Player Matchup

Gilgamesh
Gilgamesh
ArNiYr
Gilgamesh
Level 26
God Stats
1W - 1L
1,257 SR
Queue Stats
66W - 59L
1,531 Elo+
Party 2
Jormungandr
Jormungandr
GapoTroll
Jormungandr
Level 29
God Stats
9W - 8L
1,520 SR
Queue Stats
108W - 97L
1,562 Elo+
Party 2
Neith
Neith
Judarth
Neith
Level 35
God Stats
24W - 31L
1,516 SR
Queue Stats
140W - 145L
1,460 Elo+
Party 1
Kukulkan
Kukulkan
MuVik91
Kukulkan
Level 20
God Stats
21W - 8L
1,558 SR
Queue Stats
35W - 32L
1,305 Elo+
Party 1
Pele
Pele
ZylyZ
Pele
Level 59
God Stats
2W - 0L
1,698 SR
Queue Stats
109W - 99L
1,557 Elo+
Party 2
Team Averages
Level 34
1,510 SR
1,483 Elo+

VS

Team Averages
Level 62
1,400 SR
1,474 Elo+
Chaac
Chaac
Doberator
Chaac
Level 5
God Stats
0W - 2L
1,134 SR
Queue Stats
1W - 5L
1,532 Elo+
Party 3
Anubis
Anubis
Emrtrkcll
Anubis
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,403 Elo+
Solo
Hou Yi
Hou Yi
F4tunes
Hou Yi
Level 109
God Stats
4W - 4L
1,365 SR
Queue Stats
12W - 16L
1,465 Elo+
Solo
Maui
Maui
GramNeg
Maui
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 59L
1,469 Elo+
Solo
King Arthur
King Arthur
Kokksik
King Arthur
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 11L
1,501 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ArNiYr
Gilgamesh
20
9 / 7 / 25
15,743
1,050
35,586
33,401
31,247
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
GapoTroll
Jormungandr
20
9 / 1 / 29
17,435
1,162
26,996
23,597
39,079
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
Judarth
Neith
20
11 / 1 / 18
16,304
1,087
31,046
17,052
9,338
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
MuVik91
Kukulkan
20
9 / 0 / 26
16,753
1,117
37,588
14,801
8,776
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pele
ZylyZ
Pele
20
6 / 10 / 22
15,692
1,046
30,348
26,739
12,378
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

71

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Doberator
Chaac
20
1 / 12 / 9
13,779
919
15,714
37,036
49,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
Emrtrkcll
Anubis
20
7 / 8 / 4
15,703
1,047
25,767
22,774
18,530
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
F4tunes
Hou Yi
20
7 / 7 / 4
16,358
1,091
31,160
29,282
14,504
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Maui
GramNeg
Maui
20
0 / 8 / 14
14,102
940
16,714
44,316
71,883
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

King Arthur
Kokksik
King Arthur
20
4 / 9 / 9
15,092
1,006
21,296
35,767
39,069
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

164
Kill Participation
59
44
Kills
19
19
Deaths
44
120
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
ArNiYr
Gilgamesh
9
7
25
3.07
L
Chaac
Doberator
Chaac
1
12
9
0.46
L
Anubis
Emrtrkcll
Anubis
7
8
4
1.13
L
Hou Yi
F4tunes
Hou Yi
7
7
4
1.29
W
Jormungandr
GapoTroll
Jormungandr
9
1
29
23.5
L
Maui
GramNeg
Maui
0
8
14
0.88
W
Neith
Judarth
Neith
11
1
18
20
L
King Arthur
Kokksik
King Arthur
4
9
9
0.94
W
Kukulkan
MuVik91
Kukulkan
9
0
26
22
W
Pele
ZylyZ
Pele
6
10
22
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

161,564
Damage
110,651
115,590
Taken
169,175
100,818
Mitigated
193,655
13,426
Healing
17,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
ArNiYr
Gilgamesh
35,586
13,609
0
664
33,401
31,247
0
10,599
22,197
2,132
44,428
L
Chaac
Doberator
Chaac
15,714
2,288
0
4,490
37,036
49,669
0
17,210
19,826
299
27,742
L
Anubis
Emrtrkcll
Anubis
25,767
1,764
1,793
7,772
22,774
18,530
0
6,902
15,872
46,226
0
L
Hou Yi
F4tunes
Hou Yi
31,160
21,875
0
3,469
29,282
14,504
0
11,171
18,111
0
77,242
W
Jormungandr
GapoTroll
Jormungandr
26,996
7,459
0
1,645
23,597
39,079
0
8,726
14,419
42,504
0
L
Maui
GramNeg
Maui
16,714
3,012
0
405
44,316
71,883
0
13,637
28,796
26,664
0
W
Neith
Judarth
Neith
31,046
24,276
0
5,789
17,052
9,338
0
6,562
10,363
0
47,591
L
King Arthur
Kokksik
King Arthur
21,296
2,734
0
0
35,767
39,069
0
17,796
17,971
0
61,924
W
Kukulkan
MuVik91
Kukulkan
37,588
4,559
690
3,145
14,801
8,776
0
6,182
8,565
75,220
0
W
Pele
ZylyZ
Pele
30,348
9,043
0
1,493
26,739
12,378
0
10,579
16,061
0
53,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,927
Gold Earned
75,034
257
Minions Killed
274
13
Camps Cleared
9
1,394,751
Distance Traveled
1,302,401
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
15,743
1,050
18
1
1
255,529
0
L
Chaac
13,779
919
25
2
1
297,815
0
L
Anubis
15,703
1,047
54
4
1
187,961
0
L
Hou Yi
16,358
1,091
89
6
5
270,792
0
W
Jormungandr
17,435
1,162
26
2
4
301,278
0
L
Maui
14,102
940
12
1
0
260,679
0
W
Neith
16,304
1,087
38
3
2
277,861
0
L
King Arthur
15,092
1,006
94
6
2
285,154
0
W
Kukulkan
16,753
1,117
122
8
1
311,158
0
W
Pele
15,692
1,046
53
4
5
248,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role