Player Matchup

Raijin
Raijin
 
Raijin
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Bio-_Prodigy
Rama
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 58L
1,428 Elo+
Solo
Ganesha
Ganesha
Herbals2277
Ganesha
Level 140
God Stats
1W - 2L
1,500 SR
Queue Stats
276W - 310L
1,437 Elo+
Solo
Lancelot
Lancelot
Stufoflegend914
Lancelot
Level 67
God Stats
0W - 2L
1,446 SR
Queue Stats
21W - 34L
1,395 Elo+
Solo
Ravana
Ravana
epicsmithy010
Ravana
Level 89
God Stats
0W - 4L
1,148 SR
Queue Stats
148W - 129L
1,515 Elo+
Solo
Team Averages
Level 97
1,419 SR
1,455 Elo+

VS

Team Averages
Level 103
1,585 SR
1,498 Elo+
Thor
Thor
ForRengoku
Thor
Level 103
God Stats
4W - 4L
1,500 SR
Queue Stats
229W - 206L
1,518 Elo+
Solo
Baron Samedi
Baron Samedi
GhostNappa7697
Baron Samedi
Level 96
God Stats
14W - 5L
1,686 SR
Queue Stats
182W - 201L
1,465 Elo+
Party 1
Jing Wei
Jing Wei
Hes_Actual_One_
Jing Wei
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 35L
1,589 Elo+
Solo
Khepri
Khepri
WhiteSilence313
Khepri
Level 158
God Stats
20W - 11L
1,624 SR
Queue Stats
625W - 621L
1,450 Elo+
Solo
Ra
Ra
zeloganbrothers
Ra
Level 109
God Stats
18W - 12L
1,617 SR
Queue Stats
153W - 159L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
8
0 / 3 / 0
4,962
451
4,177
4,732
1,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

9
0 / 4 / 0
5,294
481
2,157
7,573
2,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Herbals2277
Ganesha
8
0 / 1 / 0
5,076
461
2,617
7,548
4,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Lancelot
9
0 / 0 / 0
5,169
470
994
5,768
2,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 4 / 0
5,495
500
3,588
7,490
4,842
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 2
6,602
600
3,939
8,357
3,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
GhostNappa7697
Baron Samedi
11
2 / 1 / 2
6,418
583
4,722
5,482
2,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jing Wei
11
1 / 0 / 2
6,579
598
5,359
6,200
2,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
2 / 0 / 3
6,154
559
1,641
4,017
2,708
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

12
3 / 0 / 2
6,772
616
5,535
4,564
1,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
23
1
Kills
12
12
Deaths
1
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
0
3
0
0
L
0
4
0
0
W
4
0
2
5
W
Baron Samedi
GhostNappa7697
Baron Samedi
2
1
2
3
L
Ganesha
Herbals2277
Ganesha
0
1
0
0
W
Jing Wei
1
0
2
2
L
Lancelot
0
0
0
0
W
2
0
3
3.5
L
1
4
0
0.25
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,533
Damage
21,196
33,111
Taken
28,620
15,827
Mitigated
12,183
6,330
Healing
15,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
4,177
574
0
250
4,732
1,837
0
2,694
2,038
29,796
0
L
2,157
1,687
0
2,312
7,573
2,176
0
1,188
6,385
0
35,747
W
3,939
1,214
0
4,011
8,357
3,168
0
780
7,577
0
40,373
W
Baron Samedi
GhostNappa7697
Baron Samedi
4,722
684
64
2,414
5,482
2,435
483
0
5,482
38,385
0
L
Ganesha
Herbals2277
Ganesha
2,617
418
0
1,836
7,548
4,739
0
2,577
4,971
18,545
1,190
W
Jing Wei
5,359
4,218
0
3,852
6,200
2,045
320
878
5,322
0
47,911
L
Lancelot
994
221
0
250
5,768
2,233
116
1,448
4,320
0
31,005
W
1,641
378
1,380
1,533
4,017
2,708
0
2,329
1,688
12,196
0
L
3,588
1,150
0
1,682
7,490
4,842
0
3,991
3,499
0
28,774
W
5,535
644
476
1,630
4,564
1,827
0
2,405
2,159
56,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,996
Gold Earned
32,525
259
Minions Killed
372
0
Camps Cleared
0
993,392
Distance Traveled
1,008,157
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
4,962
451
58
5
0
174,281
2
L
Rama
5,294
481
81
7
0
178,287
1
W
Thor
6,602
600
79
7
0
221,855
1
W
Baron Samedi
6,418
583
68
6
0
182,539
0
L
Ganesha
5,076
461
11
1
0
201,853
5
W
Jing Wei
6,579
598
94
9
0
177,254
3
L
Lancelot
5,169
470
61
6
0
241,767
4
W
Khepri
6,154
559
25
2
0
206,423
2
L
Ravana
5,495
500
48
4
0
197,204
0
W
Ra
6,772
616
106
10
0
220,086
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role