Player Matchup

Hades
Hades
 
Hades
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
ForgeMorge
Ymir
Level 99
God Stats
1W - 0L
1,656 SR
Queue Stats
18W - 10L
1,625 Elo+
Solo
Shiva
Shiva
KidnappedShadow
Shiva
Level 158
God Stats
11W - 13L
1,524 SR
Queue Stats
42W - 51L
1,504 Elo+
Party 1
Bakasura
Bakasura
Nekomа
Bakasura
Level 85
God Stats
4W - 1L
1,772 SR
Queue Stats
305W - 210L
1,578 Elo+
Party 1
Cupid
Cupid
SUDEEPac
Cupid
Level 119
God Stats
5W - 4L
1,709 SR
Queue Stats
71W - 96L
1,441 Elo+
Solo
Team Averages
Level 118
1,632 SR
1,530 Elo+

VS

Team Averages
Level 123
1,437 SR
1,535 Elo+
Serqet
Serqet
Drogbar
Serqet
Level 155
God Stats
1W - 4L
1,414 SR
Queue Stats
140W - 155L
1,578 Elo+
Solo
Horus
Horus
KingCorbenic
Horus
Level 83
God Stats
10W - 10L
1,556 SR
Queue Stats
159W - 141L
1,566 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TTVRubenAlto
Morgan Le Fay
Level 159
God Stats
32W - 38L
1,389 SR
Queue Stats
432W - 471L
1,507 Elo+
Solo
Bacchus
Bacchus
chineasergio
Bacchus
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,604 Elo+
Solo
Charybdis
Charybdis
plainflow
Charybdis
Level 68
God Stats
0W - 2L
1,323 SR
Queue Stats
166W - 191L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
16
2 / 2 / 6
10,015
501
12,583
17,409
10,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 1 / 7
9,477
474
6,860
20,014
21,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

19
0 / 1 / 4
11,681
584
11,209
13,625
9,048
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
Nekomа
Bakasura
19
6 / 1 / 3
11,153
558
9,260
20,646
9,918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cupid
SUDEEPac
Cupid
16
5 / 3 / 6
10,291
515
11,887
12,754
5,655
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Drogbar
Serqet
17
3 / 3 / 1
10,660
533
8,029
18,275
14,153
14
2 / 2 / 0
8,436
422
5,242
13,535
7,332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
TTVRubenAlto
Morgan Le Fay
14
1 / 3 / 1
8,654
433
15,444
12,398
6,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
chineasergio
Bacchus
13
1 / 2 / 4
8,633
432
8,126
17,555
23,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
plainflow
Charybdis
16
1 / 5 / 2
9,296
465
8,286
13,541
5,543
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
16
15
Kills
8
8
Deaths
15
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
2
2
6
2.5
L
Serqet
Drogbar
Serqet
3
3
1
1.17
W
2
1
7
5.5
W
0
1
4
2
L
2
2
0
1
W
Bakasura
Nekomа
Bakasura
6
1
3
7.5
W
Cupid
SUDEEPac
Cupid
5
3
6
2.67
L
Morgan Le Fay
TTVRubenAlto
Morgan Le Fay
1
3
1
0.5
L
Bacchus
chineasergio
Bacchus
1
2
4
1.5
L
Charybdis
plainflow
Charybdis
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,799
Damage
45,127
84,448
Taken
75,304
57,105
Mitigated
56,821
30,110
Healing
13,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
12,583
1,636
619
8,332
17,409
10,625
703
8,793
8,616
82,021
0
L
Serqet
Drogbar
Serqet
8,029
1,189
0
3,061
18,275
14,153
0
1,229
16,421
0
74,369
W
6,860
1,103
0
2,684
20,014
21,859
172
6,854
12,866
26,874
2,018
W
11,209
2,521
620
7,602
13,625
9,048
450
804
11,615
0
103,200
L
5,242
2,301
793
1,736
13,535
7,332
0
4,292
9,033
0
58,304
W
Bakasura
Nekomа
Bakasura
9,260
5,379
0
5,472
20,646
9,918
1,130
3,944
15,150
0
109,185
W
Cupid
SUDEEPac
Cupid
11,887
6,276
568
4,213
12,754
5,655
2,701
3,175
9,477
0
62,060
L
Morgan Le Fay
TTVRubenAlto
Morgan Le Fay
15,444
381
255
2,774
12,398
6,330
0
4,837
6,957
77,455
0
L
Bacchus
chineasergio
Bacchus
8,126
1,623
0
2,473
17,555
23,463
0
5,544
11,531
25,703
0
L
Charybdis
plainflow
Charybdis
8,286
3,044
0
2,358
13,541
5,543
804
3,025
10,466
0
83,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,617
Gold Earned
45,679
649
Minions Killed
540
0
Camps Cleared
0
2,019,644
Distance Traveled
1,881,141
23
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,015
501
136
7
0
379,578
4
L
Serqet
10,660
533
155
8
0
405,583
9
W
Ymir
9,477
474
29
1
0
390,629
3
W
Shiva
11,681
584
195
10
0
427,940
4
L
Horus
8,436
422
93
5
0
383,213
5
W
Bakasura
11,153
558
183
9
0
461,497
7
W
Cupid
10,291
515
106
5
0
360,000
5
L
Morgan Le Fay
8,654
433
117
6
0
384,144
3
L
Bacchus
8,633
432
28
1
0
362,491
7
L
Charybdis
9,296
465
147
7
0
345,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role