Player Matchup

Achilles
Achilles
DP Masterboo
Achilles
Level 160
God Stats
2W - 1L
1,829 SR
Queue Stats
111W - 117L
1,500 Elo+
Party 3
Yemoja
Yemoja
MikeMiggy2
Yemoja
Level 129
God Stats
1W - 3L
1,258 SR
Queue Stats
248W - 235L
1,509 Elo+
Party 2
The Morrigan
The Morrigan
Shejjoul
The Morrigan
Level 103
God Stats
6W - 4L
1,533 SR
Queue Stats
180W - 172L
1,558 Elo+
Solo
Sol
Sol
SomeWeirdThing
Sol
Level 143
God Stats
0W - 2L
1,152 SR
Queue Stats
290W - 262L
1,516 Elo+
Party 2
Mercury
Mercury
cheekalitoes
Mercury
Level 72
God Stats
0W - 1L
1,330 SR
Queue Stats
1W - 3L
1,396 Elo+
Party 3
Team Averages
Level 121
1,420 SR
1,496 Elo+

VS

Team Averages
Level 116
1,536 SR
1,543 Elo+
Camazotz
Camazotz
ElChichaii
Camazotz
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 41L
1,567 Elo+
Solo
Chernobog
Chernobog
Furman420
Chernobog
Level 123
God Stats
5W - 7L
1,459 SR
Queue Stats
517W - 514L
1,494 Elo+
Solo
Nox
Nox
NeedlessDark
Nox
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 48L
1,517 Elo+
Party 1
Hera
Hera
YkCrin
Hera
Level 142
God Stats
34W - 19L
1,686 SR
Queue Stats
377W - 353L
1,607 Elo+
Party 1
Horus
Horus
ykfate
Horus
Level 129
God Stats
10W - 18L
1,533 SR
Queue Stats
290W - 293L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DP Masterboo
Achilles
11
1 / 1 / 1
9,025
376
7,823
9,294
6,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Yemoja
MikeMiggy2
Yemoja
17
2 / 0 / 1
9,600
400
3,618
12,026
14,310
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

The Morrigan
Shejjoul
The Morrigan
17
3 / 6 / 3
10,813
451
7,905
10,358
4,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
2 / 4 / 1
10,384
433
16,802
23,056
8,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
cheekalitoes
Mercury
13
2 / 3 / 3
8,915
371
2,580
15,389
6,830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
ElChichaii
Camazotz
20
4 / 2 / 1
13,028
543
12,562
27,581
22,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chernobog
Furman420
Chernobog
18
2 / 2 / 2
12,012
501
12,077
17,299
8,521
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

18
0 / 4 / 5
12,174
507
5,343
16,709
10,323
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Earring

Mystical Earring

+15
Mp 5

Hera
YkCrin
Hera
20
8 / 1 / 3
14,387
599
13,260
13,425
5,860
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
ykfate
Horus
16
0 / 2 / 2
9,668
403
3,551
14,096
12,712
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
27
10
Kills
14
14
Deaths
11
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Achilles
DP Masterboo
Achilles
1
1
1
1.5
W
Camazotz
ElChichaii
Camazotz
4
2
1
2.25
W
Chernobog
Furman420
Chernobog
2
2
2
1.5
L
Yemoja
MikeMiggy2
Yemoja
2
0
1
2.5
W
0
4
5
0.63
L
The Morrigan
Shejjoul
The Morrigan
3
6
3
0.75
L
2
4
1
0.63
W
Hera
YkCrin
Hera
8
1
3
9.5
L
Mercury
cheekalitoes
Mercury
2
3
3
1.17
W
Horus
ykfate
Horus
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,728
Damage
46,793
70,123
Taken
89,110
41,328
Mitigated
60,357
20,031
Healing
39,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
DP Masterboo
Achilles
7,823
2,921
0
3,850
9,294
6,938
176
547
8,119
0
46,486
W
Camazotz
ElChichaii
Camazotz
12,562
4,640
0
20,068
27,581
22,941
1,510
4,262
22,440
0
120,079
W
Chernobog
Furman420
Chernobog
12,077
6,293
0
6,983
17,299
8,521
2,260
7,672
9,627
0
126,258
L
Yemoja
MikeMiggy2
Yemoja
3,618
873
4,285
3,706
12,026
14,310
0
2,960
8,833
34,165
4,992
W
5,343
752
0
473
16,709
10,323
2,652
4,735
11,723
99,235
0
L
The Morrigan
Shejjoul
The Morrigan
7,905
833
0
1,288
10,358
4,652
0
5,957
3,966
80,481
0
L
16,802
5,549
0
5,553
23,056
8,598
0
6,260
16,510
107,654
0
W
Hera
YkCrin
Hera
13,260
2,338
0
7,314
13,425
5,860
3,631
3,118
10,193
153,003
0
L
Mercury
cheekalitoes
Mercury
2,580
829
0
1,349
15,389
6,830
0
2,669
12,463
0
48,888
W
Horus
ykfate
Horus
3,551
1,414
1,872
3,147
14,096
12,712
626
7,919
6,064
0
20,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,737
Gold Earned
61,269
538
Minions Killed
789
0
Camps Cleared
0
1,864,830
Distance Traveled
2,333,945
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,025
376
83
3
0
201,673
2
W
Camazotz
13,028
543
187
8
0
448,987
8
W
Chernobog
12,012
501
174
7
0
442,026
0
L
Yemoja
9,600
400
54
2
0
434,849
0
W
Nox
12,174
507
164
7
0
455,172
4
L
The Morrigan
10,813
451
152
6
0
379,262
3
L
Sol
10,384
433
173
7
0
427,428
2
W
Hera
14,387
599
236
10
0
493,208
2
L
Mercury
8,915
371
76
3
0
421,618
1
W
Horus
9,668
403
28
1
0
494,552
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role