Player Matchup

Bacchus
Bacchus
Platinum II
VlazZz
Bacchus
Platinum II
Level 160
God Stats
0W - 1L
1,708 SR
Queue Stats
103W - 98L
1,953 MMR
Party 1
Awilix
Awilix
Gold IV
rinkio
Awilix
Gold IV
Level 160
God Stats
3W - 2L
1,736 SR
Queue Stats
192W - 265L
1,406 MMR
Party 1
Agni
Agni
Gold III
Вавилона
Agni
Gold III
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 33L
1,618 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 156
1,648 SR
1,659 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 125
1,675 SR
1,471 MMR
Ullr
Ullr
Bronze V
 
Ullr
Bronze V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Terra
Terra
Silver I
XPOMOC0MA
Terra
Silver I
Level 150
God Stats
1W - 0L
1,765 SR
Queue Stats
13W - 8L
1,412 MMR
Party 2
Hel
Hel
Gold IV
YellowSnowman5
Hel
Gold IV
Level 66
God Stats
1W - 0L
1,761 SR
Queue Stats
3W - 0L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
VlazZz
Bacchus
12
1 / 2 / 1
8,197
631
8,846
16,541
21,425
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Awilix
rinkio
Awilix
13
1 / 4 / 1
8,015
617
6,656
14,588
6,603
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 4 / 1
7,561
582
8,646
7,643
3,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AchillesAtlasAh Muzen CabThothSobek

VS

Bans
MedusaGebHou YiGaneshaAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
15
4 / 1 / 5
9,789
753
10,175
8,455
4,346
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Terra
XPOMOC0MA
Terra
14
1 / 0 / 9
9,994
769
6,296
14,799
15,119
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
5 / 1 / 5
10,150
781
15,163
13,247
9,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
2
Kills
10
10
Deaths
2
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
4
1
5
6.5
L
Bacchus
VlazZz
Bacchus
1
2
1
0.75
W
Terra
XPOMOC0MA
Terra
1
0
9
5.5
W
5
1
5
7.5
L
Awilix
rinkio
Awilix
1
4
1
0.38
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,148
Damage
31,634
38,772
Taken
36,501
31,105
Mitigated
29,295
3,250
Healing
22,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
10,175
3,776
0
1,484
8,455
4,346
1,448
4,922
3,267
0
46,906
L
Bacchus
VlazZz
Bacchus
8,846
872
329
1,201
16,541
21,425
0
8,297
8,244
24,912
0
W
Terra
XPOMOC0MA
Terra
6,296
1,157
4,015
4,511
14,799
15,119
26
6,247
8,100
15,595
0
W
15,163
1,118
4,952
7,390
13,247
9,830
563
5,631
7,347
52,762
0
L
Awilix
rinkio
Awilix
6,656
2,227
0
1,470
14,588
6,603
0
9,537
5,051
0
26,646
L
8,646
443
0
250
7,643
3,077
0
4,071
3,572
27,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,773
Gold Earned
29,933
118
Minions Killed
170
3
Camps Cleared
9
749,297
Distance Traveled
814,885
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,789
753
80
6
1
260,796
3
L
Bacchus
8,197
631
29
2
0
280,481
4
W
Terra
9,994
769
14
1
2
273,696
2
W
Hel
10,150
781
76
6
6
280,393
4
L
Awilix
8,015
617
44
3
2
247,027
1
L
Agni
7,561
582
45
3
1
221,789
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role