Player Matchup

Heimdallr
Heimdallr
BdclutchZ
Heimdallr
Level 99
God Stats
0W - 1L
1,458 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nu Wa
Nu Wa
NaoTIMPorta
Nu Wa
Level 139
God Stats
3W - 8L
1,364 SR
Queue Stats
128W - 161L
1,501 Elo+
Solo
Terra
Terra
NigthWolf091462
Terra
Level 108
God Stats
7W - 12L
1,365 SR
Queue Stats
80W - 98L
1,398 Elo+
Solo
Team Averages
Level 115
1,396 SR
1,466 Elo+

VS

Team Averages
Level 98
1,575 SR
1,611 Elo+
Izanami
Izanami
AkatTK
Izanami
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
174W - 158L
1,593 Elo+
Solo
Nu Wa
Nu Wa
tispre
Nu Wa
Level 46
God Stats
7W - 8L
1,672 SR
Queue Stats
7W - 8L
1,621 Elo+
Solo
Fenrir
Fenrir
xDerps
Fenrir
Level 151
God Stats
8W - 7L
1,552 SR
Queue Stats
156W - 101L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BdclutchZ
Heimdallr
9
1 / 3 / 0
6,197
620
5,007
7,367
2,951
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 4 / 0
5,989
599
3,203
7,076
2,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 1 / 1
6,717
672
2,173
8,850
6,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AkatTK
Izanami
12
4 / 1 / 3
7,528
753
8,173
5,357
1,990
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
tispre
Nu Wa
12
1 / 0 / 7
7,142
714
5,798
1,368
464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
xDerps
Fenrir
12
3 / 0 / 4
7,151
715
6,479
8,849
6,616
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
22
1
Kills
8
8
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Izanami
AkatTK
Izanami
4
1
3
5.5
L
Heimdallr
BdclutchZ
Heimdallr
1
3
0
0.33
L
0
4
0
0
L
0
1
1
0.5
W
Nu Wa
tispre
Nu Wa
1
0
7
4.5
W
Fenrir
xDerps
Fenrir
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,383
Damage
20,450
23,293
Taken
15,574
12,110
Mitigated
9,070
5,248
Healing
2,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AkatTK
Izanami
8,173
6,182
0
949
5,357
1,990
1,087
1,787
3,472
0
35,081
L
Heimdallr
BdclutchZ
Heimdallr
5,007
1,777
0
807
7,367
2,951
0
1,671
5,696
0
26,173
L
3,203
822
0
0
7,076
2,434
0
858
6,218
26,287
0
L
2,173
402
1,361
3,080
8,850
6,725
0
3,583
5,267
10,674
0
W
Nu Wa
tispre
Nu Wa
5,798
2,814
0
0
1,368
464
188
259
1,063
22,104
0
W
Fenrir
xDerps
Fenrir
6,479
2,131
0
1,615
8,849
6,616
400
3,555
5,096
0
17,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,903
Gold Earned
21,821
137
Minions Killed
132
4
Camps Cleared
5
467,536
Distance Traveled
627,843
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,528
753
71
7
1
194,910
0
L
Heimdallr
6,197
620
53
5
2
167,274
0
L
Nu Wa
5,989
599
75
8
2
122,524
3
L
Terra
6,717
672
9
1
0
177,738
4
W
Nu Wa
7,142
714
30
3
1
196,737
1
W
Fenrir
7,151
715
31
3
3
236,196
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role