Player Matchup

Tiamat
Tiamat
IdyllicLove
Tiamat
Level 89
God Stats
3W - 6L
1,450 SR
Queue Stats
42W - 46L
1,475 Elo+
Solo
Izanami
Izanami
StepBrother5617
Izanami
Level 111
God Stats
3W - 14L
1,490 SR
Queue Stats
246W - 259L
1,421 Elo+
Solo
Anhur
Anhur
TimeToGiveUpNow
Anhur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,284 Elo+
Solo
Merlin
Merlin
Yurem94
Merlin
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
543W - 606L
1,510 Elo+
Solo
Sylvanus
Sylvanus
faiz_006
Sylvanus
Level 108
God Stats
24W - 19L
1,646 SR
Queue Stats
376W - 438L
1,436 Elo+
Solo
Team Averages
Level 91
1,517 SR
1,425 Elo+

VS

Team Averages
Level 113
1,518 SR
1,347 Elo+
Ao Kuang
Ao Kuang
GandalfCL
Ao Kuang
Level 68
God Stats
1W - 3L
1,484 SR
Queue Stats
7W - 11L
1,166 Elo+
Solo
Cu Chulainn
Cu Chulainn
ICYCOLETRAIN
Cu Chulainn
Level 159
God Stats
6W - 1L
1,561 SR
Queue Stats
61W - 59L
1,512 Elo+
Party 1
Janus
Janus
KROSS FAD3D
Janus
Level 117
God Stats
2W - 1L
1,543 SR
Queue Stats
6W - 11L
1,427 Elo+
Party 1
Ganesha
Ganesha
KS Sorrow
Ganesha
Level 68
God Stats
1W - 0L
1,472 SR
Queue Stats
1W - 4L
1,132 Elo+
Party 1
Ishtar
Ishtar
OOSly
Ishtar
Level 153
God Stats
6W - 5L
1,530 SR
Queue Stats
59W - 62L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
0 / 4 / 2
8,957
640
6,849
13,329
13,346
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
3 / 2 / 1
9,788
699
7,118
9,908
4,282
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 0 / 0
7,651
547
998
1,290
493
Merlin
Yurem94
Merlin
16
0 / 6 / 2
8,978
641
11,230
13,288
5,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
faiz_006
Sylvanus
16
3 / 4 / 1
9,946
710
8,392
17,566
20,409
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
GandalfCL
Ao Kuang
18
4 / 2 / 4
10,618
758
9,135
16,894
9,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cu Chulainn
ICYCOLETRAIN
Cu Chulainn
19
5 / 2 / 7
11,035
788
10,837
20,322
23,592
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
1 / 1 / 5
10,099
721
11,250
10,239
4,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
KS Sorrow
Ganesha
17
0 / 1 / 13
10,804
772
7,506
15,907
19,172
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ishtar
OOSly
Ishtar
18
6 / 1 / 5
10,956
783
10,156
10,236
5,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
50
6
Kills
16
16
Deaths
7
6
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
GandalfCL
Ao Kuang
4
2
4
3
W
Cu Chulainn
ICYCOLETRAIN
Cu Chulainn
5
2
7
4.25
L
Tiamat
0
4
2
0.25
W
1
1
5
3.5
W
Ganesha
KS Sorrow
Ganesha
0
1
13
6.5
W
Ishtar
OOSly
Ishtar
6
1
5
8.5
L
3
2
1
1.75
L
0
0
0
0
L
Merlin
Yurem94
Merlin
0
6
2
0.17
L
Sylvanus
faiz_006
Sylvanus
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,587
Damage
48,884
55,381
Taken
73,598
44,358
Mitigated
62,343
11,095
Healing
16,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
GandalfCL
Ao Kuang
9,135
2,151
0
5,860
16,894
9,154
1,806
5,278
11,616
39,723
0
W
Cu Chulainn
ICYCOLETRAIN
Cu Chulainn
10,837
2,024
0
845
20,322
23,592
590
5,542
14,780
0
42,097
L
Tiamat
6,849
793
0
1,762
13,329
13,346
45
6,174
7,155
22,741
0
W
11,250
330
0
1,021
10,239
4,759
3,149
5,040
5,199
53,763
0
W
Ganesha
KS Sorrow
Ganesha
7,506
725
3,216
2,341
15,907
19,172
467
8,221
7,686
17,483
0
W
Ishtar
OOSly
Ishtar
10,156
4,107
0
3,141
10,236
5,666
2,576
2,390
7,846
0
43,117
L
7,118
4,910
0
1,174
9,908
4,282
0
4,761
5,147
0
32,258
L
998
908
0
814
1,290
493
0
867
423
0
2,594
L
Merlin
Yurem94
Merlin
11,230
861
0
488
13,288
5,828
0
6,588
6,700
32,994
0
L
Sylvanus
faiz_006
Sylvanus
8,392
1,056
1,709
5,148
17,566
20,409
0
9,501
8,065
18,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,320
Gold Earned
53,512
181
Minions Killed
319
0
Camps Cleared
0
892,657
Distance Traveled
1,509,437
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
10,618
758
45
3
0
295,178
0
W
Cu Chulainn
11,035
788
89
6
0
299,941
6
L
Tiamat
8,957
640
36
3
0
231,240
2
W
Janus
10,099
721
120
9
0
295,338
1
W
Ganesha
10,804
772
2
0
0
316,519
1
W
Ishtar
10,956
783
63
5
0
302,461
5
L
Izanami
9,788
699
58
4
0
183,602
1
L
Anhur
7,651
547
4
0
0
66,685
3
L
Merlin
8,978
641
58
4
0
224,298
0
L
Sylvanus
9,946
710
25
2
0
186,832
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role