Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
First_Available
Loki
Level 109
God Stats
0W - 3L
1,152 SR
Queue Stats
316W - 322L
1,494 Elo+
Solo
Achilles
Achilles
Silvy02
Achilles
Level 138
God Stats
1W - 1L
1,575 SR
Queue Stats
55W - 46L
1,622 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Yugo_mali_Sect
Ah Muzen Cab
Level 113
God Stats
22W - 22L
1,555 SR
Queue Stats
395W - 407L
1,469 Elo+
Solo
Kuzenbo
Kuzenbo
ewhited05
Kuzenbo
Level 58
God Stats
4W - 6L
1,509 SR
Queue Stats
41W - 45L
1,462 Elo+
Solo
Team Averages
Level 111
1,458 SR
1,509 Elo+

VS

Team Averages
Level 112
1,592 SR
1,470 Elo+
Ullr
Ullr
 
Ullr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Prymack
Sylvanus
Level 158
God Stats
24W - 19L
1,877 SR
Queue Stats
681W - 731L
1,421 Elo+
Solo
Da Ji
Da Ji
TrppiE2
Da Ji
Level 104
God Stats
8W - 3L
1,849 SR
Queue Stats
40W - 36L
1,531 Elo+
Solo
Hel
Hel
XibalbaDreamer
Hel
Level 95
God Stats
2W - 3L
1,237 SR
Queue Stats
167W - 153L
1,533 Elo+
Solo
Chang'e
Chang'e
buggylu
Chang'e
Level 46
God Stats
13W - 15L
1,498 SR
Queue Stats
118W - 143L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
0 / 5 / 6
9,426
943
10,310
10,066
3,053
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 7 / 3
10,710
1,071
12,517
14,575
5,717
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Achilles
Silvy02
Achilles
16
4 / 0 / 4
10,630
1,063
16,499
13,091
16,810
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Muzen Cab
Yugo_mali_Sect
Ah Muzen Cab
15
0 / 3 / 6
9,542
954
14,694
11,295
4,192
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
ewhited05
Kuzenbo
15
0 / 4 / 6
9,948
995
7,913
16,497
22,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Team 1 Tickets

187

VS

Team 2 Tickets

263

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
16
2 / 0 / 9
10,365
1,037
9,176
14,107
7,085
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Prymack
Sylvanus
17
1 / 1 / 11
11,544
1,154
9,500
14,921
17,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
TrppiE2
Da Ji
17
11 / 3 / 3
11,882
1,188
25,226
13,608
7,264
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 2 / 7
10,368
1,037
7,146
13,715
9,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
buggylu
Chang'e
15
2 / 2 / 3
9,493
949
7,182
10,099
5,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
52
8
Kills
19
19
Deaths
8
25
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
5
6
0.6
W
Ullr
 
Ullr
2
0
9
6.5
L
4
7
3
0.79
W
Sylvanus
Prymack
Sylvanus
1
1
11
6.5
L
Achilles
Silvy02
Achilles
4
0
4
6
W
Da Ji
TrppiE2
Da Ji
11
3
3
4.17
W
3
2
7
3.25
L
Ah Muzen Cab
Yugo_mali_Sect
Ah Muzen Cab
0
3
6
1
W
Chang'e
buggylu
Chang'e
2
2
3
1.75
L
Kuzenbo
ewhited05
Kuzenbo
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,933
Damage
58,230
65,524
Taken
66,450
52,483
Mitigated
46,917
8,456
Healing
29,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
10,310
2,854
0
0
10,066
3,053
0
1,535
8,531
23,474
0
W
Ullr
 
Ullr
9,176
4,131
609
806
14,107
7,085
0
4,827
9,280
0
24,801
L
12,517
1,194
0
758
14,575
5,717
0
4,607
9,968
0
33,924
W
Sylvanus
Prymack
Sylvanus
9,500
1,670
3,725
5,038
14,921
17,617
0
3,804
11,117
35,260
0
L
Achilles
Silvy02
Achilles
16,499
3,338
0
2,767
13,091
16,810
0
5,335
7,756
398
25,579
W
Da Ji
TrppiE2
Da Ji
25,226
5,280
0
245
13,608
7,264
0
3,034
10,574
0
38,785
W
7,146
698
8,636
5,402
13,715
9,719
0
4,090
9,625
28,471
0
L
Ah Muzen Cab
Yugo_mali_Sect
Ah Muzen Cab
14,694
4,090
221
1,614
11,295
4,192
0
3,736
7,559
0
41,374
W
Chang'e
buggylu
Chang'e
7,182
1,139
3,471
2,000
10,099
5,232
0
2,866
7,233
17,892
0
L
Kuzenbo
ewhited05
Kuzenbo
7,913
2,778
0
3,096
16,497
22,711
0
8,615
6,835
16,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,256
Gold Earned
53,652
186
Minions Killed
229
5
Camps Cleared
8
940,204
Distance Traveled
916,547
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,426
943
38
4
0
162,810
0
W
Ullr
10,365
1,037
60
6
2
193,048
0
L
Loki
10,710
1,071
58
6
3
195,050
1
W
Sylvanus
11,544
1,154
46
5
0
156,651
0
L
Achilles
10,630
1,063
18
2
1
219,540
4
W
Da Ji
11,882
1,188
29
3
3
198,951
0
W
Hel
10,368
1,037
67
7
2
203,227
0
L
Ah Muzen Cab
9,542
954
62
6
1
172,753
0
W
Chang'e
9,493
949
27
3
1
164,670
0
L
Kuzenbo
9,948
995
10
1
0
190,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role