Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
AI Capownd
Janus
Level 157
God Stats
11W - 17L
1,371 SR
Queue Stats
692W - 691L
1,519 Elo+
Solo
Susano
Susano
RaiLanD3r
Susano
Level 60
God Stats
1W - 3L
1,133 SR
Queue Stats
247W - 269L
1,440 Elo+
Solo
Sobek
Sobek
Tarot_99
Sobek
Level 126
God Stats
9W - 2L
1,723 SR
Queue Stats
616W - 613L
1,418 Elo+
Solo
Chang'e
Chang'e
xMizTySPriNklZx
Chang'e
Level 138
God Stats
10W - 3L
1,848 SR
Queue Stats
251W - 252L
1,425 Elo+
Solo
Team Averages
Level 122
1,515 SR
1,460 Elo+

VS

Team Averages
Level 97
1,385 SR
1,451 Elo+
Apollo
Apollo
LopsidedTiger86
Apollo
Level 88
God Stats
0W - 4L
1,155 SR
Queue Stats
184W - 218L
1,441 Elo+
Solo
Cernunnos
Cernunnos
Oz_Flexington14
Cernunnos
Level 81
God Stats
0W - 4L
1,183 SR
Queue Stats
127W - 149L
1,416 Elo+
Solo
Freya
Freya
Quality Karma
Freya
Level 136
God Stats
1W - 3L
1,210 SR
Queue Stats
51W - 42L
1,507 Elo+
Solo
Artio
Artio
UtmostCloud9354
Artio
Level 127
God Stats
4W - 5L
1,886 SR
Queue Stats
274W - 309L
1,424 Elo+
Solo
Horus
Horus
defpepi
Horus
Level 54
God Stats
1W - 3L
1,489 SR
Queue Stats
40W - 37L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
18
4 / 1 / 21
11,008
786
12,539
19,744
22,052
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
19
11 / 1 / 15
11,721
837
29,942
8,917
4,618
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Susano
RaiLanD3r
Susano
18
7 / 3 / 18
10,908
779
15,453
14,123
6,739
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
Tarot_99
Sobek
15
1 / 2 / 19
10,178
727
5,629
17,441
21,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
5 / 1 / 12
10,104
722
12,585
13,710
6,228
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 2
8,978
641
7,569
14,131
6,701
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cernunnos
Oz_Flexington14
Cernunnos
13
1 / 6 / 3
8,255
590
14,532
11,709
5,077
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
2 / 3 / 5
9,543
682
18,110
12,565
6,933
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 5 / 2
8,188
585
7,199
25,234
21,609
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Horus
defpepi
Horus
14
0 / 7 / 2
7,730
552
2,852
18,457
21,129
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
20
28
Kills
6
8
Deaths
28
85
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
4
1
21
14.5
W
Janus
11
1
15
18.5
L
2
7
2
0.43
L
Cernunnos
Oz_Flexington14
Cernunnos
1
6
3
0.42
L
2
3
5
1.5
W
Susano
RaiLanD3r
Susano
7
3
18
5.33
W
Sobek
Tarot_99
Sobek
1
2
19
5.25
L
1
5
2
0.4
L
Horus
defpepi
Horus
0
7
2
0.14
W
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,148
Damage
50,262
73,935
Taken
82,096
60,847
Mitigated
61,449
45,149
Healing
25,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
12,539
4,620
5,500
3,656
19,744
22,052
1,292
6,507
12,723
0
34,292
W
Janus
29,942
2,635
1,156
1,820
8,917
4,618
1,375
1,762
7,114
48,126
0
L
7,569
3,464
486
934
14,131
6,701
0
10,373
3,758
0
22,293
L
Cernunnos
Oz_Flexington14
Cernunnos
14,532
5,007
1,612
817
11,709
5,077
0
6,437
5,272
0
21,092
L
18,110
3,457
1,560
4,648
12,565
6,933
185
7,694
4,871
43,685
0
W
Susano
RaiLanD3r
Susano
15,453
4,116
2,495
1,498
14,123
6,739
2,980
4,734
8,269
0
24,011
W
Sobek
Tarot_99
Sobek
5,629
136
1,169
4,687
17,441
21,210
93
6,619
10,460
10,924
0
L
7,199
298
1,355
8,222
25,234
21,609
0
12,787
12,447
13,403
0
L
Horus
defpepi
Horus
2,852
1,962
2,128
3,942
18,457
21,129
0
10,865
7,592
0
6,820
W
12,585
2,577
15,414
7,754
13,710
6,228
1,131
4,199
9,232
27,755
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,919
Gold Earned
42,694
131
Minions Killed
108
0
Camps Cleared
0
1,362,382
Distance Traveled
1,065,919
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,008
786
40
3
0
265,208
3
W
Janus
11,721
837
42
3
0
292,241
0
L
Apollo
8,978
641
26
2
0
202,591
0
L
Cernunnos
8,255
590
13
1
0
170,802
0
L
Freya
9,543
682
60
4
0
214,724
5
W
Susano
10,908
779
16
1
0
275,718
4
W
Sobek
10,178
727
8
1
0
261,403
0
L
Artio
8,188
585
5
0
0
252,214
0
L
Horus
7,730
552
4
0
0
225,588
0
W
Chang'e
10,104
722
25
2
0
267,812
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role