Player Matchup

Sol
Sol
 
Sol
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
ABU-MOH
Odin
Level 140
God Stats
7W - 3L
1,412 SR
Queue Stats
365W - 400L
1,482 Elo+
Solo
Cthulhu
Cthulhu
Saichmeister
Cthulhu
Level 97
God Stats
4W - 4L
1,501 SR
Queue Stats
409W - 414L
1,497 Elo+
Solo
Tiamat
Tiamat
Yapomruzatebe
Tiamat
Level 155
God Stats
12W - 9L
1,620 SR
Queue Stats
404W - 419L
1,502 Elo+
Solo
Serqet
Serqet
Zhaahii
Serqet
Level 155
God Stats
2W - 2L
1,507 SR
Queue Stats
264W - 250L
1,467 Elo+
Solo
Team Averages
Level 133
1,508 SR
1,490 Elo+

VS

Team Averages
Level 142
1,504 SR
1,485 Elo+
Maui
Maui
DaemonRen
Maui
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
354W - 366L
1,459 Elo+
Solo
Izanami
Izanami
DieuPoulpe
Izanami
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 109L
1,461 Elo+
Solo
Tyr
Tyr
Otakuyakii
Tyr
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 106L
1,515 Elo+
Party 1
Nemesis
Nemesis
kenjidevil
Nemesis
Level 148
God Stats
1W - 1L
1,773 SR
Queue Stats
152W - 155L
1,430 Elo+
Solo
He Bo
He Bo
oihelp
He Bo
Level 145
God Stats
0W - 2L
1,245 SR
Queue Stats
45W - 38L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
1 / 0 / 6
6,528
1,088
7,671
5,607
2,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Odin
ABU-MOH
Odin
10
0 / 3 / 5
5,808
968
1,605
6,230
5,394
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
Saichmeister
Cthulhu
11
2 / 1 / 6
6,132
1,022
4,793
6,093
5,254
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 1 / 8
5,873
979
6,248
5,202
4,303
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Serqet
Zhaahii
Serqet
12
8 / 1 / 3
7,055
1,176
3,575
5,321
3,133
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
11
0 / 1 / 5
5,123
854
810
5,410
5,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
DieuPoulpe
Izanami
10
0 / 2 / 4
5,065
844
5,201
4,942
2,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
1 / 4 / 3
5,070
845
3,404
8,794
5,899
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nemesis
kenjidevil
Nemesis
5
1 / 1 / 0
4,991
832
452
1,519
879
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

He Bo
oihelp
He Bo
12
3 / 3 / 2
5,725
954
8,485
6,314
2,692
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
19
11
Kills
5
6
Deaths
11
28
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
0
6
4
W
Odin
ABU-MOH
Odin
0
3
5
0.83
L
Maui
0
1
5
2.5
L
Izanami
DieuPoulpe
Izanami
0
2
4
1
L
1
4
3
0.63
W
Cthulhu
Saichmeister
Cthulhu
2
1
6
5
W
0
1
8
4
W
Serqet
Zhaahii
Serqet
8
1
3
9.5
L
Nemesis
kenjidevil
Nemesis
1
1
0
1
L
He Bo
oihelp
He Bo
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,892
Damage
18,352
28,453
Taken
26,979
20,644
Mitigated
17,154
11,427
Healing
6,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
7,671
2,154
321
2,460
5,607
2,560
1,257
2,694
2,756
19,121
0
W
Odin
ABU-MOH
Odin
1,605
297
389
315
6,230
5,394
252
1,933
4,177
0
9,131
L
Maui
810
164
0
568
5,410
5,371
0
3,450
1,780
4,899
0
L
Izanami
DieuPoulpe
Izanami
5,201
3,442
518
1,663
4,942
2,313
0
4,494
388
0
12,254
L
3,404
270
0
1,353
8,794
5,899
0
5,169
3,325
0
4,128
W
Cthulhu
Saichmeister
Cthulhu
4,793
122
1,986
1,876
6,093
5,254
120
1,863
4,116
7,498
0
W
6,248
392
977
1,385
5,202
4,303
2
848
4,299
8,700
0
W
Serqet
Zhaahii
Serqet
3,575
416
695
1,023
5,321
3,133
0
1,844
3,430
0
4,320
L
Nemesis
kenjidevil
Nemesis
452
165
373
175
1,519
879
0
674
755
0
903
L
He Bo
oihelp
He Bo
8,485
335
0
1,764
6,314
2,692
0
4,925
1,082
11,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,396
Gold Earned
25,974
67
Minions Killed
43
0
Camps Cleared
0
637,031
Distance Traveled
477,583
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,528
1,088
25
4
0
129,449
0
W
Odin
5,808
968
20
3
0
118,526
0
L
Maui
5,123
854
6
1
0
115,907
0
L
Izanami
5,065
844
15
3
0
104,896
0
L
Tyr
5,070
845
7
1
0
111,008
0
W
Cthulhu
6,132
1,022
7
1
0
119,725
0
W
Tiamat
5,873
979
7
1
0
128,103
1
W
Serqet
7,055
1,176
8
1
0
141,228
0
L
Nemesis
4,991
832
1
0
0
19,434
1
L
He Bo
5,725
954
14
2
0
126,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role