Player Matchup

Ra
Ra
 
Ra
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
 
Cupid
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
CrawlDown
Thanatos
Level 72
God Stats
7W - 14L
1,374 SR
Queue Stats
230W - 251L
1,503 Elo+
Solo
Cernunnos
Cernunnos
JESUISUNPEPITO
Cernunnos
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 130L
1,481 Elo+
Solo
Geb
Geb
LightYogami
Geb
Level 160
God Stats
19W - 8L
1,618 SR
Queue Stats
150W - 157L
1,504 Elo+
Solo
Team Averages
Level 112
1,498 SR
1,498 Elo+

VS

Team Averages
Level 112
1,574 SR
1,514 Elo+
Scylla
Scylla
 
Scylla
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
GreyScorpio
Skadi
Level 129
God Stats
17W - 11L
1,740 SR
Queue Stats
214W - 210L
1,503 Elo+
Solo
Odin
Odin
ItsEpsillon
Odin
Level 123
God Stats
1W - 3L
1,653 SR
Queue Stats
75W - 90L
1,496 Elo+
Solo
Sylvanus
Sylvanus
ScaryMonsterz
Sylvanus
Level 85
God Stats
4W - 9L
1,486 SR
Queue Stats
86W - 78L
1,532 Elo+
Solo
Thanatos
Thanatos
gbtrmi
Thanatos
Level 66
God Stats
3W - 3L
1,493 SR
Queue Stats
12W - 11L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
5 / 1 / 2
10,258
641
10,157
7,769
3,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
 
Cupid
16
2 / 1 / 5
9,681
605
10,182
15,856
6,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Thanatos
CrawlDown
Thanatos
14
5 / 3 / 2
8,866
554
6,529
13,244
6,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cernunnos
JESUISUNPEPITO
Cernunnos
16
3 / 1 / 2
10,044
628
7,711
11,544
3,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
0 / 1 / 7
8,021
501
4,429
9,665
7,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
1 / 3 / 2
8,483
530
5,298
8,990
3,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
3 / 2 / 1
8,658
541
6,755
9,692
3,283
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 3 / 0
7,917
495
6,308
12,952
14,046
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mace

Mace

+10
Physical Power

Sylvanus
ScaryMonsterz
Sylvanus
10
1 / 5 / 0
7,250
453
3,866
14,808
8,767
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
gbtrmi
Thanatos
13
2 / 2 / 2
7,864
492
5,836
14,343
5,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
15
Kills
7
7
Deaths
15
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
5
1
2
6
W
Cupid
 
Cupid
2
1
5
4.5
L
Scylla
 
Scylla
1
3
2
0.67
W
Thanatos
CrawlDown
Thanatos
5
3
2
2
L
3
2
1
1.75
L
0
3
0
0
W
Cernunnos
JESUISUNPEPITO
Cernunnos
3
1
2
4
W
0
1
7
3.5
L
Sylvanus
ScaryMonsterz
Sylvanus
1
5
0
0.2
L
Thanatos
gbtrmi
Thanatos
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,008
Damage
28,063
58,078
Taken
60,785
28,295
Mitigated
35,361
34,095
Healing
20,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
10,157
1,750
706
2,448
7,769
3,790
0
4,262
3,245
109,885
0
W
Cupid
 
Cupid
10,182
5,846
362
8,482
15,856
6,384
631
1,505
14,331
0
82,973
L
Scylla
 
Scylla
5,298
714
0
635
8,990
3,715
44
3,830
5,160
63,786
0
W
Thanatos
CrawlDown
Thanatos
6,529
1,832
0
12,235
13,244
6,386
0
1,308
11,830
25
59,904
L
6,755
2,795
0
1,247
9,692
3,283
0
1,413
8,279
0
66,809
L
6,308
2,041
0
1,440
12,952
14,046
1,110
0
12,952
0
50,640
W
Cernunnos
JESUISUNPEPITO
Cernunnos
7,711
3,294
0
7,005
11,544
3,972
872
1,538
10,006
0
94,751
W
4,429
799
0
2,857
9,665
7,763
0
1,887
7,734
19,405
0
L
Sylvanus
ScaryMonsterz
Sylvanus
3,866
1,024
2,551
3,027
14,808
8,767
0
6,328
8,480
19,730
126
L
Thanatos
gbtrmi
Thanatos
5,836
1,369
0
11,668
14,343
5,550
0
3,591
10,752
0
52,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,870
Gold Earned
40,172
577
Minions Killed
456
0
Camps Cleared
0
1,614,866
Distance Traveled
1,515,103
24
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,258
641
161
10
0
348,557
7
W
Cupid
9,681
605
131
8
0
292,231
7
L
Scylla
8,483
530
145
9
0
310,080
1
W
Thanatos
8,866
554
94
6
0
342,981
1
L
Skadi
8,658
541
108
7
0
312,895
4
L
Odin
7,917
495
104
7
0
260,111
1
W
Cernunnos
10,044
628
171
11
0
279,142
3
W
Geb
8,021
501
20
1
0
351,955
6
L
Sylvanus
7,250
453
18
1
0
297,435
5
L
Thanatos
7,864
492
81
5
0
334,582
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role