Player Matchup

Aphrodite
Aphrodite
Oracle-666-
Aphrodite
Level 48
God Stats
16W - 41L
1,415 SR
Queue Stats
72W - 134L
1,219 Elo+
Party 1
Ne Zha
Ne Zha
falecalec69
Ne Zha
Level 17
God Stats
2W - 1L
1,330 SR
Queue Stats
66W - 32L
1,583 Elo+
Party 1
Maui
Maui
potatoemancer
Maui
Level 147
God Stats
15W - 9L
1,538 SR
Queue Stats
717W - 610L
1,511 Elo+
Party 1
Team Averages
Level 71
1,428 SR
1,438 Elo+

VS

Team Averages
Level 58
1,473 SR
1,365 Elo+
Ah Puch
Ah Puch
Boy_Retro
Ah Puch
Level 50
God Stats
13W - 21L
1,342 SR
Queue Stats
241W - 261L
1,362 Elo+
Solo
Cerberus
Cerberus
BrancherRancher
Cerberus
Level 55
God Stats
1W - 2L
1,520 SR
Queue Stats
8W - 17L
1,337 Elo+
Solo
Rama
Rama
Goombajoe
Rama
Level 69
God Stats
0W - 1L
1,559 SR
Queue Stats
77W - 96L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Oracle-666-
Aphrodite
13
0 / 0 / 8
7,866
656
5,375
5,360
2,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ne Zha
14
7 / 0 / 3
9,357
780
17,110
14,552
7,509
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
3 / 1 / 7
9,480
790
8,668
13,340
11,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Boy_Retro
Ah Puch
11
1 / 4 / 0
7,476
623
6,856
8,337
3,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
11
0 / 3 / 1
7,791
649
7,448
20,367
17,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rama
12
0 / 3 / 0
7,170
598
7,121
8,688
3,334
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
2
10
Kills
1
1
Deaths
10
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Boy_Retro
Ah Puch
1
4
0
0.25
L
Cerberus
0
3
1
0.17
L
Rama
0
3
0
0
W
Aphrodite
Oracle-666-
Aphrodite
0
0
8
4
W
Ne Zha
7
0
3
8.5
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,153
Damage
21,425
33,252
Taken
37,392
21,658
Mitigated
23,605
16,071
Healing
9,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Boy_Retro
Ah Puch
6,856
398
0
1,230
8,337
3,237
0
3,482
4,773
22,819
0
L
Cerberus
7,448
1,182
0
7,502
20,367
17,034
0
8,492
11,561
17,969
0
L
Rama
7,121
4,827
0
982
8,688
3,334
0
1,964
6,684
0
24,704
W
Aphrodite
Oracle-666-
Aphrodite
5,375
1,974
4,406
3,642
5,360
2,961
322
3,189
2,049
17,139
0
W
Ne Zha
17,110
5,514
0
6,087
14,552
7,509
951
4,842
9,510
0
47,429
W
8,668
2,239
0
1,936
13,340
11,188
266
6,171
6,937
17,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,703
Gold Earned
22,437
126
Minions Killed
132
6
Camps Cleared
3
683,123
Distance Traveled
583,839
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,476
623
50
4
1
185,008
0
L
Cerberus
7,791
649
36
3
1
203,784
6
L
Rama
7,170
598
46
4
1
195,047
3
W
Aphrodite
7,866
656
55
5
1
194,439
3
W
Ne Zha
9,357
780
47
4
3
257,492
4
W
Maui
9,480
790
24
2
2
231,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role