Player Matchup

Skadi
Skadi
Dunderflappe
Skadi
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
85W - 100L
1,444 Elo+
Party 3
Ao Kuang
Ao Kuang
Fraer111
Ao Kuang
Level 120
God Stats
3W - 1L
1,883 SR
Queue Stats
38W - 45L
1,448 Elo+
Solo
Ymir
Ymir
SPACCAPORTE
Ymir
Level 126
God Stats
28W - 30L
1,464 SR
Queue Stats
260W - 336L
1,420 Elo+
Solo
Hercules
Hercules
Stanleylus
Hercules
Level 124
God Stats
0W - 2L
1,203 SR
Queue Stats
83W - 97L
1,438 Elo+
Party 3
Anubis
Anubis
pauet22
Anubis
Level 104
God Stats
29W - 31L
1,453 SR
Queue Stats
259W - 315L
1,407 Elo+
Solo
Team Averages
Level 120
1,500 SR
1,431 Elo+

VS

Team Averages
Level 68
1,535 SR
1,442 Elo+
Anubis
Anubis
 
Anubis
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
C4Sasiska
Chronos
Level 76
God Stats
9W - 5L
1,638 SR
Queue Stats
334W - 366L
1,454 Elo+
Party 2
Bacchus
Bacchus
DuoTTV
Bacchus
Level 27
God Stats
3W - 1L
1,495 SR
Queue Stats
31W - 29L
1,426 Elo+
Party 1
Guan Yu
Guan Yu
WaRuss00
Guan Yu
Level 61
God Stats
12W - 15L
1,542 SR
Queue Stats
223W - 240L
1,420 Elo+
Party 2
Skadi
Skadi
ten-no-kamiOKAMI
Skadi
Level 49
God Stats
6W - 2L
1,500 SR
Queue Stats
98W - 110L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 1
7,184
479
10,282
9,998
3,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
Fraer111
Ao Kuang
11
1 / 2 / 3
7,180
479
5,863
14,111
5,462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
1 / 3 / 1
7,824
522
9,771
14,488
7,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
Stanleylus
Hercules
11
4 / 3 / 1
8,153
544
10,204
14,169
12,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
pauet22
Anubis
11
1 / 6 / 2
7,017
468
7,745
10,114
5,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
4 / 0 / 8
8,447
563
12,393
14,864
7,280
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos
C4Sasiska
Chronos
14
6 / 1 / 6
8,244
550
10,607
10,666
4,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
DuoTTV
Bacchus
12
5 / 2 / 10
8,311
554
6,089
14,542
12,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Guan Yu
WaRuss00
Guan Yu
14
3 / 2 / 4
8,221
548
7,258
16,649
15,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

12
0 / 2 / 5
7,147
476
4,161
8,623
2,925
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
51
7
Kills
18
18
Deaths
7
8
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
0
8
8
W
Chronos
C4Sasiska
Chronos
6
1
6
9
L
0
4
1
0.13
W
Bacchus
DuoTTV
Bacchus
5
2
10
5
L
Ao Kuang
Fraer111
Ao Kuang
1
2
3
1.25
L
1
3
1
0.5
L
Hercules
Stanleylus
Hercules
4
3
1
1.5
W
Guan Yu
WaRuss00
Guan Yu
3
2
4
2.5
L
Anubis
pauet22
Anubis
1
6
2
0.33
W
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,865
Damage
40,508
62,880
Taken
65,344
34,203
Mitigated
42,005
13,641
Healing
29,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
12,393
776
0
10,325
14,864
7,280
1,191
8,015
6,551
64,511
0
W
Chronos
C4Sasiska
Chronos
10,607
2,869
0
4,010
10,666
4,010
1,633
3,205
7,317
53,352
0
L
10,282
5,038
0
1,514
9,998
3,325
1,172
4,904
5,047
0
56,217
W
Bacchus
DuoTTV
Bacchus
6,089
834
352
4,565
14,542
12,281
347
1,969
12,499
23,888
1,501
L
Ao Kuang
Fraer111
Ao Kuang
5,863
2,416
0
3,753
14,111
5,462
0
4,795
9,191
51,086
0
L
9,771
1,707
95
2,715
14,488
7,749
126
4,495
9,278
58,541
0
L
Hercules
Stanleylus
Hercules
10,204
3,616
0
3,042
14,169
12,477
240
6,434
7,686
0
33,874
W
Guan Yu
WaRuss00
Guan Yu
7,258
1,019
1,268
7,466
16,649
15,509
392
9,460
7,120
0
47,371
L
Anubis
pauet22
Anubis
7,745
676
0
2,522
10,114
5,190
310
8,351
1,763
39,753
0
W
4,161
1,404
0
1,114
8,623
2,925
1,220
145
8,478
0
45,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,358
Gold Earned
40,370
383
Minions Killed
395
0
Camps Cleared
0
1,276,813
Distance Traveled
1,467,859
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,447
563
114
8
0
247,637
6
W
Chronos
8,244
550
86
6
0
327,579
0
L
Skadi
7,184
479
92
6
0
285,346
4
W
Bacchus
8,311
554
33
2
0
291,297
3
L
Ao Kuang
7,180
479
71
5
0
266,025
1
L
Ymir
7,824
522
98
7
0
254,708
1
L
Hercules
8,153
544
45
3
0
262,037
3
W
Guan Yu
8,221
548
81
5
0
302,907
2
L
Anubis
7,017
468
77
5
0
208,697
2
W
Skadi
7,147
476
81
5
0
298,439
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role