Player Matchup

Da Ji
Da Ji
JippieG
Da Ji
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,378 Elo+
Party 2
Scylla
Scylla
SosMeneer
Scylla
Level 62
God Stats
0W - 3L
1,592 SR
Queue Stats
46W - 61L
1,326 Elo+
Party 2
Cabrakan
Cabrakan
ZwerverEdje
Cabrakan
Level 25
God Stats
0W - 2L
1,845 SR
Queue Stats
12W - 13L
1,370 Elo+
Party 2
Team Averages
Level 39
1,646 SR
1,358 Elo+

VS

Team Averages
Level 60
1,369 SR
1,472 Elo+
Zhong Kui
Zhong Kui
EyeOfBelial
Zhong Kui
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 13L
1,409 Elo+
Party 1
Maui
Maui
IAmWebi
Maui
Level 113
God Stats
3W - 2L
1,199 SR
Queue Stats
89W - 73L
1,458 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
flufymicphagton
Ah Muzen Cab
Level 47
God Stats
1W - 0L
1,409 SR
Queue Stats
7W - 5L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
JippieG
Da Ji
13
4 / 3 / 1
8,612
662
9,135
12,382
7,411
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
SosMeneer
Scylla
12
1 / 4 / 4
8,294
638
5,924
8,771
4,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
ZwerverEdje
Cabrakan
12
0 / 2 / 5
8,775
675
5,409
16,845
26,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
EyeOfBelial
Zhong Kui
14
1 / 4 / 7
9,147
704
12,442
10,815
7,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Maui
IAmWebi
Maui
14
0 / 0 / 9
9,057
697
4,231
10,085
9,148
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
flufymicphagton
Ah Muzen Cab
16
8 / 1 / 1
10,650
819
13,485
10,537
4,478
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
26
5
Kills
9
9
Deaths
5
10
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
EyeOfBelial
Zhong Kui
1
4
7
1.13
W
Maui
IAmWebi
Maui
0
0
9
4.5
L
Da Ji
JippieG
Da Ji
4
3
1
1.5
L
Scylla
SosMeneer
Scylla
1
4
4
0.75
L
Cabrakan
ZwerverEdje
Cabrakan
0
2
5
1.25
W
Ah Muzen Cab
flufymicphagton
Ah Muzen Cab
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,468
Damage
30,158
37,998
Taken
31,437
38,160
Mitigated
21,208
2,278
Healing
10,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
EyeOfBelial
Zhong Kui
12,442
765
377
3,310
10,815
7,582
844
4,486
6,329
29,316
0
W
Maui
IAmWebi
Maui
4,231
1,024
382
2,301
10,085
9,148
234
3,927
6,158
15,600
0
L
Da Ji
JippieG
Da Ji
9,135
1,219
0
250
12,382
7,411
0
5,707
6,675
0
26,763
L
Scylla
SosMeneer
Scylla
5,924
381
0
250
8,771
4,495
0
3,767
5,004
27,854
0
L
Cabrakan
ZwerverEdje
Cabrakan
5,409
1,161
0
1,778
16,845
26,254
0
7,839
9,006
16,321
0
W
Ah Muzen Cab
flufymicphagton
Ah Muzen Cab
13,485
5,124
0
4,072
10,537
4,478
1,677
3,262
7,275
0
51,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,681
Gold Earned
28,854
122
Minions Killed
136
4
Camps Cleared
8
734,233
Distance Traveled
771,919
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,147
704
46
4
1
243,623
2
W
Maui
9,057
697
19
1
3
273,164
5
L
Da Ji
8,612
662
48
4
2
243,474
6
L
Scylla
8,294
638
49
4
2
245,939
4
L
Cabrakan
8,775
675
25
2
0
244,820
5
W
Ah Muzen Cab
10,650
819
71
5
4
255,132
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role