Player Matchup

Khepri
Khepri
Edwin420
Khepri
Level 122
God Stats
3W - 6L
1,318 SR
Queue Stats
264W - 286L
1,468 Elo+
Solo
Tiamat
Tiamat
Pipuverdaderio
Tiamat
Level 69
God Stats
3W - 4L
1,609 SR
Queue Stats
277W - 257L
1,486 Elo+
Solo
Fenrir
Fenrir
Polo_Falorin
Fenrir
Level 155
God Stats
3W - 6L
1,500 SR
Queue Stats
189W - 209L
1,442 Elo+
Solo
Olorun
Olorun
WilfulSeeker97
Olorun
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 102L
1,458 Elo+
Solo
Nu Wa
Nu Wa
Zethien
Nu Wa
Level 123
God Stats
0W - 2L
1,192 SR
Queue Stats
75W - 79L
1,446 Elo+
Solo
Team Averages
Level 122
1,424 SR
1,460 Elo+

VS

Team Averages
Level 82
1,505 SR
1,415 Elo+
Bacchus
Bacchus
Clyde Redgrave
Bacchus
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
224W - 232L
1,478 Elo+
Solo
Olorun
Olorun
CrzyKermit
Olorun
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,491 Elo+
Party 1
Scylla
Scylla
EbonHawk1119
Scylla
Level 124
God Stats
11W - 8L
1,429 SR
Queue Stats
517W - 506L
1,430 Elo+
Solo
Jing Wei
Jing Wei
P00G
Jing Wei
Level 81
God Stats
1W - 0L
1,597 SR
Queue Stats
8W - 5L
1,474 Elo+
Solo
Artemis
Artemis
TehGamingLobster
Artemis
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,200 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Edwin420
Khepri
16
1 / 6 / 12
9,222
615
7,400
28,162
25,330
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
3 / 3 / 13
9,927
662
10,147
14,056
10,881
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
17
10 / 7 / 9
10,529
702
15,978
19,120
10,875
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

17
4 / 3 / 12
9,801
653
8,178
15,563
7,884
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nu Wa
Zethien
Nu Wa
19
4 / 2 / 14
10,946
730
22,049
8,225
4,356
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 3 / 15
11,754
784
11,886
30,082
36,155
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
CrzyKermit
Olorun
16
2 / 5 / 9
10,268
685
11,597
13,683
6,060
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
18
8 / 5 / 5
11,740
783
16,395
12,102
4,996
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
P00G
Jing Wei
19
3 / 4 / 12
11,034
736
17,287
12,575
4,953
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
2 / 5 / 10
10,327
688
12,761
12,534
5,699
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
68
22
Kills
17
21
Deaths
22
60
Assists
51
Player
Kills
Deaths
Assists
KDA
W
2
3
15
3.17
W
Olorun
CrzyKermit
Olorun
2
5
9
1.3
W
Scylla
8
5
5
2.1
L
Khepri
Edwin420
Khepri
1
6
12
1.17
W
Jing Wei
P00G
Jing Wei
3
4
12
2.25
L
3
3
13
3.17
L
Fenrir
10
7
9
2.07
W
2
5
10
1.4
L
4
3
12
3.33
L
Nu Wa
Zethien
Nu Wa
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,752
Damage
69,926
85,126
Taken
80,976
59,326
Mitigated
57,863
35,555
Healing
30,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,886
798
2,328
13,287
30,082
36,155
463
14,996
15,086
26,696
0
W
Olorun
CrzyKermit
Olorun
11,597
6,363
779
2,895
13,683
6,060
1,201
9,333
4,350
33,451
0
W
Scylla
16,395
129
803
1,423
12,102
4,996
535
6,745
5,357
37,464
0
L
Khepri
Edwin420
Khepri
7,400
459
1,211
6,845
28,162
25,330
231
10,641
17,521
17,898
0
W
Jing Wei
P00G
Jing Wei
17,287
15,931
1,726
3,580
12,575
4,953
3,061
8,419
4,156
0
45,036
L
10,147
809
1,589
2,746
14,056
10,881
462
7,789
6,267
16,696
0
L
Fenrir
15,978
2,805
3,483
3,977
19,120
10,875
775
8,482
10,638
0
18,711
W
12,761
4,760
1,047
2,386
12,534
5,699
2,652
8,281
4,253
0
32,252
L
8,178
3,648
7,700
6,663
15,563
7,884
2,702
9,451
6,112
23,075
0
L
Nu Wa
Zethien
Nu Wa
22,049
5,100
565
776
8,225
4,356
690
3,515
4,710
52,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,425
Gold Earned
55,123
140
Minions Killed
193
0
Camps Cleared
0
1,274,174
Distance Traveled
1,177,903
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,754
784
22
1
0
239,965
4
W
Olorun
10,268
685
33
2
0
248,519
0
W
Scylla
11,740
783
45
3
0
227,315
0
L
Khepri
9,222
615
13
1
0
250,298
0
W
Jing Wei
11,034
736
56
4
0
234,780
0
L
Tiamat
9,927
662
31
2
0
272,300
0
L
Fenrir
10,529
702
12
1
0
239,185
0
W
Artemis
10,327
688
37
2
0
227,324
0
L
Olorun
9,801
653
39
3
0
238,686
0
L
Nu Wa
10,946
730
45
3
0
273,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role