaburou
Danzaburou
Loki_A_KhepriSun
Danzaburou
Level 126
God Stats
1W - 0L
1,719 SR
Queue Stats
52W - 56L
1,449 Elo+
Party 2
Artemis
Artemis
TEZARIST
Artemis
Level 126
God Stats
17W - 19L
1,461 SR
Queue Stats
712W - 740L
1,492 Elo+
Solo
Team Averages
Level 115
1,573 SR
1,463 Elo+

VS

Team Averages
Level 81
1,522 SR
1,389 Elo+
Discordia
Discordia
Ciyder
Discordia
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,477 Elo+
Party 3
Fenrir
Fenrir
Diybuk
Fenrir
Level 53
God Stats
0W - 1L
1,403 SR
Queue Stats
1W - 10L
1,084 Elo+
Party 3
Anubis
Anubis
FEAR4PIA
Anubis
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 57L
1,454 Elo+
Party 1
Ganesha
Ganesha
Zasran4ique
Ganesha
Level 102
God Stats
4W - 1L
1,705 SR
Queue Stats
146W - 139L
1,476 Elo+
Party 1
Olorun
Olorun
ПрессАлкаше
Olorun
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 27L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
20
5 / 3 / 20
14,562
766
22,442
18,385
10,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
3 / 4 / 24
13,789
726
10,150
31,866
57,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jormungandr
Dinee8888
Jormungandr
20
4 / 6 / 22
14,439
760
21,191
31,246
36,367
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Loki_A_KhepriSun
Danzaburou
20
11 / 4 / 15
14,792
779
21,379
21,735
13,121
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Artemis
TEZARIST
Artemis
20
10 / 4 / 14
13,913
732
26,350
14,548
8,779
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Ciyder
Discordia
20
7 / 6 / 9
13,817
727
37,193
17,498
9,438
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
Diybuk
Fenrir
20
7 / 8 / 9
13,396
705
19,290
26,633
32,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
FEAR4PIA
Anubis
20
5 / 8 / 6
12,561
661
15,872
17,880
10,364
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
Zasran4ique
Ganesha
20
0 / 6 / 17
11,286
594
10,426
32,047
46,989
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

18
2 / 5 / 10
10,920
575
10,277
19,697
11,554
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
72
33
Kills
21
21
Deaths
33
95
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
5
3
20
5
W
3
4
24
3.75
L
Discordia
Ciyder
Discordia
7
6
9
1.92
W
Jormungandr
Dinee8888
Jormungandr
4
6
22
2.5
L
Fenrir
Diybuk
Fenrir
7
8
9
1.44
L
Anubis
FEAR4PIA
Anubis
5
8
6
1
W
Danzaburou
Loki_A_KhepriSun
Danzaburou
11
4
15
4.63
W
Artemis
TEZARIST
Artemis
10
4
14
4.25
L
Ganesha
Zasran4ique
Ganesha
0
6
17
1.42
L
2
5
10
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,512
Damage
93,058
117,780
Taken
113,755
126,617
Mitigated
110,402
46,457
Healing
36,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
22,442
10,187
4,401
5,987
18,385
10,551
2,225
13,339
4,941
0
53,815
W
10,150
677
1,980
10,130
31,866
57,799
430
18,179
13,186
17,321
0
L
Discordia
Ciyder
Discordia
37,193
1,742
1,964
3,288
17,498
9,438
0
4,644
12,854
70,433
0
W
Jormungandr
Dinee8888
Jormungandr
21,191
1,708
5,869
4,643
31,246
36,367
120
20,571
10,339
41,271
0
L
Fenrir
Diybuk
Fenrir
19,290
3,976
1,664
2,647
26,633
32,057
0
6,792
19,841
0
24,678
L
Anubis
FEAR4PIA
Anubis
15,872
593
1,125
2,561
17,880
10,364
434
4,333
13,547
40,002
0
W
Danzaburou
Loki_A_KhepriSun
Danzaburou
21,379
6,301
2,986
6,296
21,735
13,121
1,125
12,720
8,832
0
53,313
W
Artemis
TEZARIST
Artemis
26,350
9,204
2,523
1,642
14,548
8,779
6,340
8,959
5,499
0
45,899
L
Ganesha
Zasran4ique
Ganesha
10,426
333
2,425
5,481
32,047
46,989
414
8,746
23,301
32,397
0
L
10,277
4,542
8,834
6,759
19,697
11,554
1,059
6,826
12,871
20,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,495
Gold Earned
61,980
216
Minions Killed
181
0
Camps Cleared
0
1,646,035
Distance Traveled
1,650,333
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
14,562
766
64
3
0
335,871
0
W
Sobek
13,789
726
6
0
0
333,566
0
L
Discordia
13,817
727
78
4
0
316,356
1
W
Jormungandr
14,439
760
32
2
0
332,396
0
L
Fenrir
13,396
705
21
1
0
322,769
0
L
Anubis
12,561
661
55
3
0
320,222
0
W
Danzaburou
14,792
779
63
3
0
309,201
0
W
Artemis
13,913
732
51
3
0
335,001
0
L
Ganesha
11,286
594
1
0
0
343,867
1
L
Olorun
10,920
575
26
1
0
347,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role