Player Matchup

Morgan Le Fay
Morgan Le Fay
DownStatic
Morgan Le Fay
Level 157
God Stats
3W - 0L
1,454 SR
Queue Stats
24W - 29L
1,503 Elo+
Solo
Ullr
Ullr
Jamty
Ullr
Level 157
God Stats
4W - 2L
1,309 SR
Queue Stats
107W - 52L
1,737 Elo+
Party 1
Mulan
Mulan
Solus Domini
Mulan
Level 116
God Stats
11W - 6L
1,571 SR
Queue Stats
145W - 70L
1,657 Elo+
Party 1
Team Averages
Level 143
1,445 SR
1,632 Elo+

VS

Team Averages
Level 131
1,472 SR
1,633 Elo+
Ishtar
Ishtar
KinoKeno
Ishtar
Level 147
God Stats
0W - 1L
1,357 SR
Queue Stats
2W - 3L
1,792 Elo+
Party 2
Merlin
Merlin
ZexeBTY
Merlin
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 2
Thanatos
Thanatos
gietmanmanw
Thanatos
Level 101
God Stats
37W - 40L
1,559 SR
Queue Stats
53W - 51L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DownStatic
Morgan Le Fay
13
6 / 1 / 4
8,580
780
11,433
4,916
2,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
Jamty
Ullr
13
2 / 1 / 7
7,774
707
6,594
9,828
4,177
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
2 / 1 / 7
8,526
775
4,687
10,805
10,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
KinoKeno
Ishtar
11
1 / 4 / 1
6,912
628
7,503
11,021
4,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
ZexeBTY
Merlin
13
2 / 2 / 1
7,723
702
10,148
6,700
2,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
gietmanmanw
Thanatos
9
0 / 4 / 0
6,228
566
3,065
7,023
3,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
10
Kills
3
3
Deaths
10
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
DownStatic
Morgan Le Fay
6
1
4
8
W
Ullr
Jamty
Ullr
2
1
7
5.5
L
Ishtar
KinoKeno
Ishtar
1
4
1
0.38
W
2
1
7
5.5
L
Merlin
ZexeBTY
Merlin
2
2
1
1.25
L
Thanatos
gietmanmanw
Thanatos
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,714
Damage
20,716
25,549
Taken
24,744
16,756
Mitigated
9,452
8,384
Healing
5,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
DownStatic
Morgan Le Fay
11,433
1,615
0
1,272
4,916
2,326
474
1,925
2,991
26,586
0
W
Ullr
Jamty
Ullr
6,594
3,376
0
1,198
9,828
4,177
896
4,524
5,304
0
43,681
L
Ishtar
KinoKeno
Ishtar
7,503
5,194
0
1,497
11,021
4,029
0
6,101
4,920
0
17,556
W
4,687
585
400
5,514
10,805
10,253
123
3,951
6,854
0
7,630
L
Merlin
ZexeBTY
Merlin
10,148
437
0
869
6,700
2,256
0
3,382
3,318
41,052
0
L
Thanatos
gietmanmanw
Thanatos
3,065
422
0
3,377
7,023
3,167
0
2,445
4,578
0
9,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,880
Gold Earned
20,863
139
Minions Killed
118
6
Camps Cleared
5
611,541
Distance Traveled
537,571
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,580
780
47
4
3
206,866
3
W
Ullr
7,774
707
88
8
3
207,779
2
L
Ishtar
6,912
628
20
2
0
173,661
3
W
Mulan
8,526
775
4
0
0
196,896
2
L
Merlin
7,723
702
74
7
2
204,583
0
L
Thanatos
6,228
566
24
2
3
159,327
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role