Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
AllNamesAreGone
Anubis
Level 160
God Stats
0W - 2L
1,512 SR
Queue Stats
66W - 75L
1,514 Elo+
Party 1
Horus
Horus
DershBag
Horus
Level 127
God Stats
12W - 7L
1,840 SR
Queue Stats
602W - 586L
1,499 Elo+
Solo
Hachiman
Hachiman
Gilgamesh420
Hachiman
Level 159
God Stats
8W - 19L
1,363 SR
Queue Stats
366W - 367L
1,436 Elo+
Solo
Pele
Pele
robertengle
Pele
Level 147
God Stats
1W - 2L
1,613 SR
Queue Stats
41W - 41L
1,540 Elo+
Party 1
Team Averages
Level 136
1,566 SR
1,498 Elo+

VS

Team Averages
Level 125
1,535 SR
1,463 Elo+
Sobek
Sobek
DP Masterboo
Sobek
Level 160
God Stats
3W - 1L
1,618 SR
Queue Stats
111W - 117L
1,490 Elo+
Party 2
Baron Samedi
Baron Samedi
ItzSebs
Baron Samedi
Level 143
God Stats
1W - 0L
1,629 SR
Queue Stats
203W - 186L
1,619 Elo+
Solo
Maui
Maui
MasetaRD
Maui
Level 140
God Stats
1W - 2L
1,261 SR
Queue Stats
103W - 108L
1,519 Elo+
Solo
Bellona
Bellona
Sean510
Bellona
Level 111
God Stats
10W - 3L
1,872 SR
Queue Stats
225W - 201L
1,543 Elo+
Solo
Neith
Neith
cheekalitoes
Neith
Level 72
God Stats
1W - 0L
1,296 SR
Queue Stats
1W - 3L
1,146 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
11
1 / 3 / 1
6,718
517
3,952
7,931
5,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
2 / 4 / 0
5,948
458
3,426
7,837
4,040
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
DershBag
Horus
10
1 / 2 / 4
6,890
530
3,556
7,822
6,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
Gilgamesh420
Hachiman
12
6 / 2 / 1
7,575
583
11,541
11,438
4,470
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
1 / 3 / 1
5,913
455
4,141
7,687
3,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 1 / 9
7,338
564
4,366
10,406
9,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
ItzSebs
Baron Samedi
14
4 / 1 / 5
7,686
591
6,374
6,796
3,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Maui
12
3 / 2 / 2
6,891
530
3,151
9,924
4,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bellona
Sean510
Bellona
14
2 / 2 / 3
8,146
627
6,301
9,164
5,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 5 / 4
6,376
490
3,830
9,709
2,575
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
37
11
Kills
14
14
Deaths
11
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
1
3
1
0.5
L
2
4
0
0.5
W
4
1
9
8.5
L
Horus
DershBag
Horus
1
2
4
1.5
L
Hachiman
Gilgamesh420
Hachiman
6
2
1
3.25
W
Baron Samedi
ItzSebs
Baron Samedi
4
1
5
6.5
W
Maui
3
2
2
2
W
Bellona
Sean510
Bellona
2
2
3
1.75
W
1
5
4
0.6
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,616
Damage
24,022
42,715
Taken
45,999
23,099
Mitigated
25,882
14,898
Healing
16,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
3,952
1,717
0
1,768
7,931
5,007
0
574
7,357
34,803
0
L
3,426
238
0
2,626
7,837
4,040
0
4,782
3,055
32,084
0
W
4,366
920
0
3,996
10,406
9,222
0
522
9,884
18,907
0
L
Horus
DershBag
Horus
3,556
1,554
532
2,820
7,822
6,296
0
3,083
4,739
66
26,450
L
Hachiman
Gilgamesh420
Hachiman
11,541
6,917
0
5,078
11,438
4,470
1,512
2,760
8,678
34
59,569
W
Baron Samedi
ItzSebs
Baron Samedi
6,374
1,193
1,179
2,319
6,796
3,512
0
1,931
4,865
64,382
0
W
Maui
3,151
1,134
0
3,390
9,924
4,907
0
349
9,575
40,358
0
W
Bellona
Sean510
Bellona
6,301
2,860
0
2,294
9,164
5,666
810
3,537
5,285
0
63,800
W
3,830
1,467
0
2,842
9,709
2,575
414
797
8,912
0
28,411
L
4,141
1,400
0
2,074
7,687
3,286
0
2,692
4,995
0
36,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,044
Gold Earned
36,437
346
Minions Killed
383
0
Camps Cleared
0
1,048,428
Distance Traveled
1,171,955
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,718
517
84
6
0
187,798
0
L
Anubis
5,948
458
70
5
0
171,789
4
W
Sobek
7,338
564
14
1
0
261,264
3
L
Horus
6,890
530
39
3
0
222,071
4
L
Hachiman
7,575
583
94
7
0
237,930
5
W
Baron Samedi
7,686
591
111
9
0
228,801
8
W
Maui
6,891
530
78
6
0
223,196
2
W
Bellona
8,146
627
124
10
0
271,905
6
W
Neith
6,376
490
56
4
0
186,789
3
L
Pele
5,913
455
59
5
0
228,840
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role