Player Matchup

Ah Puch
Ah Puch
Bictec
Ah Puch
Level 100
God Stats
10W - 10L
1,562 SR
Queue Stats
137W - 254L
1,307 Elo+
Party 2
King Arthur
King Arthur
HarryPosttres
King Arthur
Level 131
God Stats
3W - 0L
1,594 SR
Queue Stats
283W - 280L
1,496 Elo+
Solo
Ishtar
Ishtar
MarcM2001
Ishtar
Level 98
God Stats
13W - 7L
1,569 SR
Queue Stats
103W - 92L
1,449 Elo+
Solo
Cabrakan
Cabrakan
PhleX90
Cabrakan
Level 128
God Stats
221W - 269L
1,455 SR
Queue Stats
334W - 438L
1,400 Elo+
Party 2
Bacchus
Bacchus
Treffbert
Bacchus
Level 109
God Stats
175W - 259L
1,353 SR
Queue Stats
213W - 339L
1,285 Elo+
Party 2
Team Averages
Level 113
1,506 SR
1,388 Elo+

VS

Team Averages
Level 96
1,458 SR
1,434 Elo+
Horus
Horus
 
Horus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
MezZ-Up_HaYzOn
Bakasura
Level 69
God Stats
0W - 2L
1,250 SR
Queue Stats
35W - 46L
1,377 Elo+
Party 1
Nu Wa
Nu Wa
MrCoyote18
Nu Wa
Level 99
God Stats
20W - 17L
1,547 SR
Queue Stats
142W - 161L
1,453 Elo+
Solo
Cerberus
Cerberus
Palmier04
Cerberus
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 48L
1,406 Elo+
Party 1
Rama
Rama
dante59179
Rama
Level 102
God Stats
48W - 49L
1,493 SR
Queue Stats
304W - 343L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Bictec
Ah Puch
8
2 / 1 / 1
4,950
495
5,190
5,186
1,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
HarryPosttres
King Arthur
9
1 / 2 / 0
5,387
539
3,881
11,364
7,696
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
MarcM2001
Ishtar
9
1 / 0 / 4
5,400
540
6,831
7,401
2,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cabrakan
PhleX90
Cabrakan
9
3 / 0 / 4
5,633
563
4,647
5,816
3,089
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
Treffbert
Bacchus
9
4 / 1 / 1
5,036
504
4,192
5,482
2,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
9
2 / 1 / 0
5,719
572
6,615
8,280
6,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bakasura
9
1 / 1 / 1
5,210
521
3,014
7,813
3,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
8
0 / 4 / 0
4,703
470
2,973
6,099
2,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cerberus
Palmier04
Cerberus
7
1 / 2 / 0
4,611
461
2,785
7,359
3,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
0 / 3 / 0
4,363
436
3,212
8,797
2,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
11
Kills
4
4
Deaths
11
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
2
1
0
2
W
Ah Puch
Bictec
Ah Puch
2
1
1
2.5
W
King Arthur
HarryPosttres
King Arthur
1
2
0
0.5
W
Ishtar
MarcM2001
Ishtar
1
0
4
3
L
Bakasura
1
1
1
1.5
L
Nu Wa
0
4
0
0
L
Cerberus
Palmier04
Cerberus
1
2
0
0.5
W
Cabrakan
PhleX90
Cabrakan
3
0
4
5
W
Bacchus
Treffbert
Bacchus
4
1
1
4.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,741
Damage
18,599
35,249
Taken
38,348
17,654
Mitigated
18,428
11,979
Healing
10,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
6,615
2,676
0
3,611
8,280
6,709
25
0
8,280
0
33,773
W
Ah Puch
Bictec
Ah Puch
5,190
166
106
2,322
5,186
1,543
0
2,650
2,407
25,706
0
W
King Arthur
HarryPosttres
King Arthur
3,881
641
0
2,579
11,364
7,696
0
88
10,263
0
31,470
W
Ishtar
MarcM2001
Ishtar
6,831
4,805
0
4,371
7,401
2,524
160
1,127
6,274
0
38,554
L
Bakasura
3,014
2,011
0
1,374
7,813
3,121
55
3,502
4,217
0
23,588
L
Nu Wa
2,973
2,313
0
710
6,099
2,396
0
4,449
1,196
27,723
0
L
Cerberus
Palmier04
Cerberus
2,785
284
0
863
7,359
3,585
0
2,667
4,676
12,203
0
W
Cabrakan
PhleX90
Cabrakan
4,647
818
0
939
5,816
3,089
0
1,048
4,711
32,765
1,657
W
Bacchus
Treffbert
Bacchus
4,192
499
297
1,365
5,482
2,802
0
845
4,637
17,130
0
L
3,212
2,305
0
3,925
8,797
2,617
0
2,566
6,231
0
25,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,406
Gold Earned
24,606
269
Minions Killed
246
0
Camps Cleared
0
896,353
Distance Traveled
889,861
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,719
572
55
6
0
170,497
3
W
Ah Puch
4,950
495
44
4
0
176,323
0
W
King Arthur
5,387
539
56
6
0
181,375
1
W
Ishtar
5,400
540
73
7
0
161,658
0
L
Bakasura
5,210
521
67
7
0
212,686
1
L
Nu Wa
4,703
470
55
6
0
156,998
1
L
Cerberus
4,611
461
24
2
0
191,784
0
W
Cabrakan
5,633
563
64
6
0
185,396
4
W
Bacchus
5,036
504
32
3
0
191,601
4
L
Rama
4,363
436
45
5
0
157,896
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role