Player Matchup

Shiva
Shiva
Hbitserk
Shiva
Level 145
God Stats
8W - 5L
1,673 SR
Queue Stats
250W - 261L
1,507 Elo+
Solo
Thanatos
Thanatos
ItsMutombo
Thanatos
Level 124
God Stats
1W - 1L
1,456 SR
Queue Stats
18W - 24L
1,471 Elo+
Solo
Maui
Maui
Vagrants_Rest
Maui
Level 145
God Stats
12W - 11L
1,583 SR
Queue Stats
140W - 145L
1,484 Elo+
Solo
Neith
Neith
ohmyb
Neith
Level 69
God Stats
15W - 10L
1,584 SR
Queue Stats
205W - 205L
1,595 Elo+
Solo
Baron Samedi
Baron Samedi
velro2312
Baron Samedi
Level 157
God Stats
8W - 5L
1,625 SR
Queue Stats
103W - 102L
1,520 Elo+
Solo
Team Averages
Level 128
1,584 SR
1,515 Elo+

VS

Team Averages
Level 115
1,564 SR
1,505 Elo+
Ao Kuang
Ao Kuang
SevnSyns
Ao Kuang
Level 26
God Stats
5W - 4L
1,513 SR
Queue Stats
15W - 20L
1,407 Elo+
Solo
Da Ji
Da Ji
Takayuuki
Da Ji
Level 128
God Stats
2W - 1L
1,820 SR
Queue Stats
184W - 186L
1,539 Elo+
Party 1
Danzaburou
Danzaburou
Wickedwarlock
Danzaburou
Level 129
God Stats
2W - 4L
1,453 SR
Queue Stats
190W - 183L
1,567 Elo+
Party 1
Baron Samedi
Baron Samedi
XxISAACxXStreci
Baron Samedi
Level 155
God Stats
37W - 37L
1,573 SR
Queue Stats
297W - 301L
1,515 Elo+
Solo
Chaac
Chaac
xXZaner1sXx
Chaac
Level 136
God Stats
2W - 1L
1,459 SR
Queue Stats
117W - 102L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Hbitserk
Shiva
20
9 / 4 / 18
13,600
800
25,554
27,745
31,522
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

Thanatos
ItsMutombo
Thanatos
20
16 / 4 / 14
14,646
862
21,738
21,354
13,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
0 / 3 / 25
11,976
704
10,103
21,776
25,723
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
ohmyb
Neith
20
6 / 1 / 19
13,884
817
21,356
16,612
9,403
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Baron Samedi
velro2312
Baron Samedi
20
7 / 2 / 12
13,545
797
22,833
14,934
12,143
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
SevnSyns
Ao Kuang
19
5 / 6 / 5
11,807
695
13,622
27,421
13,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Da Ji
Takayuuki
Da Ji
16
1 / 8 / 4
10,198
600
8,660
17,680
7,314
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
Wickedwarlock
Danzaburou
20
5 / 7 / 4
13,110
771
17,978
23,529
11,352
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
XxISAACxXStreci
Baron Samedi
18
2 / 9 / 3
11,391
670
14,839
21,174
11,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
1 / 8 / 6
11,296
664
19,217
31,662
37,330
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
36
38
Kills
14
14
Deaths
38
88
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Shiva
Hbitserk
Shiva
9
4
18
4.5
W
Thanatos
ItsMutombo
Thanatos
16
4
14
5.75
L
Ao Kuang
SevnSyns
Ao Kuang
5
6
5
1.25
L
Da Ji
Takayuuki
Da Ji
1
8
4
0.38
W
0
3
25
4.17
L
Danzaburou
Wickedwarlock
Danzaburou
5
7
4
1
L
Baron Samedi
XxISAACxXStreci
Baron Samedi
2
9
3
0.39
W
Neith
ohmyb
Neith
6
1
19
15.5
W
Baron Samedi
velro2312
Baron Samedi
7
2
12
6.5
L
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,584
Damage
74,316
102,421
Taken
121,466
92,310
Mitigated
81,002
47,141
Healing
18,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
Hbitserk
Shiva
25,554
4,815
1,413
7,424
27,745
31,522
680
7,881
19,864
0
52,716
W
Thanatos
ItsMutombo
Thanatos
21,738
6,172
0
16,224
21,354
13,519
1,093
7,463
13,891
0
46,631
L
Ao Kuang
SevnSyns
Ao Kuang
13,622
4,137
0
4,654
27,421
13,306
560
8,848
18,573
31,675
0
L
Da Ji
Takayuuki
Da Ji
8,660
1,122
0
44
17,680
7,314
123
4,096
13,584
0
23,009
W
10,103
1,984
438
1,789
21,776
25,723
280
7,280
14,496
30,610
0
L
Danzaburou
Wickedwarlock
Danzaburou
17,978
5,806
0
2,918
23,529
11,352
1,052
6,750
16,779
0
58,218
L
Baron Samedi
XxISAACxXStreci
Baron Samedi
14,839
560
2,010
3,867
21,174
11,700
348
6,704
14,470
45,817
0
W
Neith
ohmyb
Neith
21,356
8,839
0
9,636
16,612
9,403
5,125
4,982
11,630
0
67,828
W
Baron Samedi
velro2312
Baron Samedi
22,833
2,691
3,359
6,858
14,934
12,143
1,328
5,333
9,601
72,699
0
L
19,217
2,236
167
4,977
31,662
37,330
0
6,538
25,124
9,533
35,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,651
Gold Earned
57,802
350
Minions Killed
265
0
Camps Cleared
0
1,754,296
Distance Traveled
1,545,483
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
13,600
800
56
3
0
350,713
3
W
Thanatos
14,646
862
49
3
0
383,299
4
L
Ao Kuang
11,807
695
27
2
0
334,064
5
L
Da Ji
10,198
600
29
2
0
318,084
1
W
Maui
11,976
704
42
2
0
341,576
4
L
Danzaburou
13,110
771
70
4
0
310,926
0
L
Baron Samedi
11,391
670
78
5
0
287,468
3
W
Neith
13,884
817
107
6
0
352,143
2
W
Baron Samedi
13,545
797
96
6
0
326,565
3
L
Chaac
11,296
664
61
4
0
294,941
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role