Player Matchup

Izanami
Izanami
Gold IV
AnotherOneToBan
Izanami
Gold IV
Level 57
God Stats
4W - 3L
1,708 SR
Queue Stats
114W - 106L
1,439 MMR
Solo
Janus
Janus
Gold II
Another_Diff
Janus
Gold II
Level 126
God Stats
6W - 4L
1,652 SR
Queue Stats
677W - 684L
1,511 MMR
Solo
Hou Yi
Hou Yi
Silver I
Burayke
Hou Yi
Silver I
Level 153
God Stats
0W - 1L
1,357 SR
Queue Stats
12W - 14L
1,451 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
Jackesparrou379
Sun Wukong
Gold II
Level 122
God Stats
2W - 4L
1,440 SR
Queue Stats
157W - 145L
1,581 MMR
Party 2
Thanatos
Thanatos
Gold III
by_B3NAT_HD
Thanatos
Gold III
Level 104
God Stats
9W - 8L
1,590 SR
Queue Stats
103W - 103L
1,530 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 112
1,550 SR
1,502 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 104
1,492 SR
1,521 MMR
Danzaburou
Danzaburou
Gold IV
 
Danzaburou
Gold IV
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Guan Yu
Guan Yu
Gold IV
Dave-de-koning
Guan Yu
Gold IV
Level 88
God Stats
3W - 1L
1,560 SR
Queue Stats
82W - 76L
1,430 MMR
Solo
Ne Zha
Ne Zha
Platinum V
Leedingledog
Ne Zha
Platinum V
Level 85
God Stats
8W - 1L
1,679 SR
Queue Stats
174W - 177L
1,652 MMR
Party 1
Hera
Hera
Gold II
Mr-Sinister95
Hera
Gold II
Level 116
God Stats
7W - 13L
1,402 SR
Queue Stats
503W - 495L
1,543 MMR
Solo
Sobek
Sobek
Platinum IV
lMogry-
Sobek
Platinum IV
Level 153
God Stats
4W - 6L
1,319 SR
Queue Stats
424W - 426L
1,481 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
5,839
365
1,270
7,477
2,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
7 / 6 / 6
8,294
518
12,115
13,107
4,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hou Yi
Burayke
Hou Yi
12
0 / 5 / 5
6,962
435
8,736
11,825
3,731
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Jackesparrou379
Sun Wukong
15
5 / 0 / 3
8,655
541
8,343
11,452
6,459
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
by_B3NAT_HD
Thanatos
10
3 / 4 / 5
7,235
452
3,606
11,296
5,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
SusanoUllrThorGeb

VS

Bans
MulanHadesKaliVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
2 / 2 / 4
9,033
565
7,241
12,493
5,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 1 / 3
8,825
552
8,707
11,839
12,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ne Zha
14
5 / 3 / 4
8,642
540
7,438
15,036
6,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 7 / 6
8,058
504
7,716
9,786
4,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
lMogry-
Sobek
12
5 / 2 / 5
8,480
530
5,440
13,762
14,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
39
15
Kills
17
17
Deaths
15
20
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
2
2
4
2
L
0
2
1
0.25
L
7
6
6
1.67
L
Hou Yi
Burayke
Hou Yi
0
5
5
0.5
W
3
1
3
4.5
L
Sun Wukong
Jackesparrou379
Sun Wukong
5
0
3
6.5
W
Ne Zha
5
3
4
2.33
W
2
7
6
0.71
L
Thanatos
by_B3NAT_HD
Thanatos
3
4
5
1.38
W
Sobek
lMogry-
Sobek
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,070
Damage
36,542
55,157
Taken
62,916
22,631
Mitigated
43,805
16,167
Healing
25,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
7,241
2,368
0
6,704
12,493
5,888
0
1,495
10,904
0
71,234
L
1,270
758
0
1,112
7,477
2,450
0
1,181
6,218
0
42,303
L
12,115
548
234
1,882
13,107
4,892
0
4,448
8,388
45,528
0
L
Hou Yi
Burayke
Hou Yi
8,736
4,209
0
1,656
11,825
3,731
0
972
10,804
0
51,319
W
8,707
1,396
765
5,572
11,839
12,276
0
689
11,054
0
61,415
L
Sun Wukong
Jackesparrou379
Sun Wukong
8,343
1,645
0
4,963
11,452
6,459
0
2,157
8,564
33
58,641
W
Ne Zha
7,438
1,531
0
7,366
15,036
6,316
0
3,073
11,795
0
65,121
W
7,716
1,663
0
1,010
9,786
4,583
563
4,530
4,972
48,723
0
L
Thanatos
by_B3NAT_HD
Thanatos
3,606
757
0
6,320
11,296
5,099
0
3,598
7,411
0
35,297
W
Sobek
lMogry-
Sobek
5,440
779
0
3,879
13,762
14,742
169
2,411
11,147
21,345
1,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,985
Gold Earned
43,038
357
Minions Killed
460
0
Camps Cleared
0
1,506,195
Distance Traveled
1,494,903
16
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,033
565
105
7
0
268,812
2
L
Izanami
5,839
365
49
3
0
309,476
2
L
Janus
8,294
518
70
4
0
286,672
2
L
Hou Yi
6,962
435
81
5
0
244,609
6
W
Guan Yu
8,825
552
133
8
0
323,380
7
L
Sun Wukong
8,655
541
105
7
0
340,127
4
W
Ne Zha
8,642
540
98
6
0
322,708
5
W
Hera
8,058
504
97
6
0
275,746
3
L
Thanatos
7,235
452
52
3
0
325,311
2
W
Sobek
8,480
530
27
2
0
304,257
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role