Player Matchup

Ymir
Ymir
 
Ymir
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
CrackedaF
Atlas
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 44L
1,342 Elo+
Party 1
Izanami
Izanami
LSDionysus
Izanami
Level 158
God Stats
17W - 8L
1,693 SR
Queue Stats
339W - 348L
1,460 Elo+
Solo
Ravana
Ravana
MistaMojoRising
Ravana
Level 156
God Stats
7W - 1L
1,558 SR
Queue Stats
122W - 137L
1,527 Elo+
Solo
Maui
Maui
SunshuiKyo
Maui
Level 66
God Stats
2W - 7L
1,188 SR
Queue Stats
47W - 61L
1,372 Elo+
Solo
Team Averages
Level 116
1,488 SR
1,440 Elo+

VS

Team Averages
Level 132
1,473 SR
1,475 Elo+
Awilix
Awilix
 
Awilix
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Bigdigwill
Sylvanus
Level 126
God Stats
4W - 14L
1,422 SR
Queue Stats
87W - 114L
1,436 Elo+
Solo
Sun Wukong
Sun Wukong
Kimerakeeper
Sun Wukong
Level 159
God Stats
2W - 2L
1,560 SR
Queue Stats
199W - 220L
1,433 Elo+
Solo
Neith
Neith
ReyCheT_T
Neith
Level 154
God Stats
16W - 27L
1,385 SR
Queue Stats
193W - 181L
1,493 Elo+
Solo
Vulcan
Vulcan
iTryNotiSucceed
Vulcan
Level 117
God Stats
1W - 1L
1,499 SR
Queue Stats
460W - 421L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
17
5 / 1 / 1
10,793
600
9,483
12,463
8,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Atlas
CrackedaF
Atlas
13
0 / 0 / 8
8,403
467
5,285
16,738
12,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Izanami
LSDionysus
Izanami
15
5 / 4 / 4
9,648
536
16,693
15,940
7,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 1 / 4
9,349
519
9,170
9,552
4,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
3 / 3 / 7
9,061
503
3,881
13,756
12,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
15
6 / 2 / 2
9,303
517
7,691
13,088
5,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sylvanus
Bigdigwill
Sylvanus
11
1 / 4 / 6
7,292
405
6,902
16,735
14,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sun Wukong
Kimerakeeper
Sun Wukong
16
1 / 2 / 2
9,278
515
8,070
11,127
6,844
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
ReyCheT_T
Neith
12
1 / 4 / 4
7,413
412
6,725
12,665
4,491
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 5 / 2
7,433
413
11,373
11,730
4,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
25
17
Kills
9
9
Deaths
17
24
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
5
1
1
5.5
L
Awilix
 
Awilix
6
2
2
3.5
L
Sylvanus
Bigdigwill
Sylvanus
1
4
6
1
W
Atlas
CrackedaF
Atlas
0
0
8
4
L
Sun Wukong
Kimerakeeper
Sun Wukong
1
2
2
1
W
Izanami
LSDionysus
Izanami
5
4
4
1.75
W
4
1
4
6
L
Neith
ReyCheT_T
Neith
1
4
4
0.75
W
3
3
7
2.17
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,512
Damage
40,761
68,449
Taken
65,345
45,257
Mitigated
36,197
20,492
Healing
17,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
9,483
3,058
0
2,797
12,463
8,034
0
1,285
11,178
82,553
0
L
Awilix
 
Awilix
7,691
2,847
0
0
13,088
5,343
417
1,526
11,522
0
65,311
L
Sylvanus
Bigdigwill
Sylvanus
6,902
2,613
1,300
4,581
16,735
14,692
60
4,501
12,156
24,879
10,294
W
Atlas
CrackedaF
Atlas
5,285
1,859
702
3,856
16,738
12,782
0
6,835
9,903
49,830
3,761
L
Sun Wukong
Kimerakeeper
Sun Wukong
8,070
1,147
0
5,299
11,127
6,844
0
4,768
6,103
0
76,834
W
Izanami
LSDionysus
Izanami
16,693
11,390
0
4,345
15,940
7,114
1,116
2,852
13,088
0
92,318
W
9,170
2,383
0
4,780
9,552
4,800
0
2,257
7,295
0
82,494
L
Neith
ReyCheT_T
Neith
6,725
2,009
211
3,933
12,665
4,491
169
3,504
9,073
0
47,778
W
3,881
1,048
1,132
2,880
13,756
12,527
40
4,408
9,348
25,619
0
L
11,373
5,633
0
1,852
11,730
4,827
78
3,451
8,257
53,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,254
Gold Earned
40,719
537
Minions Killed
452
0
Camps Cleared
0
1,729,204
Distance Traveled
1,612,417
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,793
600
152
8
0
316,817
0
L
Awilix
9,303
517
113
6
0
331,855
0
L
Sylvanus
7,292
405
59
3
0
307,423
3
W
Atlas
8,403
467
86
5
0
356,396
0
L
Sun Wukong
9,278
515
137
8
0
341,000
7
W
Izanami
9,648
536
150
8
0
302,511
6
W
Ravana
9,349
519
110
6
0
397,321
3
L
Neith
7,413
412
72
4
0
310,510
1
W
Maui
9,061
503
39
2
0
356,159
3
L
Vulcan
7,433
413
71
4
0
321,629
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role