Player Matchup

Janus
Janus
JonnyxTime
Janus
Level 89
God Stats
27W - 41L
1,378 SR
Queue Stats
674W - 978L
1,310 Elo+
Solo
Cupid
Cupid
Riiizzz
Cupid
Level 44
God Stats
3W - 3L
1,669 SR
Queue Stats
5W - 12L
1,208 Elo+
Solo
Maui
Maui
kschartz
Maui
Level 58
God Stats
0W - 4L
979 SR
Queue Stats
43W - 73L
1,326 Elo+
Solo
Team Averages
Level 64
1,342 SR
1,281 Elo+

VS

Team Averages
Level 68
1,564 SR
1,358 Elo+
Mulan
Mulan
DivineFusionX
Mulan
Level 114
God Stats
10W - 2L
1,739 SR
Queue Stats
92W - 100L
1,457 Elo+
Party 1
Ullr
Ullr
Saiyan1233
Ullr
Level 29
God Stats
10W - 7L
1,547 SR
Queue Stats
22W - 24L
1,378 Elo+
Party 1
Zeus
Zeus
ShadowOfJoan2603
Zeus
Level 61
God Stats
1W - 2L
1,407 SR
Queue Stats
102W - 179L
1,239 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
11
1 / 6 / 1
7,809
651
6,395
8,670
3,438
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
Riiizzz
Cupid
12
3 / 6 / 2
9,019
752
12,129
11,653
4,445
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Maui
12
2 / 6 / 2
8,910
743
4,071
16,498
13,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 2 / 9
10,435
870
17,774
13,570
13,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
3 / 2 / 11
8,948
746
6,965
10,466
4,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

14
6 / 2 / 10
9,390
783
7,300
8,611
3,789
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
48
6
Kills
18
18
Deaths
6
5
Assists
30
Player
Kills
Deaths
Assists
KDA
W
9
2
9
6.75
L
Janus
1
6
1
0.25
L
Cupid
Riiizzz
Cupid
3
6
2
0.67
W
3
2
11
4.25
W
6
2
10
5.5
L
Maui
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,595
Damage
32,039
36,821
Taken
32,647
21,147
Mitigated
21,147
3,833
Healing
7,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,774
3,037
0
3,023
13,570
13,037
733
3,722
9,848
0
37,822
L
Janus
6,395
119
431
566
8,670
3,438
0
1,191
7,269
24,988
0
L
Cupid
Riiizzz
Cupid
12,129
6,030
467
1,214
11,653
4,445
0
2,945
8,401
0
31,183
W
6,965
3,590
0
3,687
10,466
4,321
1,369
2,276
8,190
0
33,294
W
7,300
813
14
1,038
8,611
3,789
855
4,675
3,936
26,043
0
L
Maui
4,071
833
0
1,155
16,498
13,264
0
3,612
12,378
14,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,738
Gold Earned
28,773
106
Minions Killed
143
2
Camps Cleared
5
567,862
Distance Traveled
596,227
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,435
870
54
5
1
207,571
1
L
Janus
7,809
651
46
4
0
194,186
0
L
Cupid
9,019
752
50
4
1
196,325
1
W
Ullr
8,948
746
43
4
2
193,073
3
W
Zeus
9,390
783
46
4
2
195,583
0
L
Maui
8,910
743
10
1
1
177,351
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role