Player Matchup

Ah Puch
Ah Puch
Atrunis
Ah Puch
Level 29
God Stats
8W - 4L
1,594 SR
Queue Stats
210W - 224L
1,426 Elo+
Solo
He Bo
He Bo
Frenzybeans
He Bo
Level 141
God Stats
3W - 3L
1,310 SR
Queue Stats
323W - 345L
1,454 Elo+
Party 1
Artemis
Artemis
TURTLENECK1262
Artemis
Level 149
God Stats
13W - 3L
1,693 SR
Queue Stats
231W - 268L
1,492 Elo+
Party 1
Hachiman
Hachiman
maZe Ducky
Hachiman
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,358 Elo+
Party 1
Ishtar
Ishtar
tabarezoscar1995
Ishtar
Level 127
God Stats
2W - 0L
1,708 SR
Queue Stats
174W - 179L
1,443 Elo+
Solo
Team Averages
Level 95
1,561 SR
1,435 Elo+

VS

Team Averages
Level 74
1,419 SR
1,418 Elo+
Tyr
Tyr
Efanchik
Tyr
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,259 Elo+
Party 2
Lancelot
Lancelot
Emilesanc
Lancelot
Level 160
God Stats
0W - 1L
1,259 SR
Queue Stats
146W - 144L
1,489 Elo+
Solo
Thoth
Thoth
GhostSan
Thoth
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,429 Elo+
Party 2
Agni
Agni
YourDeathTheBest
Agni
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Fenrir
Fenrir
shiraj15
Fenrir
Level 127
God Stats
1W - 1L
1,335 SR
Queue Stats
175W - 162L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Atrunis
Ah Puch
20
10 / 4 / 12
12,185
937
20,284
10,179
5,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

19
10 / 4 / 9
11,166
859
18,210
12,814
8,882
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 4 / 14
9,651
742
7,790
12,365
5,761
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
maZe Ducky
Hachiman
15
2 / 3 / 14
9,415
724
6,040
9,189
3,981
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
4 / 5 / 13
10,228
787
9,956
9,684
3,988
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 7
9,115
701
6,925
17,357
17,771
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lancelot
Emilesanc
Lancelot
18
6 / 5 / 8
10,028
771
12,388
16,225
10,834
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
GhostSan
Thoth
17
2 / 8 / 11
9,353
719
8,228
15,469
6,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 5 / 3
7,126
548
2,305
6,068
2,399
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fenrir
shiraj15
Fenrir
17
7 / 5 / 6
9,975
767
8,940
13,136
10,672
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
55
28
Kills
20
20
Deaths
28
62
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Atrunis
Ah Puch
10
4
12
4
L
4
5
7
1.5
L
Lancelot
Emilesanc
Lancelot
6
5
8
2
W
10
4
9
3.63
L
Thoth
GhostSan
Thoth
2
8
11
0.94
W
2
4
14
2.25
L
1
5
3
0.5
W
Hachiman
maZe Ducky
Hachiman
2
3
14
3
L
Fenrir
shiraj15
Fenrir
7
5
6
2
W
4
5
13
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,280
Damage
38,786
54,231
Taken
68,255
27,848
Mitigated
48,395
12,319
Healing
13,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Atrunis
Ah Puch
20,284
133
733
2,522
10,179
5,236
426
1,554
8,625
50,343
0
L
6,925
824
2,736
3,389
17,357
17,771
0
9,001
8,356
453
10,012
L
Lancelot
Emilesanc
Lancelot
12,388
2,600
1,035
2,264
16,225
10,834
192
8,865
7,360
0
27,946
W
18,210
2,488
1,930
2,522
12,814
8,882
1,338
2,760
10,054
28,092
0
L
Thoth
GhostSan
Thoth
8,228
463
965
2,364
15,469
6,719
0
10,290
5,179
19,242
0
W
7,790
3,822
138
2,536
12,365
5,761
3,330
2,106
10,259
0
20,063
L
2,305
311
0
0
6,068
2,399
0
2,703
3,365
7,989
0
W
Hachiman
maZe Ducky
Hachiman
6,040
4,454
91
1,606
9,189
3,981
669
1,359
7,830
0
10,978
L
Fenrir
shiraj15
Fenrir
8,940
1,042
386
760
13,136
10,672
0
7,635
5,501
0
11,851
W
9,956
4,871
0
241
9,684
3,988
1,808
3,187
6,497
0
19,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,645
Gold Earned
45,597
140
Minions Killed
91
0
Camps Cleared
0
1,185,421
Distance Traveled
1,060,649
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,185
937
66
5
0
240,824
5
L
Tyr
9,115
701
7
1
0
245,437
1
L
Lancelot
10,028
771
30
2
0
261,058
2
W
He Bo
11,166
859
25
2
0
247,138
0
L
Thoth
9,353
719
39
3
0
206,716
0
W
Artemis
9,651
742
16
1
0
229,215
0
L
Agni
7,126
548
7
1
0
123,865
3
W
Hachiman
9,415
724
15
1
0
258,251
0
L
Fenrir
9,975
767
8
1
0
223,573
0
W
Ishtar
10,228
787
18
1
0
209,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role